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Deep reinforcement learning algorithms can perform poorly in real-world tasks due to the discrepancy between source and target environments. This discrepancy is commonly viewed as the disturbance in transition dynamics. Many existing…

Machine Learning · Computer Science 2021-12-21 Yufei Kuang , Miao Lu , Jie Wang , Qi Zhou , Bin Li , Houqiang Li

Central Pattern Generators (CPGs) have several properties desirable for locomotion: they generate smooth trajectories, are robust to perturbations and are simple to implement. Although conceptually promising, we argue that the full…

On-policy reinforcement learning methods, like Trust Region Policy Optimization (TRPO) and Proximal Policy Optimization (PPO), often demand extensive data per update, leading to sample inefficiency. This paper introduces Reflective Policy…

Machine Learning · Computer Science 2024-06-07 Yaozhong Gan , Renye Yan , Zhe Wu , Junliang Xing

Previous studies on automatic berthing systems based on artificial neural network (ANN) showed great berthing performance by training the ANN with ship berthing data as training data. However, because the ANN requires a large amount of…

Machine Learning · Computer Science 2021-12-06 Daesoo Lee

While reinforcement learning (RL) can empower autonomous agents by enabling self-improvement through interaction, its practical adoption remains challenging due to costly rollouts, limited task diversity, unreliable reward signals, and…

Policy Dual Averaging (PDA) offers a principled Policy Mirror Descent (PMD) framework that more naturally admits value function approximation than standard PMD, enabling the use of approximate advantage (or Q-) functions while retaining…

Machine Learning · Computer Science 2026-03-12 Ji Gao , Caleb Ju , Guanghui Lan , Zhaohui Tong

We introduce Phasic Policy Gradient (PPG), a reinforcement learning framework which modifies traditional on-policy actor-critic methods by separating policy and value function training into distinct phases. In prior methods, one must choose…

Machine Learning · Computer Science 2020-09-10 Karl Cobbe , Jacob Hilton , Oleg Klimov , John Schulman

Deep reinforcement learning (DRL) has emerged as a powerful framework for solving sequential decision-making problems, achieving remarkable success in a wide range of applications, including game AI, autonomous driving, biomedicine, and…

Machine Learning · Computer Science 2025-05-14 Yinghan Sun , Hongxi Wang , Hua Chen , Wei Zhang

Reinforcement learning (RL) -- algorithms that teach artificial agents to interact with environments by maximising reward signals -- has achieved significant success in recent years. These successes have been facilitated by advances in…

Machine Learning · Computer Science 2025-04-03 Llewyn Salt , Marcus Gallagher

This paper presents Post-Decision Proximal Policy Optimization (PDPPO), a novel variation of the leading deep reinforcement learning method, Proximal Policy Optimization (PPO). The PDPPO state transition process is divided into two steps: a…

Modern agents built on frontier language models often cannot adapt their weights. What, then, remains trainable? We argue it is the agent's \emph{workspace}, the structured external substrate it reads, writes, and tests; we call its…

Artificial Intelligence · Computer Science 2026-05-12 Elad Sarafian , Gal Kaplun , Ron Banner , Daniel Soudry , Boris Ginsburg

Unmanned aerial vehicles (UAVs) have become increasingly popular in various fields, including precision agriculture, search and rescue, and remote sensing. However, exploring unknown environments remains a significant challenge. This study…

Multiagent Systems · Computer Science 2024-09-18 Ali Moltajaei Farid , Jafar Roshanian , Malek Mouhoub

Reinforcement learning (RL) has demonstrated the ability to maintain the plasticity of the policy throughout short-term training in aerial robot control. However, these policies have been shown to loss of plasticity when extended to…

Robotics · Computer Science 2025-03-11 Ali Tahir Karasahin , Ziniu Wu , Basaran Bahadir Kocer

Reinforcement Learning (RL) is an area of machine learning figuring out how agents take actions in an unknown environment to maximize its rewards. Unlike classical Markov Decision Process (MDP) in which agent has full knowledge of its…

Artificial Intelligence · Computer Science 2023-03-07 Yangxin Zhong , Jiajie He , Lingjie Kong

Model-free reinforcement learning methods such as the Proximal Policy Optimization algorithm (PPO) have successfully applied in complex decision-making problems such as Atari games. However, these methods suffer from high variances and high…

Machine Learning · Computer Science 2018-11-20 Feiyang Pan , Qingpeng Cai , An-Xiang Zeng , Chun-Xiang Pan , Qing Da , Hualin He , Qing He , Pingzhong Tang

Reinforcement learning (RL) is widely used for humanoid control, with on-policy methods such as Proximal Policy Optimization (PPO) enabling robust training via large-scale parallel simulation and, in some cases, zero-shot deployment to real…

Robotics · Computer Science 2026-02-24 Weidong Huang , Zhehan Li , Hangxin Liu , Biao Hou , Yao Su , Jingwen Zhang

Real-time learning is crucial for robotic agents adapting to ever-changing, non-stationary environments. A common setup for a robotic agent is to have two different computers simultaneously: a resource-limited local computer tethered to the…

Robotics · Computer Science 2023-06-28 Yan Wang , Gautham Vasan , A. Rupam Mahmood

Existing studies on constrained reinforcement learning (RL) may obtain a well-performing policy in the training environment. However, when deployed in a real environment, it may easily violate constraints that were originally satisfied…

Machine Learning · Computer Science 2024-05-06 Zhongchang Sun , Sihong He , Fei Miao , Shaofeng Zou

The Sampled Policy Gradient (SPG) algorithm is a new offline actor-critic variant that samples in the action space to approximate the policy gradient. It does so by using the critic to evaluate the sampled actions. SPG offers theoretical…

Machine Learning · Computer Science 2019-10-10 Nil Stolt Ansó

We present the extension of the Remember and Forget for Experience Replay (ReF-ER) algorithm to Multi-Agent Reinforcement Learning (MARL). ReF-ER was shown to outperform state of the art algorithms for continuous control in problems ranging…

Machine Learning · Computer Science 2022-09-05 Pascal Weber , Daniel Wälchli , Mustafa Zeqiri , Petros Koumoutsakos