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Score-function based methods for policy learning, such as REINFORCE and PPO, have delivered strong results in game-playing and robotics, yet their high variance often undermines training stability. Using pathwise policy gradients, i.e.…

Reinforcement Learning (RL) robot controllers usually aggregate many task objectives into one scalar reward. While large-scale proximal policy optimisation (PPO) has enabled impressive results such as robust robot locomotion in the real…

Robotics · Computer Science 2025-09-19 Humphrey Munn , Brendan Tidd , Peter Böhm , Marcus Gallagher , David Howard

The capability of continuously learning new skills via a sequence of pre-collected offline datasets is desired for an agent. However, consecutively learning a sequence of offline tasks likely leads to the catastrophic forgetting issue under…

Machine Learning · Computer Science 2024-04-23 Sibo Gai , Donglin Wang , Li He

Group Relative Policy Optimization (GRPO) has shown promise in discrete action spaces by eliminating value function dependencies through group-based advantage estimation. However, its application to continuous control remains unexplored,…

Robotics · Computer Science 2025-07-29 Rajat Khanda , Mohammad Baqar , Sambuddha Chakrabarti , Satyasaran Changdar

Deep learning has achieved remarkable successes in solving challenging reinforcement learning (RL) problems when dense reward function is provided. However, in sparse reward environment it still often suffers from the need to carefully…

Machine Learning · Computer Science 2019-02-19 Hao Liu , Alexander Trott , Richard Socher , Caiming Xiong

We revisit Group Relative Policy Optimization (GRPO) in both on-policy and off-policy optimization regimes. Our motivation comes from recent work on off-policy Proximal Policy Optimization (PPO), which improves training stability, sampling…

Deploying Reinforcement Learning (RL) agents in the real-world require that the agents satisfy safety constraints. Current RL agents explore the environment without considering these constraints, which can lead to damage to the hardware or…

Machine Learning · Computer Science 2021-03-17 Harshit Sikchi , Wenxuan Zhou , David Held

We study online reinforcement learning in average-reward stochastic games (SGs). An SG models a two-player zero-sum game in a Markov environment, where state transitions and one-step payoffs are determined simultaneously by a learner and an…

Machine Learning · Computer Science 2017-12-05 Chen-Yu Wei , Yi-Te Hong , Chi-Jen Lu

Adversarial optimization algorithms that explicitly search for flaws in agents' policies have been successfully applied to finding robust and diverse policies in multi-agent settings. However, the success of adversarial optimization has…

Artificial Intelligence · Computer Science 2025-11-13 Niklas Lauffer , Ameesh Shah , Micah Carroll , Sanjit A. Seshia , Stuart Russell , Michael Dennis

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

Artificial Intelligence · Computer Science 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

Proximal Policy Optimization (PPO)-based reinforcement learning from human feedback (RLHF) is a widely adopted paradigm for aligning large language models (LLMs) with human preferences. However, its training pipeline suffers from…

Machine Learning · Computer Science 2026-03-06 Kaizhuo Yan , Yingjie Yu , Yifan Yu , Haizhong Zheng , Fan Lai

Agents that can learn to imitate given video observation -- \emph{without direct access to state or action information} are more applicable to learning in the natural world. However, formulating a reinforcement learning (RL) agent that…

Machine Learning · Computer Science 2023-07-14 Glen Berseth , Florian Golemo , Christopher Pal

In this paper, we propose surrogate agent-environment interface (SAEI) in reinforcement learning. We also state that learning based on probability surrogate agent-environment interface provides optimal policy of task agent-environment…

Machine Learning · Computer Science 2017-11-13 Song Wang , Yu Jing

Recent breakthroughs both in reinforcement learning and trajectory optimization have made significant advances towards real world robotic system deployment. Reinforcement learning (RL) can be applied to many problems without needing any…

Robotics · Computer Science 2019-10-23 Guillaume Bellegarda , Katie Byl

Proximal Policy Optimization (PPO), a popular on-policy deep reinforcement learning method, employs a stochastic policy for exploration. In this paper, we propose a colored noise-based stochastic policy variant of PPO. Previous research…

Machine Learning · Computer Science 2024-06-18 Jakob Hollenstein , Georg Martius , Justus Piater

A key challenge in reinforcement learning (RL) is managing the exploration-exploitation trade-off without sacrificing sample efficiency. Policy gradient (PG) methods excel in exploitation through fine-grained, gradient-based optimization…

Machine Learning · Computer Science 2025-04-18 Zelal Su "Lain" Mustafaoglu , Keshav Pingali , Risto Miikkulainen

Proximal policy optimization (PPO) is one of the most popular state-of-the-art on-policy algorithms that has become a standard baseline in modern reinforcement learning with applications in numerous fields. Though it delivers stable…

Machine Learning · Computer Science 2025-02-25 Qisai Liu , Zhanhong Jiang , Hsin-Jung Yang , Mahsa Khosravi , Joshua R. Waite , Soumik Sarkar

Safe reinforcement learning (safe RL) aims to respect safety requirements while optimizing long-term performance. In many practical applications, however, the problem involves an infinite number of constraints, known as semi-infinite safe…

Machine Learning · Computer Science 2025-11-07 Jiaming Zhang , Yujie Yang , Haoning Wang , Liping Zhang , Shengbo Eben Li

Reinforcement learning (RL) has achieved outstanding success in complex robot control tasks, such as drone racing, where the RL agents have outperformed human champions in a known racing track. However, these agents fail in unseen track…

Robotics · Computer Science 2026-01-15 Hongze Wang , Jiaxu Xing , Nico Messikommer , Davide Scaramuzza

Transfer Learning, a technique where a model/agent can use the knowledge/expertise that it gained from one task and exploit that to solve another closely-related task, is often used in tackling problems in deep learning. Through this…

Robotics · Computer Science 2026-05-19 Benedict Florance Arockiaraj , Richard Chang , Wesley Yee
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