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Preference-based reinforcement learning (PbRL) shows promise in aligning robot behaviors with human preferences, but its success depends heavily on the accurate modeling of human preferences through reward models. Most methods adopt…

Robotics · Computer Science 2025-03-12 Dezhong Zhao , Ruiqi Wang , Dayoon Suh , Taehyeon Kim , Ziqin Yuan , Byung-Cheol Min , Guohua Chen

In human-in-the-loop reinforcement learning or environments where calculating a reward is expensive, the costly rewards can make learning efficiency challenging to achieve. The cost of obtaining feedback from humans or calculating expensive…

Machine Learning · Computer Science 2025-03-03 Muhammed Yusuf Satici , David L. Roberts

Inferring intent from observed behavior has been studied extensively within the frameworks of Bayesian inverse planning and inverse reinforcement learning. These methods infer a goal or reward function that best explains the actions of the…

Machine Learning · Computer Science 2019-01-08 Siddharth Reddy , Anca D. Dragan , Sergey Levine

The ability to accurately predict human behavior is central to the safety and efficiency of robot autonomy in interactive settings. Unfortunately, robots often lack access to key information on which these predictions may hinge, such as…

Robotics · Computer Science 2022-06-07 Haimin Hu , Jaime F. Fisac

Designing reward functions is a challenging problem in AI and robotics. Humans usually have a difficult time directly specifying all the desirable behaviors that a robot needs to optimize. One common approach is to learn reward functions…

Robotics · Computer Science 2020-06-05 Erdem Bıyık , Nicolas Huynh , Mykel J. Kochenderfer , Dorsa Sadigh

We propose a decision-theoretic framework in which a robot strategically can shape inferred human's prosocial state during repeated interactions. Modeling the human's prosociality as a latent state that evolves over time, the robot learns…

Human-Computer Interaction · Computer Science 2026-03-04 Zahra Zahedi , Xinyue Hu , Shashank Mehrotra , Mark Steyvers , Kumar Akash

In robotics, ensuring that autonomous systems are comprehensible and accountable to users is essential for effective human-robot interaction. This paper introduces a novel approach that integrates user-centered design principles directly…

Artificial Intelligence · Computer Science 2024-11-11 Amar Halilovic , Senka Krivic

Reward models (RMs) are central to the alignment of language models (LMs). An RM often serves as a proxy for human preferences to guide downstream LM behavior. However, our understanding of RM behavior is limited. Our work (i) formalizes a…

Computation and Language · Computer Science 2025-10-09 Elle

Mimicking human ability to forecast future positions or interpret complex interactions in urban scenarios, such as streets, shopping malls or squares, is essential to develop socially compliant robots or self-driving cars. Autonomous…

Computer Vision and Pattern Recognition · Computer Science 2019-09-20 Matteo Lisotto , Pasquale Coscia , Lamberto Ballan

To make informed decisions in natural environments that change over time, humans must update their beliefs as new observations are gathered. Studies exploring human inference as a dynamical process that unfolds in time have focused on…

Neurons and Cognition · Quantitative Biology 2022-03-03 Arthur Prat-Carrabin , Robert C. Wilson , Jonathan D. Cohen , Rava Azeredo da Silveira

Explainable AI techniques that describe agent reward functions can enhance human-robot collaboration in a variety of settings. One context where human understanding of agent reward functions is particularly beneficial is in the value…

Robotics · Computer Science 2021-10-11 Lindsay Sanneman , Julie Shah

Building a robot that can understand and learn to interact by watching humans has inspired several vision problems. However, despite some successful results on static datasets, it remains unclear how current models can be used on a robot…

Robotics · Computer Science 2023-04-18 Shikhar Bahl , Russell Mendonca , Lili Chen , Unnat Jain , Deepak Pathak

We propose a method of learning a policy for human-like locomotion via deep reinforcement learning based on a human anatomical model, muscle actuation, and biologically inspired rewards, without any inherent control rules or reference…

Graphics · Computer Science 2024-01-30 Minkwan Kim , Yoonsang Lee

Our goal is to enable robots to perform functional tasks in emotive ways, be it in response to their users' emotional states, or expressive of their confidence levels. Prior work has proposed learning independent cost functions from user…

Robotics · Computer Science 2022-08-03 Arjun Sripathy , Andreea Bobu , Zhongyu Li , Koushil Sreenath , Daniel S. Brown , Anca D. Dragan

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes.…

Machine Learning · Computer Science 2020-01-01 Karl Schmeckpeper , Annie Xie , Oleh Rybkin , Stephen Tian , Kostas Daniilidis , Sergey Levine , Chelsea Finn

As mobile robots are increasingly deployed in human environments, enabling them to predict how people perceive them is critical for socially adaptable navigation. Predicting perceptions is challenging for two main reasons: (1) HRI…

Robotics · Computer Science 2026-03-13 Maximilian Diehl , Nathan Tsoi , Gustavo Chavez , Karinne Ramirez-Amaro , Marynel Vázquez

Understanding action correspondence between humans and robots is essential for evaluating alignment in decision-making, particularly in human-robot collaboration and imitation learning within unstructured environments. We propose a…

Robotics · Computer Science 2025-04-17 Azizul Zahid , Jie Fan , Farong Wang , Ashton Dy , Sai Swaminathan , Fei Liu

A human-centered robot needs to reason about the cognitive limitation and potential irrationality of its human partner to achieve seamless interactions. This paper proposes an anytime game-theoretic planner that integrates iterative…

Robotics · Computer Science 2021-09-28 Ran Tian , Liting Sun , Masayoshi Tomizuka , David Isele

Designing a good reward function is essential to robot planning and reinforcement learning, but it can also be challenging and frustrating. The reward needs to work across multiple different environments, and that often requires many…

Robotics · Computer Science 2018-06-08 Ellis Ratner , Dylan Hadfield-Menell , Anca D. Dragan

We consider the problem of learning good trajectories for manipulation tasks. This is challenging because the criterion defining a good trajectory varies with users, tasks and environments. In this paper, we propose a co-active online…

Robotics · Computer Science 2015-01-30 Ashesh Jain , Brian Wojcik , Thorsten Joachims , Ashutosh Saxena