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The main purpose of the study is to develop a supplementary learning tool framework by the use of a dynamic mobile application using Unity AR and Vuforia for Senior High School (SHS) students and teachers to help the learning process in SHS…

Computer Science and Game Theory · Computer Science 2021-08-24 Carlo H. Godoy

Artificial intelligence has deeply permeated numerous fields, especially the design area which relies on technology as a tool for innovation. This change naturally extends to the field of design education, which is closest to design…

Computers and Society · Computer Science 2025-07-24 Lizhu Zhang , Cecilia X. Wang

Teacher-student interaction (TSI) is essential for learning efficiency and harmonious teacher-student interpersonal relationships. However, studies on TSI support tools often focus on teacher needs while neglecting student needs and…

Human-Computer Interaction · Computer Science 2023-07-20 Guang Jiang , Jiahui Zhu , Yunsong Li , Pengcheng An , Yunlong Wang

Society 5.0 and Industry 5.0 call for human-centric technology integration, yet the concept lacks an operational definition that can be measured, optimized, or evaluated at the firm level. This paper addresses three gaps. First, existing…

General Economics · Economics 2026-04-03 Cristian Espinal Maya

Autoencoder-based learning has emerged as a staple for disciplining representations in unsupervised and semi-supervised settings. This paper analyzes a framework for improving generalization in a purely supervised setting, where the target…

Machine Learning · Statistics 2020-01-24 Daniel Jarrett , Mihaela van der Schaar

Educational simulations have long been recognized as powerful tools for enhancing learning outcomes, yet their creation has traditionally required substantial resources and technical expertise. This paper introduces MicroSims a novel…

Artificial Intelligence · Computer Science 2025-11-26 Valerie Lockhart , Dan McCreary , Troy A. Peterson

Generative artificial intelligence (GenAI) is increasingly used in education, posing significant challenges for teachers adapting to these changes. GenAI offers unprecedented opportunities for accessibility, scalability and productivity in…

Computers and Society · Computer Science 2025-11-26 Mutlu Cukurova , Wannapon Suraworachet , Qi Zhou , Sahan Bulathwela

Learning analytics (LA) draws from the learning sciences to interpret learner behavior and inform system design. Yet, past personalization remains largely at the content or performance level (during learner-system interactions), overlooking…

Human-Computer Interaction · Computer Science 2026-02-03 Conrad Borchers , Hannah Deininger , Zachary A. Pardos

Current medical image synthetic augmentation techniques rely on intensive use of generative adversarial networks (GANs). However, the nature of GAN architecture leads to heavy computational resources to produce synthetic images and the…

Image and Video Processing · Electrical Eng. & Systems 2022-12-21 Meng Li , Brian Lovell

The rapid growth of programming education has outpaced traditional assessment tools, leaving faculty with limited means to provide meaningful, scalable feedback. Conventional autograders, while efficient, act as black-box systems that…

Artificial Intelligence · Computer Science 2025-10-31 Vikrant Sahu , Gagan Raj Gupta , Raghav Borikar , Nitin Mane

Recent works reveal that adversarial augmentation benefits the generalization of neural networks (NNs) if used in an appropriate manner. In this paper, we introduce Temporal Adversarial Augmentation (TA), a novel video augmentation…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Jinhao Duan , Quanfu Fan , Hao Cheng , Xiaoshuang Shi , Kaidi Xu

Machine Teaching (MT) is an interactive process where humans train a machine learning model by playing the role of a teacher. The process of designing an MT system involves decisions that can impact both efficiency of human teachers and…

Artificial Intelligence · Computer Science 2022-04-25 Karan Taneja , Harshvardhan Sikka , Ashok Goel

Automated feedback systems have become increasingly integral to programming education, where learners engage in iterative cycles of code construction, testing, and refinement. Despite its wider integration in practices and technical…

Computers and Society · Computer Science 2026-02-03 Yeonji Jung , Yunseo Lee , Jiyeong Bae , DoYong Kim , Heungsoo Choi , Minji Kang , Unggi Lee

Having a good Human-Computer Interaction (HCI) design is challenging. Previous works have contributed significantly to fostering HCI, including design principle with report study from the instructor view. The questions of how and to what…

Human-Computer Interaction · Computer Science 2020-10-06 Huyen N. Nguyen , Vinh T. Nguyen , Tommy Dang

Intelligent Tutoring Systems (ITSs) have shown great potential in delivering personalized and adaptive education, but their widespread adoption has been hindered by the need for specialized programming and design skills. Existing approaches…

Human-Computer Interaction · Computer Science 2024-05-24 Tommaso Calo , Christopher J. MacLellan

We propose a survey of the research contributions on the field of Educational Timetabling with a specific focus on "standard" formulations and the corresponding benchmark instances. We identify six of such formulations and we discuss their…

Artificial Intelligence · Computer Science 2022-07-28 Sara Ceschia , Luca Di Gaspero , Andrea Schaerf

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

Computers and Society · Computer Science 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

Instructors play a pivotal role in integrating AI into education, yet their adoption of AI-powered tools remains inconsistent. Despite this, limited research explores how to design AI tools that support broader instructor adoption. This…

Human-Computer Interaction · Computer Science 2025-03-10 Si Chen , Reid Metoyer , Khiem Le , Adam Acunin , Izzy Molnar , Alex Ambrose , James Lang , Nitesh Chawla , Ronald Metoyer

Despite being used in many engineering and scientific areas such as physics and mathematics and often taught in high school, graphical vector addition turns out to be a topic prone to misconceptions in understanding even at university-level…

Human-Computer Interaction · Computer Science 2025-04-22 Sergei Volodin , Hala Khodr , Pierre Dillenbourg , Wafa Johal

The definition of the augmented reality concept is based on the analysis of scientific publications. It is noted that online experiments with augmented reality provide students with the opportunity to observe and describe the operation with…

Physics Education · Physics 2018-07-30 Yevhenii O. Modlo , Yuliia V. Yechkalo , Serhiy O. Semerikov , Viktoriia V. Tkachuk
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