Related papers: The TA Framework: Designing Real-time Teaching Aug…
Recently, the HCI community has seen an increased interest in applying Virtual Reality (VR), AugmentedReality (AR) and Mixed Reality (MR) into educational settings. Despite many literature reviews, there stilllacks a clear framework that…
Artificial intelligence (AI) and large language models (LLMs) are reshaping education, with virtual avatars emerging as digital teachers capable of enhancing engagement, sustaining attention, and addressing instructor shortages. Aligned…
Artificial intelligence (AI) literacy is a rapidly growing research area and a critical addition to K-12 education. However, support for designing tools and curriculum to teach K-12 AI literacy is still limited. There is a need for…
Augmentation technologies, fueled by Artificial Intelligence (AI), are undergoing a process of adaptation and normalization geared to everyday users in various roles as practitioners, educators, and students. While new innovations,…
Teachable Agent (TA) is a special type of pedagogical agent which instantiates the educational theory of Learning by Teaching. Soon after its emergence, research of TA becomes an active field, as it can solve the over scaffolded problem in…
Generative AI is rapidly reshaping STEM higher education. Not only are our educational practices changing, but how we think about educational transformation must adapt. Existing models of institutional change in STEM, aimed at interactive…
The growth of Educational Technology (EdTech) has enabled highly personalized learning experiences through Artificial Intelligence (AI)-based recommendation systems tailored to each student needs. However, these systems can unintentionally…
Technology-Enhanced Formative Assessment (TEFA) is a pedagogy for teaching with classroom response technology. Teacher Learning of TEFA is a five-year research project studying teacher change, in the context of an intensive professional…
The emergence of generative AI, particularly large language models (LLMs), has opened the door for student-centered and active learning methods like project-based learning (PBL). However, PBL poses practical implementation challenges for…
The way that design is being taught is continuously changing under the pressure of the transition from analogical to digital environments. This becomes even more important as the novelty and the alleged superiority of the digital world is…
Artificial Intelligence (AI) education is an increasingly popular topic area for K-12 teachers. However, little research has investigated how AI education can be designed to be more accessible to all learners. We organized co-design…
As artificial intelligence (AI) receives wider attention in education, examining teachers' acceptance of AI (TAAI) becomes essential. However, existing instruments measuring TAAI reported limited reliability and validity evidence and faced…
Recent work has explored how complementary strengths of humans and artificial intelligence (AI) systems might be productively combined. However, successful forms of human-AI partnership have rarely been demonstrated in real-world settings.…
This paper presents an expanded account of the Holistic Cognitive Development (HCD) framework for reflective and creative learning in computing education. The HCD framework integrates design thinking, experiential learning, and reflective…
Asynchronous learning environments (ALEs) are widely adopted for formal and informal learning, but timely and personalized support is often limited. In this context, Virtual Teaching Assistants (VTAs) can potentially reduce the workload of…
Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…
Over the past decade, higher education has undergone successive shifts driven by three major developments: Massive Open Online Courses (MOOCs), Smart Teaching technologies, and AI-enhanced learning. Each paradigm emerged to address specific…
AI-powered educational technologies have demonstrated measurable benefits for learners, but their design and evaluation have largely centered on K-12 contexts. As a result, many AI-supported learning systems remain poorly aligned with the…
Extended Reality in early childhood education presents high-risk challenges due to children's rapid developmental changes. While augmented and virtual reality offer immersive pedagogical benefits, they often impose excessive cognitive load…
Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…