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The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Qiankun Gao , Jiarui Meng , Chengxiang Wen , Jie Chen , Jian Zhang

With the rapid advancement of technology, 3D data acquisition and utilization have become increasingly prevalent across various fields, including computer vision, robotics, and geospatial analysis. 3D data, captured through methods such as…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Siming Yan

Large-scale video streaming events attract millions of simultaneous viewers, stressing existing delivery infrastructures. Client-driven adaptation reacts slowly to shared congestion, while server-based coordination introduces scalability…

Networking and Internet Architecture · Computer Science 2026-01-27 Yulong Zhang , Ying Cui , Zili Meng , Abhishek Kumar , Dirk Kutscher

Recently, point clouds have shown to be a promising way to represent 3D visual data for a wide range of immersive applications, from augmented reality to autonomous cars. Emerging imaging sensors have made easier to perform richer and…

Image and Video Processing · Electrical Eng. & Systems 2020-11-16 Alireza Javaheri , Catarina Brites , Fernando Pereira , Joao Ascenso

Hundreds of millions of network cameras have been installed throughout the world. Each is capable of providing a vast amount of real-time data. Analyzing the massive data generated by these cameras requires significant computational…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-21 Zohar Kapach , Andrew Ulmer , Daniel Merrick , Arshad Alikhan , Yung-Hsiang Lu , Anup Mohan , Ahmed S. Kaseb , George K. Thiruvathukal

Metaverse encapsulates our expectations of the next-generation Internet, while bringing new key performance indicators (KPIs). Although conventional ultra-reliable and low-latency communications (URLLC) can satisfy objective KPIs, it is…

Artificial Intelligence · Computer Science 2023-06-29 Hongyang Du , Jiazhen Liu , Dusit Niyato , Jiawen Kang , Zehui Xiong , Junshan Zhang , Dong In Kim

Being an integral part of the network traffic, nowadays it's vital to design robust mechanisms to provide QoS for multimedia applications. The main goal of this paper is to provide an efficient solution to support content-aware video…

Multimedia · Computer Science 2015-03-19 Mohammad Hassan Hajiesmaili , Ali Sehati , Ahmad Khonsari , Mohammad Sadegh Talebi

The evolution of quantum computing technologies has been advancing at a steady pace in the recent years, and the current trend suggests that it will become available at scale for commercial purposes in the near future. The acceleration can…

Quantum Physics · Physics 2022-08-29 Claudio Cicconetti , Marco Conti , Andrea Passarella

This paper uses a crowdsourced dataset of online video streaming sessions to investigate opportunities to reduce the power consumption while considering QoE. For this, we base our work on prior studies which model both the end-user's QoE…

Image and Video Processing · Electrical Eng. & Systems 2023-05-25 Christian Herglotz , Werner Robitza , Alexander Raake , Tobias Hossfeld , André Kaup

Nowadays video streaming is growing over the social clouds, where end-users always want to share High Definition (HD) videos among friends. Mostly videos were recorded via smartphones and other HD devices and short time videos have a big…

Multimedia · Computer Science 2020-08-28 Sajida Karim , Hui He , Asif Ali Laghari , Hina Madiha

Building around the idea of a large scale server infrastructure with a potentially large number of tailored resources, which are capable of interacting to facilitate the deployment, adaptation, and support of services, cloud computing needs…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-11-11 Kun Ma , Antoine Bagula , Olasupo Ajayi

Optimal resource allocation elegantly kaizens bandwidth utilization in present-day communications systems carrying distinctive traffic types with specific quality of service (QoS) requirements, whose fulfillment may elevate users' quality…

Networking and Internet Architecture · Computer Science 2014-06-19 Mo Ghorbanzadeh , Ahmed Abdelhadi , Charles Clancy

Real-time unmanned aerial vehicle (UAV) video streaming is essential for time-sensitive applications, including remote surveillance, emergency response, and environmental monitoring. However, it faces challenges such as limited bandwidth,…

Image and Video Processing · Electrical Eng. & Systems 2025-07-10 Xuyang Chen , Chong Huang , Daquan Feng , Lei Luo , Yao Sun , Xiang-Gen Xia

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

Multimedia · Computer Science 2021-02-17 Federico Chiariotti

The Internet of Things (IoT) could enable the development of cloud multiple-input multiple-output (MIMO) systems where internet-enabled devices can work as distributed transmission/reception entities. We expect that spatial multiplexing…

Information Theory · Computer Science 2014-12-02 Junil Choi , David J. Love , D. Richard Brown

With the increasing growth of information through smart devices, increasing the quality level of human life requires various computational paradigms presentation including the Internet of Things, fog, and cloud. Between these three…

The worldwide commercialization of fifth generation (5G) wireless networks and the exciting possibilities offered by connected and autonomous vehicles (CAVs) are pushing toward the deployment of heterogeneous sensors for tracking dynamic…

Image and Video Processing · Electrical Eng. & Systems 2022-02-03 Francesco Nardo , Davide Peressoni , Paolo Testolina , Marco Giordani , Andrea Zanella

Point clouds denote a prominent solution for the representation of 3D photo-realistic content in immersive applications. Similarly to other imaging modalities, quality predictions for point cloud contents are vital for a wide range of…

Multimedia · Computer Science 2024-08-14 Evangelos Alexiou , Xuemei Zhou , Irene Viola , Pablo Cesar

Point cloud stands as the most widely adopted format for representing 3D shapes and scenes due to its simplicity and geometric fidelity. However, its inherent unordered and irregular nature, exacerbated by sensor noise and occlusions,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Minhas Kamal , Hiranya Garbha Kumar , Balakrishnan Prabhakaran

We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan