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Related papers: Predictive Scheduling for Virtual Reality

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Temporal point processes have been widely applied to model event sequence data generated by online users. In this paper, we consider the problem of how to design the optimal control policy for point processes, such that the stochastic…

Machine Learning · Computer Science 2017-11-13 Yichen Wang , Grady Williams , Evangelos Theodorou , Le Song

This paper considers an electric vehicle charging scheduling setting where vehicle users can reserve charging time in advance at a charging station. In this setting, users are allowed to explicitly express their preferences over different…

Computer Science and Game Theory · Computer Science 2019-07-23 Luyang Hou , Chun Wang , Jun Yan

Deep neural networks training jobs and other iterative computations frequently include checkpoints where jobs can be canceled based on the current value of monitored metrics. While most of existing results focus on the performance of all…

Performance · Computer Science 2022-09-30 Yuan Yao , Marco Paolieri , Leana Golubchik

Reinforcement Learning (RL)-based control system has received considerable attention in recent decades. However, in many real-world problems, such as Batch Process Control, the environment is uncertain, which requires expensive interaction…

Machine Learning · Computer Science 2022-11-03 Peng Zhang , Yawen Huang , Bingzhang Hu , Shizheng Wang , Haoran Duan , Noura Al Moubayed , Yefeng Zheng , Yang Long

Predicting future frames of a video sequence has been a problem of high interest in the field of Computer Vision as it caters to a multitude of applications. The ability to predict, anticipate and reason about future events is the essence…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Jasmeen Kaur , Sukhendu Das

In this paper, proactive resource allocation based on user location for point-to-point communication over fading channels is introduced, whereby the source must transmit a packet when the user requests it within a deadline of a single time…

Information Theory · Computer Science 2018-05-01 Antonious M. Girgis , Amr El-Keyi , Mohammed Nafie , Ramy Gohary

We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…

Networking and Internet Architecture · Computer Science 2013-10-24 Vasilios A. Siris , Maria Anagnostopoulou , Dimitris Dimopoulos

The behavior of users in relatively predictable, both in terms of the data they request and the wireless channels they observe. In this paper, we consider the statistics of such predictable patterns of the demand and channel jointly across…

Information Theory · Computer Science 2018-06-14 L. Srikar Muppirisetty , John Tadrous , Atilla Eryilmaz , Henk Wymeersch

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

The primary motivation for uptake of virtualization has been resource isolation, capacity management and resource customization allowing resource providers to consolidate their resources in virtual machines. Various approaches have been…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-09-27 Omer Khalid , Ivo Maljevic , Richard Anthony , Miltos Petridis , Kevin Parrot , Markus Schulz

360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yuang Jiang , Konstantinos Poularakis , Diego Kiedanski , Sastry Kompella , Leandros Tassiulas

In anticipatory networking, channel prediction is used to improve communication performance. This paper describes a new approach for allocating resources to video streaming traffic while accounting for quality of service. The proposed…

Networking and Internet Architecture · Computer Science 2016-03-09 Dimitrios Tsilimantos , Amaya Nogales-Gómez , Stefan Valentin

Wearable augmented reality (AR) offers new ways for supporting the interaction between autonomous vehicles (AVs) and pedestrians due to its ability to integrate timely and contextually relevant data into the user's field of view. This…

Human-Computer Interaction · Computer Science 2024-03-13 Tram Thi Minh Tran , Callum Parker , Yiyuan Wang , Martin Tomitsch

Wireless Virtual Reality (VR) and Augmented Reality (AR) will contribute to people increasingly working and socializing remotely. However, the VR/AR experience is very susceptible to various delays and timing discrepancies, which can lead…

Networking and Internet Architecture · Computer Science 2021-06-11 Federico Chiariotti , Beatriz Soret , Petar Popovski

With the advent of low-power ultra-fast hardware and GPUs, virtual reality (VR) has gained a lot of prominence in the last few years and is being used in various areas such as education, entertainment, scientific visualization, and…

Hardware Architecture · Computer Science 2023-01-26 Akanksha Dixit , Smruti R. Sarangi

Virtual Reality (VR) is rapidly increasing in popularity as a teaching tool. It allows for the creation of a highly immersive, three-dimensional virtual environment intended to simulate real-life environments. With more robots saturating…

There are currently limited guidelines on designing user interfaces (UI) for immersive augmented reality (AR) applications. Designers must reflect on their experience designing UI for desktop and mobile applications and conjecture how a UI…

Human-Computer Interaction · Computer Science 2022-06-23 Majid Pourmemar , Yashas Joshi , Charalambos Poullis

Cellular-connected wireless connectivity provides new opportunities for virtual reality(VR) to offer seamless user experience from anywhere at anytime. To realize this vision, the quality-of-service (QoS) for wireless VR needs to be…

Signal Processing · Electrical Eng. & Systems 2020-03-16 Fenghe Hu , Yansha Deng , Walid Saad , Mehdi Bennis , A. Hamid Aghvami

Artificial intelligence systems increasingly involve continual learning to enable flexibility in general situations that are not encountered during system training. Human interaction with autonomous systems is broadly studied, but research…

Mobile manipulators require coordinated control between navigation and manipulation to accomplish tasks. Typically, coordinated mobile manipulation behaviors have base navigation to approach the goal followed by arm manipulation to reach…

Robotics · Computer Science 2024-10-29 Xiaoxu Feng , Takato Horii , Takayuki Nagai