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Related papers: Lessons Learned from Teaching Astronomy with Virtu…

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Due to the COVID-19 pandemic, conducting Human-Robot Interaction (HRI) studies in person is not permissible due to social distancing practices to limit the spread of the virus. Therefore, a virtual reality (VR) simulation with a virtual…

Robotics · Computer Science 2020-11-09 Andre Cleaver , Darren Tang , Victoria Chen , Jivko Sinapov

In this paper, we developed a virtual reality (VR) system that can simulate color blindness and weakness. We built an immersive 3D web view interface where participants can discuss accessibility requirements for a fitness website projects…

Human-Computer Interaction · Computer Science 2026-02-05 Yi Wang , Ben Cheng , Xiao Liu , Chetan Arora , John Grundy , Thuong Hoang

VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on its prolonged use have been scarce. A prior study compared working in VR for one…

The Virtual Observatory (VO) will revolutionise the way we do Astronomy by allowing easy access to all astronomical data and by making the handling and analysis of datasets at various locations across the globe much simpler and faster. I…

Astrophysics · Physics 2009-11-11 P. Padovani

Experience with ASTROVIRTEL, scientific analysis of current large data sets, and detailed preparation for the truly huge future missions especially GAIA, provide important lessons for the Astrophysical Virtual Observatory. They demonstrate…

Astrophysics · Physics 2007-05-23 Gerry Gilmore

Astronomy is entering an unprecedented era of data collection. Upcoming large surveys will gather more data than ever before, generated at rates requiring real-time decision making. Looking ahead, it is inevitable that astronomers will need…

Instrumentation and Methods for Astrophysics · Physics 2024-09-27 Hugo Walsh , Christopher Fluke , Sara Webb , Lisa Wise

To address the shortage of a skilled workforce in the U.S. manufacturing industry, immersive Virtual Reality (VR)-based training solutions hold promising potential. To effectively utilize VR to meet workforce demands, it is important to…

Learning functional neuroanatomy requires forming mental representations of 3D structure, but forming such representations from 2D textbook diagrams can be challenging. We address this challenge in the UW Virtual Brain Project by developing…

Human-Computer Interaction · Computer Science 2021-09-01 Karen B. Schloss , Melissa A. Schoenlein , Ross Tredinnick , Simon Smith , Nathaniel Miller , Chris Racey , Christian Castro , Bas Rokers

Physics Playground is an immersive Virtual Reality (VR) application designed for educational purposes, featuring a virtual laboratory where users interact with various physics phenomena through guided experiments. This study aims to…

The Virtual Observatory has reached sufficient maturity for its routine scientific exploitation by astronomers. To prove this statement, here I present a brief description of the complete VO-powered PhD thesis entitled "Galactic and…

Instrumentation and Methods for Astrophysics · Physics 2010-01-12 Ivan Zolotukhin

With the rapid advancement of technology, Augmented Reality (AR) technology, known for its ability to deeply integrate virtual information with the real world, is gradually transforming traditional work modes and teaching methods.…

Artificial Intelligence · Computer Science 2024-04-30 Keqin Li , Peng Xirui , Jintong Song , Bo Hong , Jin Wang

Virtual field trips (VFTs) have proven to be valuable learning tools. Such applications are mostly based on 360{\deg} technology and are to be characterized as single-user applications in technological terms. In contrast, Social VR…

Human-Computer Interaction · Computer Science 2024-12-23 Surya Kalvakolu , Heinrich Söbke , Jannicke Baalsrud Hauge , Eckhard Kraft

Nowadays, Virtual Observatory standards, resources, and services became powerful enough to help astronomers making real science on everyday basis. The key to the VO success is its entire transparency for a scientific user. This allows an…

Instrumentation and Methods for Astrophysics · Physics 2010-01-21 Igor Chilingarian , Ivan Zolotukhin

With the proliferation of consumer virtual reality (VR) headsets and creative tools, content creators have started to experiment with new forms of interactive audience experience using immersive media. Understanding user attention and…

Human-Computer Interaction · Computer Science 2020-05-21 Mu Mu , Murtada Dohan , Alison Goodyear , Gary Hill , Cleyon Johns , Andreas Mauthe

This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice.…

Human-Computer Interaction · Computer Science 2020-10-14 Milan Dolezal , Jiri Chmelik , Fotis Liarokapis

This paper investigates the potential of Virtual Reality (VR) as a research tool for studying diversity and inclusion characteristics in the context of human-robot interactions (HRI). Some exclusive advantages of using VR in HRI are…

Robotics · Computer Science 2023-09-27 André Helgert , Sabrina C. Eimler , Carolin Straßmann

We describe our efforts to fully integrate generative artificial intelligence (GAI) into an introductory undergraduate astronomy course. Ordered by student perception of utility, GAI was used in instructional Python notebooks, in a subset…

The Virtual Observatory (VO) will revolutionise the way we do Astronomy, by allowing easy access to all astronomical data and by making the handling and analysis of datasets at various locations across the globe much simpler and faster. I…

Astrophysics · Physics 2009-11-10 P. Padovani

Astronomers have played many roles in their engagement with the larger astronomy education ecosystem. Their activities have served both the formal and informal education communities worldwide, with levels of involvement from the occasional…

Instrumentation and Methods for Astrophysics · Physics 2020-11-24 Stephen Pompea , Pedro Russo

With the rapid advance of computer graphics and artificial intelligence technologies, the ways we interact with the world have undergone a transformative shift. Virtual Reality (VR) technology, aided by artificial intelligence (AI), has…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yixuan Wu , Kaiyuan Hu , Danny Z. Chen , Jian Wu