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VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness

Human-Computer Interaction 2026-02-05 v1 Emerging Technologies

Abstract

In this paper, we developed a virtual reality (VR) system that can simulate color blindness and weakness. We built an immersive 3D web view interface where participants can discuss accessibility requirements for a fitness website projects within a virtual fitness environment. We conducted a pilot experiment involving 24 participants from six software teams, who used both VR and non-VR methods to understand color blindness and weakness requirements in a website project. Our findings indicate that using VR can provide several benefits for requirements activities, such as an improved user experience and reduced workload.

Keywords

Cite

@article{arxiv.2602.04621,
  title  = {VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness},
  author = {Yi Wang and Ben Cheng and Xiao Liu and Chetan Arora and John Grundy and Thuong Hoang},
  journal= {arXiv preprint arXiv:2602.04621},
  year   = {2026}
}

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