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Related papers: GrabAR: Occlusion-aware Grabbing Virtual Objects i…

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Occlusion handling is one of the challenges of object detection and segmentation, and scene understanding. Because objects appear differently when they are occluded in varying degree, angle, and locations. Therefore, determining the…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Kaziwa Saleh , Zoltan Vamossy

Manipulation without grasping, known as non-prehensile manipulation, is essential for dexterous robots in contact-rich environments, but presents many challenges relating with underactuation, hybrid-dynamics, and frictional uncertainty.…

Robotics · Computer Science 2024-12-18 Juan Del Aguila Ferrandis , João Moura , Sethu Vijayakumar

Metric depth estimation plays an important role in mobile augmented reality (AR). With accurate metric depth, we can achieve more realistic user interactions such as object placement and occlusion detection. While specialized hardware like…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Ashkan Ganj , Yiqin Zhao , Hang Su , Tian Guo

Achieving dexterous robotic grasping with multi-fingered hands remains a significant challenge. While existing methods rely on complete 3D scans to predict grasp poses, these approaches face limitations due to the difficulty of acquiring…

This study addresses the problem of occluded grasping, where primary grasp configurations of an object are not available due to occlusion with environment. Simple parallel grippers often struggle with such tasks due to limited dexterity and…

Robotics · Computer Science 2025-07-22 Keita Kobashi , Masayoshi Tomizuka

Amodal segmentation aims to infer the complete shape of occluded objects, even when the occluded region's appearance is unavailable. However, current amodal segmentation methods lack the capability to interact with users through text input…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Zhixuan Li , Hyunse Yoon , Sanghoon Lee , Weisi Lin

Humans excel in grasping and manipulating objects because of their life-long experience and knowledge about the 3D shape and weight distribution of objects. However, the lack of such intuition in robots makes robotic grasping an…

Computer Vision and Pattern Recognition · Computer Science 2018-11-05 Ghazal Ghazaei , Iro Laina , Christian Rupprecht , Federico Tombari , Nassir Navab , Kianoush Nazarpour

We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside the camera's field of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Ye Yuan , Umar Iqbal , Pavlo Molchanov , Kris Kitani , Jan Kautz

We describe a learning-based approach to hand-eye coordination for robotic grasping from monocular images. To learn hand-eye coordination for grasping, we trained a large convolutional neural network to predict the probability that…

Machine Learning · Computer Science 2016-08-30 Sergey Levine , Peter Pastor , Alex Krizhevsky , Deirdre Quillen

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Omid Taheri , Nima Ghorbani , Michael J. Black , Dimitrios Tzionas

Image matching is a fundamental and critical task in various visual applications, such as Simultaneous Localization and Mapping (SLAM) and image retrieval, which require accurate pose estimation. However, most existing methods ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Miao Fan , Mingrui Chen , Chen Hu , Shuchang Zhou

We identify occlusion reasoning as a fundamental yet overlooked aspect for 3D layout-conditioned generation. It is essential for synthesizing partially occluded objects with depth-consistent geometry and scale. While existing methods can…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Vaibhav Agrawal , Rishubh Parihar , Pradhaan Bhat , Ravi Kiran Sarvadevabhatla , R. Venkatesh Babu

Can a robot grasp an unknown object without seeing it? In this paper, we present a tactile-sensing based approach to this challenging problem of grasping novel objects without prior knowledge of their location or physical properties. Our…

Robotics · Computer Science 2018-05-14 Adithyavairavan Murali , Yin Li , Dhiraj Gandhi , Abhinav Gupta

We propose a novel pipeline for unknown object grasping in shared robotic autonomy scenarios. State-of-the-art methods for fully autonomous scenarios are typically learning-based approaches optimised for a specific end-effector, that…

Event-based object detection has recently garnered attention in the computer vision community due to the exceptional properties of event cameras, such as high dynamic range and no motion blur. However, feature asynchronism and sparsity…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Ting-Kang Yen , Igor Morawski , Shusil Dangi , Kai He , Chung-Yi Lin , Jia-Fong Yeh , Hung-Ting Su , Winston Hsu

Grasping objects with limited or no prior knowledge about them is a highly relevant skill in assistive robotics. Still, in this general setting, it has remained an open problem, especially when it comes to only partial observability and…

Robotics · Computer Science 2026-01-21 Matthias Humt , Dominik Winkelbauer , Ulrich Hillenbrand , Berthold Bäuml

Extreme amodal detection is the task of inferring the 2D location of objects that are not fully visible in the input image but are visible within an expanded field-of-view. This differs from amodal detection, where the object is partially…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Changlin Song , Yunzhong Hou , Michael Randall Barnes , Rahul Shome , Dylan Campbell

Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…

Human-Computer Interaction · Computer Science 2026-02-06 Liuchuan Yu , Ching-I Huang , Hsueh-Cheng Wang , Lap-Fai Yu

Recognizing the expressions of partially occluded faces is a challenging computer vision problem. Previous expression recognition methods, either overlooked this issue or resolved it using extreme assumptions. Motivated by the fact that the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-14 Hui Ding , Peng Zhou , Rama Chellappa
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