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Interlacing is a widely used technique, for television broadcast and video recording, to double the perceived frame rate without increasing the bandwidth. But it presents annoying visual artifacts, such as flickering and silhouette…

Computer Vision and Pattern Recognition · Computer Science 2017-08-02 Haichao Zhu , Xueting Liu , Xiangyu Mao , Tien-Tsin Wong

Graphics Processing Units (GPUs) were once used solely for graphical computation tasks but with the increase in the use of machine learning applications, the use of GPUs to perform general-purpose computing has increased in the last few…

Hardware Architecture · Computer Science 2021-02-16 Asim Ikram , Muhammad Awais Ali , Mirza Omer Beg

Structural parameters are normally extracted from observed galaxies by fitting analytic light profiles to the observations. Obtaining accurate fits to high-resolution images is a computationally expensive task, requiring many model…

Instrumentation and Methods for Astrophysics · Physics 2015-03-17 Benjamin R. Barsdell , David G. Barnes , Christopher J. Fluke

Connected and autonomous vehicles continue to heavily rely on AI systems, where transparency and security are critical for trust and operational safety. Post-hoc explanations provide transparency to these black-box like AI models but the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Sanish Suwal , Shaurya Garg , Dipkamal Bhusal , Michael Clifford , Nidhi Rastogi

Rendering realistic cloth has always been a challenge due to its intricate structure. Cloth is made up of fibers, plies, and yarns, and previous curved-based models, while detailed, were computationally expensive and inflexible for large…

3D data is a valuable asset the computer vision filed as it provides rich information about the full geometry of sensed objects and scenes. Recently, with the availability of both large 3D datasets and computational power, it is today…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Eman Ahmed , Alexandre Saint , Abd El Rahman Shabayek , Kseniya Cherenkova , Rig Das , Gleb Gusev , Djamila Aouada , Bjorn Ottersten

The evaluation of material networks is a relatively resource-intensive process in the rendering pipeline. Modern production scenes can contain hundreds or thousands of complex materials with massive networks, so there is a great demand for…

Graphics · Computer Science 2023-05-16 Shin Fujieda , Takahiro Harada

Differentiable rendering methods promise the ability to optimize various parameters of 3d scenes to achieve a desired result. However, lighting design has so far received little attention in this field. In this paper, we introduce a method…

Graphics · Computer Science 2024-05-07 Lukas Lipp , David Hahn , Pierre Ecormier-Nocca , Florian Rist , Michael Wimmer

Real-time path tracing is rapidly becoming the standard for rendering in entertainment and professional applications. In scientific visualization, volume rendering plays a crucial role in helping researchers analyze and interpret complex 3D…

Graphics · Computer Science 2025-08-05 David Bauer , Qi Wu , Hamid Gadirov , Kwan-Liu Ma

Rendering high-fidelity images from sparse point clouds is still challenging. Existing learning-based approaches suffer from either hole artifacts, missing details, or expensive computations. In this paper, we propose a novel framework to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Jiaxu Wang , Ziyi Zhang , Junhao He , Renjing Xu

Graphs are a representation of structured data that captures the relationships between sets of objects. With the ubiquity of available network data, there is increasing industrial and academic need to quickly analyze graphs with billions of…

Machine Learning · Computer Science 2023-07-28 Brandon Mayer , Anton Tsitsulin , Hendrik Fichtenberger , Jonathan Halcrow , Bryan Perozzi

We present a novel 3D pose refinement approach based on differentiable rendering for objects of arbitrary categories in the wild. In contrast to previous methods, we make two main contributions: First, instead of comparing real-world images…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Alexander Grabner , Yaming Wang , Peizhao Zhang , Peihong Guo , Tong Xiao , Peter Vajda , Peter M. Roth , Vincent Lepetit

Neural rendering has emerged as a powerful paradigm for synthesizing images, offering many benefits over classical rendering by using neural networks to reconstruct surfaces, represent shapes, and synthesize novel views, either for objects…

Artificial Intelligence · Computer Science 2023-01-30 Saulo Abraham Gante , Juan Irving Vasquez , Marco Antonio Valencia , Mauricio Olguín Carbajal

With the rapid development of high-resolution 3D vision applications, the traditional way of manipulating surface detail requires considerable memory and computing time. To address these problems, we introduce an efficient surface detail…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Wuyuan Xie , Miaohui Wang , Di Lin , Boxin Shi , Jianmin Jiang

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Alex Hanson , Allen Tu , Vasu Singla , Mayuka Jayawardhana , Matthias Zwicker , Tom Goldstein

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

In this paper we present advanced representation learning study on integrating deep learning techniques and sparse approximation, including diffusion models, for advanced flow field analysis and reconstruction. Key applications include…

Fluid Dynamics · Physics 2025-01-15 Yikai Wang , Jiameng Wang , Ruyi Han , Shujun Fu

This paper examines an algorithm using dual OpenCL image buffers to optimize data streaming for ensemble processing and visualization. Image buffers were utilized because they allow cached memory access, unlike simple data buffers, which…

Graphics · Computer Science 2021-05-03 Donald W. Johnson , T. J. Jankun-Kelly

This paper presents a graph bundling algorithm that agglomerates edges taking into account both spatial proximity as well as user-defined criteria in order to reveal patterns that were not perceivable with previous bundling techniques. Each…

Graphics · Computer Science 2015-04-13 Daniel C. Moura

We present a new method for vectorization of technical line drawings, such as floor plans, architectural drawings, and 2D CAD images. Our method includes (1) a deep learning-based cleaning stage to eliminate the background and imperfections…

Computer Vision and Pattern Recognition · Computer Science 2021-01-20 Vage Egiazarian , Oleg Voynov , Alexey Artemov , Denis Volkhonskiy , Aleksandr Safin , Maria Taktasheva , Denis Zorin , Evgeny Burnaev
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