Related papers: Bonn Activity Maps: Dataset Description
The paper provides a survey of the development of machine-learning techniques for video analysis. The survey provides a summary of the most popular deep learning methods used for human activity recognition. We discuss how popular…
Multi-person event recognition is a challenging task, often with many people active in the scene but only a small subset contributing to an actual event. In this paper, we propose a model which learns to detect events in such videos while…
Many videos depict people, and it is their interactions that inform us of their activities, relation to one another and the cultural and social setting. With advances in human action recognition, researchers have begun to address the…
Camera traps are a valuable tool for studying biodiversity, but research using this data is limited by the speed of human annotation. With the vast amounts of data now available it is imperative that we develop automatic solutions for…
Rather than simply recognizing the action of a person individually, collective activity recognition aims to find out what a group of people is acting in a collective scene. Previ- ous state-of-the-art methods using hand-crafted potentials…
Objects, in the real world, rarely occur in isolation and exhibit typical arrangements governed by their independent utility, and their expected interaction with humans and other objects in the context. For example, a chair is expected near…
Research on video activity detection has primarily focused on identifying well-defined human activities in short video segments. The majority of the research on video activity recognition is focused on the development of large parameter…
The increasing complexity of urban environments has underscored the potential of effective collective perception systems. To address these challenges, we present the CoopScenes dataset, a large-scale, multi-scene dataset that provides…
Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…
Detecting 3D objects keypoints is of great interest to the areas of both graphics and computer vision. There have been several 2D and 3D keypoint datasets aiming to address this problem in a data-driven way. These datasets, however, either…
Existing activity tracker datasets for human activity recognition are typically obtained by having participants perform predefined activities in an enclosed environment under supervision. This results in small datasets with a limited number…
Action recognition and human pose estimation are closely related but both problems are generally handled as distinct tasks in the literature. In this work, we propose a multitask framework for jointly 2D and 3D pose estimation from still…
Understanding accurate information on human behaviours is one of the most important tasks in machine intelligence. Human Activity Recognition that aims to understand human activities from a video is a challenging task due to various…
The rise of multi-million-item dataset initiatives has enabled data-hungry machine learning algorithms to reach near-human semantic classification at tasks such as object and scene recognition. Here we describe the Places Database, a…
Tracking-by-detection has become the de facto standard approach to people tracking. To increase robustness, some approaches incorporate re-identification using appearance models and regressing motion offset, which requires costly identity…
In this paper, we propose an approach that spatially localizes the activities in a video frame where each person can perform multiple activities at the same time. Our approach takes the temporal scene context as well as the relations of the…
Deep neural networks, including recurrent networks, have been successfully applied to human activity recognition. Unfortunately, the final representation learned by recurrent networks might encode some noise (irrelevant signal components,…
Human-scene Interaction (HSI) generation is a challenging task and crucial for various downstream tasks. However, one of the major obstacles is its limited data scale. High-quality data with simultaneously captured human and 3D environments…
Accurate understanding and prediction of human behaviors are critical prerequisites for autonomous vehicles, especially in highly dynamic and interactive scenarios such as intersections in dense urban areas. In this work, we aim at…
Understanding bimanual human hand activities is a critical problem in AI and robotics. We cannot build large models of bimanual activities because existing datasets lack the scale, coverage of diverse hand activities, and detailed…