Related papers: edBB: Biometrics and Behavior for Assessing Remote…
The measurement of human behavior remains a central challenge across the behavioral sciences. Traditional approaches typically rely on passive observation of responses collected under static or weakly controlled conditions, limiting the…
We present a new dataset and benchmark with the goal of advancing research in the intersection of brain activities and eye movements. Our dataset, EEGEyeNet, consists of simultaneous Electroencephalography (EEG) and Eye-tracking (ET)…
Teaching and Learning process of an educational institution needs to be monitored and effectively analysed for enhancement. Teaching and Learning is a vital element for an educational institution. It is also one of the criteria set by…
We propose a novel computational method to extract information about interactions among individuals with different behavioral states in a biological collective from ordinary video recordings. Assuming that individuals are acting as finite…
Many individuals especially those with autism spectrum disorder (ASD), alexithymia, or other neurodivergent profiles face challenges in recognizing, expressing, or interpreting emotions. To support more inclusive and personalized emotion…
To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to engage with multiple objects in a range of sequential and…
Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…
This full paper in the research track evaluates the usage of data logged from cybersecurity exercises in order to predict students who are potentially at risk of performing poorly. Hands-on exercises are essential for learning since they…
Monitoring in-class programming exercises can help instructors identify struggling students and common challenges. However, understanding students' progress can be prohibitively difficult, particularly for multi-faceted problems that…
Facial motion capture in mixed reality headsets enables real-time avatar animation, allowing users to convey non-verbal cues during virtual interactions. However, as facial motion data constitutes a behavioral biometric, its use raises…
In recent years, there has been a shift of interest towards the field of biometric authentication, which proves the identity of the user using their biological characteristics. We explore a novel biometric based on the electrical activity…
Each student matters, but it is hardly for instructors to observe all the students during the courses and provide helps to the needed ones immediately. In this paper, we present StuArt, a novel automatic system designed for the…
In this paper, we introduce a new dataset for student engagement detection and localization. Digital revolution has transformed the traditional teaching procedure and a result analysis of the student engagement in an e-learning environment…
The progress we are currently witnessing in many computer vision applications, including automatic face analysis, would not be made possible without tremendous efforts in collecting and annotating large scale visual databases. To this end,…
Electrocardiograms (ECGs) have shown unique patterns to distinguish between different subjects and present important advantages compared to other biometric traits, such as difficulty to counterfeit, liveness detection, and ubiquity. Also,…
As the number of smart devices that surround us increases, so do the opportunities to create smart socially-aware systems. In this context, mobile devices can be used to collect data about students and to better understand how their…
Background: Loneliness among students is increasing across the world, with potential consequences for mental health and academic success. To address this growing problem, accurate methods of detection are needed to identify loneliness and…
The purpose of this research is to study the possibility of identifying students, statistically, by analyzing their behavior in different consecutive activities. In this project, there are three different sorts of activities: animated…
Deep learning-based models have been very successful in achieving state-of-the-art results in many of the computer vision, speech recognition, and natural language processing tasks in the last few years. These models seem a natural fit for…
Biometrics is used to authenticate an individual based on physiological or behavioral traits. Mouse dynamics is an example of a behavioral biometric that can be used to perform continuous authentication as protection against security…