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This article addresses the logistics of implementing projects in an undergraduate mathematics class and is intended both for new instructors and for instructors who have had negative experiences implementing projects in the past. Project…

History and Overview · Mathematics 2017-01-06 R. Corban Harwood

The teaching-learning process may require specific pedagogical approaches to establish a relationship with industry practices. Recently, some studies investigated the educators' perspectives and the undergraduate courses curriculum to…

Software Engineering · Computer Science 2021-06-14 Luana Martins , Vinicius Brito , Daniela Feitosa , Larissa Rocha , Heitor Costa , Ivan Machado

A typical problem in MOOCs is the missing opportunity for course conductors to individually support students in overcoming their problems and misconceptions. This paper presents the results of automatically intervening on struggling…

Computers and Society · Computer Science 2018-09-27 Ralf Teusner , Thomas Hille , Thomas Staubitz

This paper proposes a system that uses large language models to provide immediate feedback to students in flipped classroom preparation learning. This study aimed to solve challenges in the flipped classroom model, such as ensuring that…

Human-Computer Interaction · Computer Science 2023-07-24 Shintaro Uchiyama , Kyoji Umemura , Yusuke Morita

The research objective is to design a blended learning of system programming for software engineering bachelors. Under blended learning we understand the way of implementing the content of the training, which integrates classroom and…

Computers and Society · Computer Science 2018-08-07 Andrii Striuk

Active learning strategies have been widely recognised for their effectiveness in tertiary education, yet their implementation at scale, particularly in large first-year mathematics courses, presents considerable challenges. A common method…

History and Overview · Mathematics 2025-04-30 Raymond Vozzo , Stuart Johnson , Jonathan Tuke , Tanya Evans

Background: In this paper, we present our initial efforts to integrate formal methods, with a focus on model-checking specifications written in Temporal Logic of Actions (TLA+), into computer science education, targeting undergraduate…

Software Engineering · Computer Science 2024-08-20 Konstantin Läufer , Gunda Mertin , George K. Thiruvathukal

Software engineering (SE) evolves rapidly, with changing technology and industry expectations. The curriculum review bodies (e.g., ACM and IEEE-CS working groups) respond well but can have refresh cycles measured in years. For Computer…

Software Engineering · Computer Science 2023-12-29 James D Kiper , Simon Sultana , Brent Auernheimer , Gursimran Singh Walia

Student performance prediction is one of the most important subjects in educational data mining. As a modern technology, machine learning offers powerful capabilities in feature extraction and data modeling, providing essential support for…

Machine Learning · Computer Science 2025-02-06 Yawen Chen , Jiande Sun , Jinhui Wang , Liang Zhao , Xinmin Song , Linbo Zhai

A number of approaches exist to aid the understanding of individual differences and their effects on teaching and learning. Educators have been using the Myers-Briggs Type Indicator (MBTI) to understand differences in learning styles and to…

Software Engineering · Computer Science 2015-07-27 Luiz Fernando Capretz

Motivation is essential in the learning process of university students, and teachers should have a wide range of strategies to address this issue. The emergence of social technologies has had a considerable influence in e-learning systems,…

Computers and Society · Computer Science 2024-07-11 Carlos Guerrero , Antoni Jaume-i-Capó

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

Human-Computer Interaction · Computer Science 2018-11-27 Heinrich Söbke , Maria Reichelt

Project-based learning is recognized as an effective approach for improving engagement and applied understanding in STEM education. In quantum engineering courses, however, the question is no longer only whether students benefit from…

Physics Education · Physics 2026-05-01 Nischal Binod Gautam , Enrique P. Blair

Should students be used as experimental subjects in software engineering? Given that students are in many cases readily available and cheap it is no surprise that the vast majority of controlled experiments in software engineering use them.…

Software Engineering · Computer Science 2015-12-29 Dror G. Feitelson

Students often learn formal methods as part of a software engineering degree programme, without applying these formal methods outside of the specific module(s) dedicated to this subject. In particular, software engineering students often…

Software Engineering · Computer Science 2016-12-01 Paul Gibson

This study evaluates the efficacy of ChatGPT as an AI teaching and learning support tool in an integrated circuit systems course at a higher education institution in an Asian country. Various question types were completed, and ChatGPT…

Computers and Society · Computer Science 2023-11-03 Thanh Nguyen Ngoc , Quang Nhat Tran , Arthur Tang , Bao Nguyen , Thuy Nguyen , Thanh Pham

Rubrics and oral feedback are approaches to help students improve performance and meet learning outcomes. However, their effect on the actual improvement achieved is inconclusive. This paper evaluates the effect of rubrics and oral feedback…

Software Engineering · Computer Science 2023-07-25 Sebastian Barney , Mahvish Khurum , Kai Petersen , Michael Unterkalmsteiner , Ronald Jabangwe

In the last 15 years, software architecture has emerged as an important software engineering field for managing the development and maintenance of large, software- intensive systems. Software architecture community has developed numerous…

Software Engineering · Computer Science 2017-01-24 Davide Falessi , Muhammad Ali Babar , Giovanni Cantone , Philippe Kruchten

The flipped classroom has become famous as an effective educational method that flips the purpose of classroom study and homework. In this paper, we propose a video learning system for flipped classrooms, called Response Collector, which…

Computers and Society · Computer Science 2018-12-12 Hayato Okumoto , Mitsuo Yoshida , Kyoji Umemura , Yuko Ichikawa

As the significance of Software Engineering (SE) professionals continues to grow in the industry, the adoption of gamification techniques for training purposes has gained traction due to its potential to enhance class appeal through…