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The traditional teaching of software engineering is focused on technical skills. Active strategies, where students experience content and interact with reality, are effective. The market demands new skills in the digital transformation,…

Computers and Society · Computer Science 2024-09-04 David de Oliveira Lemes , Ezequiel França dos Santos , Eduardo Romanek , Celso Fujimoto , Adriano Felix Valente

Development of Curriculum and delivery materials has undergone changes over a period of time, in undergraduate engineering degree system in Indian universities. However, there exists a gap between industry expectations in IT field and…

Computers and Society · Computer Science 2016-09-08 H. A. Padmini , A. Keshav Bharadwaj , T. R. Gopalakrishnan Nair

Empirical software engineering has received much attention in recent years and coined the shift from a more design-science-driven engineering discipline to an insight-oriented, and theory-centric one. Yet, we still face many challenges,…

Software Engineering · Computer Science 2018-11-20 Daniel Méndez Fernández , Jan-Hendrik Passoth

Randomized A/B comparisons of alternative pedagogical strategies or other course improvements could provide useful empirical evidence for instructor decision-making. However, traditional experiments do not provide a straightforward pathway…

Human-Computer Interaction · Computer Science 2024-06-10 Ilya Musabirov , Angela Zavaleta-Bernuy , Pan Chen , Michael Liut , Joseph Jay Williams

Learning and teaching experiment was designed to incorporate SRS Student Response System to measure and assess student engagement in higher education for level 5 engineering students. The SRS system was based on getting an immediate student…

Computers and Society · Computer Science 2015-10-12 Sam M Dakka

The research presented in this thesis was motivated by the need to improve introductory physics courses. Introductory physics courses are generally the first courses in which students learn to create models to solve complex problems.…

Physics Education · Physics 2011-12-26 Marcos D. Caballero

Software Engineering courses play an important role for preparing students with the right knowledge and attitude for software development in practice. The implication is far reaching, as the quality of the software that we use ultimately…

Empirical methods like experimentation have become a powerful means to drive the field of software engineering by creating scientific evidence on software development, operation, and maintenance, but also by supporting practitioners in…

Software Engineering · Computer Science 2020-05-11 Michael Felderer , Guilherme Horta Travassos

Peer assessment is a popular technique for a more fine-grained evaluation of individual students in group projects. Its effect on the evaluation is well studied. However, its effects on the learning abilities of students are often…

Software Engineering · Computer Science 2020-12-08 Wouter Groeneveld , Joost Vennekens , Kris Aerts

The primary objective is to emphasize the merits of active methodologies and cross-disciplinary curricula in Requirement Engineering. This direction promises a holistic and applied trajectory for Computer Engineering education, supported by…

In this paper, we discuss our experience in designing and teaching a course on Software Engineering Project Management, where the focus is on Agile/Scrum development and Requirement Engineering activities. The course has undergone…

Software Engineering · Computer Science 2025-06-18 Maria Spichkova

An approach for engineering student exercises using the Internet is described. In this approach, for a given exercise, each student receives the same problem, but with different data. The exercise content can be static or dynamic, and the…

Computers and Society · Computer Science 2012-08-26 Richard Perry

Software Engineering is an applied discipline and concepts are difficult to grasp only at a theoretical level alone. In the context of a project management course, we introduced and evaluated the use of software process simulation (SPS)…

Software Engineering · Computer Science 2023-07-25 Nauman bin Ali , Michael Unterkalmsteiner

Computer-supported collaborative learning (CSCL) has been a steady topic of research since the early 1990s, and the trend has continued to this date. The basic benefits of CSCL in the classroom have been established in many fields of…

Software Engineering · Computer Science 2019-06-27 Antti Knutas , Jouni Ikonen , Jari Porras

Empirical research in reverse engineering and software protection is crucial for evaluating the efficacy of methods designed to protect software against unauthorized access and tampering. However, conducting such studies with professional…

Software Engineering · Computer Science 2026-03-05 Tab , Zhang , Bjorn De Sutter , Christian Collberg , Bart Coppens , Waleed Mebane

In recent years, the integration of gamification into educational settings has garnered significant attention as a means to enhance student engagement and learning outcomes. By leveraging gamified elements such as points and leaderboards,…

Other Statistics · Statistics 2024-10-23 Eilidh Jack , Craig Alexander , Elinor M Jones

The rapid integration of Large Language Models (LLMs) into software engineering practice is reshaping how software testing activities are performed. LLMs are increasingly used to support software testing. Consequently, software testing…

Software Engineering · Computer Science 2026-03-30 Peng Yang , Yunfeng Zhu , Chao Chang , Shengcheng Yu , Zhenyu Chen , Yong Tang

In this chapter, we provide advice on how to effectively teach survey research based on lessons learned from several international teaching experiences on the topic and from conducting large-scale surveys published at various scientific…

Software Engineering · Computer Science 2024-08-01 Marcos Kalinowski , Allysson Allex Araújo , Daniel Mendez

Flipped Classrooms (FC) are a promising teaching strategy, where students engage with the learning material before attending face-to-face sessions. While pre-class activities are critical for course success, many students struggle to engage…

Human-Computer Interaction · Computer Science 2023-05-29 Paola Mejia-Domenzain , Eva Laini , Seyed Parsa Neshaei , Thiemo Wambsganss , Tanja Käser

Structured Peer Learning (SPL) is a form of peer-based supplemental instruction that focuses on mentoring, guidance, and development of technical, communication, and social skills in both the students receiving assistance and the students…

Computers and Society · Computer Science 2017-03-14 Teresa Leyk , Robert McInvale , Ling Chen