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The gesture recognition using motion capture data and depth sensors has recently drawn more attention in vision recognition. Currently most systems only classify dataset with a couple of dozens different actions. Moreover, feature…

Computer Vision and Pattern Recognition · Computer Science 2014-09-02 Kyunghyun Cho , Xi Chen

Spatio-temporal feature learning is of central importance for action recognition in videos. Existing deep neural network models either learn spatial and temporal features independently (C2D) or jointly with unconstrained parameters (C3D).…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Chao Li , Qiaoyong Zhong , Di Xie , Shiliang Pu

Existing 3D skeleton-based action recognition approaches reach impressive performance by encoding handcrafted action features to image format and decoding by CNNs. However, such methods are limited in two ways: a) the handcrafted action…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shannan Guan , Haiyan Lu , Linchao Zhu , Gengfa Fang

In the last years, the computer vision research community has studied on how to model temporal dynamics in videos to employ 3D human action recognition. To that end, two main baseline approaches have been researched: (i) Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Carlos Caetano , François Brémond , William Robson Schwartz

Effective processing of video input is essential for the recognition of temporally varying events such as human actions. Motivated by the often distinctive temporal characteristics of actions in either horizontal or vertical direction, we…

Computer Vision and Pattern Recognition · Computer Science 2020-06-24 Alexandros Stergiou , Ronald Poppe

Skeleton-based action recognition relies on the extraction of spatial-temporal topological information. Hypergraphs can establish prior unnatural dependencies for the skeleton. However, the existing methods only focus on the construction of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Shengqin Wang , Yongji Zhang , Hong Qi , Minghao Zhao , Yu Jiang

Human action recognition from skeletal data is a hot research topic and important in many open domain applications of computer vision, thanks to recently introduced 3D sensors. In the literature, naive methods simply transfer off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2017-08-04 Jacopo Cavazza , Pietro Morerio , Vittorio Murino

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

This paper presents a novel spatiotemporal transformer network that introduces several original components to detect actions in untrimmed videos. First, the multi-feature selective semantic attention model calculates the correlations…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Matthew Korban , Peter Youngs , Scott T. Acton

Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shengqin Wang , Yongji Zhang , Minghao Zhao , Hong Qi , Kai Wang , Fenglin Wei , Yu Jiang

Most of human actions consist of complex temporal compositions of more simple actions. Action recognition tasks usually relies on complex handcrafted structures as features to represent the human action model. Convolutional Neural Nets…

Computer Vision and Pattern Recognition · Computer Science 2015-12-15 Mahdyar Ravanbakhsh , Hossein Mousavi , Mohammad Rastegari , Vittorio Murino , Larry S. Davis

Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Xuanhan Wang , Yan Dai , Lianli Gao , Jingkuan Song

Despite the notable progress made in action recognition tasks, not much work has been done in action recognition specifically for human-robot interaction. In this paper, we deeply explore the characteristics of the action recognition task…

Computer Vision and Pattern Recognition · Computer Science 2020-07-03 Ziyang Song , Ziyi Yin , Zejian Yuan , Chong Zhang , Wanchao Chi , Yonggen Ling , Shenghao Zhang

In this paper, we tackle the problem of action recognition using body skeletons extracted from video sequences. Our approach lies in the continuity of recent works representing video frames by Gramian matrices that describe a trajectory on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Benjamin Szczapa , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo , Pietro Pala , Estelle Massart

Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Xu Dong , Wanqing Li , Anthony Adeyemi-Ejeye , Andrew Gilbert

Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Zhenyue Qin , Yang Liu , Pan Ji , Dongwoo Kim , Lei Wang , Bob McKay , Saeed Anwar , Tom Gedeon

This paper simultaneously addresses three limitations associated with conventional skeleton-based action recognition; skeleton detection and tracking errors, poor variety of the targeted actions, as well as person-wise and frame-wise action…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Ryo Hachiuma , Fumiaki Sato , Taiki Sekii

Online continuous action recognition has emerged as a critical research area due to its practical implications in real-world applications, such as human-computer interaction, healthcare, and robotics. Among various modalities,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Rim Slama , Wael Rabah , Hazem Wannous

Graph Convolutional Networks (GCNs) have been widely used to model the high-order dynamic dependencies for skeleton-based action recognition. Most existing approaches do not explicitly embed the high-order spatio-temporal importance to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Lipeng Ke , Kuan-Chuan Peng , Siwei Lyu

It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Lianyu Hu , Shenglan Liu , Wei Feng
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