Related papers: A SVBRDF Modeling Pipeline using Pixel Clustering
Diffusion models have achieved remarkable success in text-to-image generation, enabling the creation of high-quality images from text prompts or other modalities. However, existing methods for customizing these models are limited by…
In this paper, we present a blur reduction technique for smartphone-to-smartphone visible light communications (S2SVLC). The key technique it to avoid the repeated scanning of the transmitted data and to lower the amount of data discarded…
Although Structure-from-Motion (SfM) as a maturing technique has been widely used in many applications, state-of-the-art SfM algorithms are still not robust enough in certain situations. For example, images for inspection purposes are often…
Many materials have distinct spectral profiles. This facilitates estimation of the material composition of a scene at each pixel by first acquiring its hyperspectral image, and subsequently filtering it using a bank of spectral profiles.…
In this contribution, we define (and test) a pipeline to perform virtual painting recolouring using raw data of X-Ray Fluorescence (XRF) analysis on pictorial artworks. To circumvent the small dataset size, we generate a synthetic dataset,…
We introduce DiffBMP, a scalable and efficient differentiable rendering engine for a collection of bitmap images. Our work addresses a limitation that traditional differentiable renderers are constrained to vector graphics, given that most…
Regularized arrangement of primitives on building fa\c{c}ades to aligned locations and consistent sizes is important towards structured reconstruction of urban environment. Mixed integer linear programing was used to solve the problem,…
This paper proposes a simple, generic and robust method to extract the grains from experimental tridimensionnal images of granular materials obtained by X-ray tomography. This extraction has two steps: segmentation and splitting. For the…
Spectral clustering has gained importance in recent years due to its ability to cluster complex data as it requires only pairwise similarity among data points with its ease of implementation. The central point in spectral clustering is the…
We introduce a camera pipeline for rendering visually pleasing photographs in low light conditions, as part of the NTIRE2022 Night Photography Rendering challenge. Given the nature of the task, where the objective is verbally defined by an…
In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representations, our approach learns to map Bidirectional Reflectance…
Implicit surfaces are known for their ability to represent smooth objects of arbitrary topology thanks to hierarchical combinations of primitives using a structure called a blobtree. We present a new tile-based rendering pipeline well…
In this work we apply commonly known methods of non-adaptive interpolation (nearest pixel, bilinear, B-spline, bicubic, Hermite spline) and sampling (point sampling, supersampling, mip-map pre-filtering, rip-map pre-filtering and FAST) to…
Robotic bin packing is very challenging, especially when considering practical needs such as object variety and packing compactness. This paper presents SDF-Pack, a new approach based on signed distance field (SDF) to model the geometric…
We study the problem of hierarchical clustering on planar graphs. We formulate this in terms of an LP relaxation of ultrametric rounding. To solve this LP efficiently we introduce a dual cutting plane scheme that uses minimum cost perfect…
Novel view synthesis has recently been revolutionized by 3D Gaussian Splatting (3DGS), which enables real-time rendering through explicit primitive rasterization. However, existing methods tie visual fidelity strictly to the number of…
BRDF of most real world materials has two components, the surface BRDF due to the light reflecting at the surface of the material and the subsurface BRDF due to the light entering and going through many scattering events inside the…
X-ray scattering patterns from emerging single particle experiments have commonly many missing or contaminated pixels. This complicates different analyses including projections on Fourier or other basis functions (for noise suppression,…
In this paper, we propose SpongeCake: a layered BSDF model where each layer is a volumetric scattering medium, defined using microflake or other phase functions. We omit any reflecting and refracting interfaces between the layers. The first…
As the number of rooftop photovoltaic (PV) installations increases, aggregators and system operators are required to monitor and analyze these systems, raising the challenge of integration and management of large, spatially distributed…