Related papers: Bias-Aware Heapified Policy for Active Learning
Federated Learning (FL) empowers multiple clients to collaboratively train machine learning models without sharing local data, making it highly applicable in heterogeneous Internet of Things (IoT) environments. However, intrinsic…
Leveraging human preferences for steering the behavior of Large Language Models (LLMs) has demonstrated notable success in recent years. Nonetheless, data selection and labeling are still a bottleneck for these systems, particularly at…
Deep reinforcement learning algorithms require large amounts of experience to learn an individual task. While in principle meta-reinforcement learning (meta-RL) algorithms enable agents to learn new skills from small amounts of experience,…
In many reinforcement learning (RL) applications, augmenting the task rewards with heuristic rewards that encode human priors about how a task should be solved is crucial for achieving desirable performance. However, because such heuristics…
Active learning (AL) is a learning paradigm where an active learner has to train a model (e.g., a classifier) which is in principal trained in a supervised way, but in AL it has to be done by means of a data set with initially unlabeled…
Active learning (AL) seeks to reduce annotation costs by selecting the most informative samples for labeling, making it particularly valuable in resource-constrained settings. However, traditional evaluation methods, which focus solely on…
Active learning aims to train a classifier as fast as possible with as few labels as possible. The core element in virtually any active learning strategy is the criterion that measures the usefulness of the unlabeled data based on which new…
Several Active Learning (AL) policies require retraining a target model several times in order to identify the most informative samples and rarely offer the option to focus on the acquisition of samples from underrepresented classes. Here…
Offline preference-based reinforcement learning (RL), which focuses on optimizing policies using human preferences between pairs of trajectory segments selected from an offline dataset, has emerged as a practical avenue for RL applications.…
The cost of annotating transcriptions for large speech corpora becomes a bottleneck to maximally enjoy the potential capacity of deep neural network-based automatic speech recognition models. In this paper, we present a new training…
Active Learning (AL) addresses the crucial challenge of enabling machines to efficiently gather labeled examples through strategic queries. Among the many AL strategies, Uncertainty Sampling (US) stands out as one of the most widely…
Ever-increasing ubiquity of data and computational resources in the last decade have propelled a notable transition in the machine learning paradigm towards more distributed approaches. Such a transition seeks to not only tackle the…
Active Learning (AL) is a powerful tool to address modern machine learning problems with significantly fewer labeled training instances. However, implementation of traditional AL methodologies in practical scenarios is accompanied by…
Hierarchical Reinforcement Learning (HRL) is well-suitedd for solving complex tasks by breaking them down into structured policies. However, HRL agents often struggle with efficient exploration and quick adaptation. To overcome these…
Active learning (AL) is a subfield of machine learning (ML) in which a learning algorithm could achieve good accuracy with less training samples by interactively querying a user/oracle to label new data points. Pool-based AL is…
In many applications the process of generating label information is expensive and time consuming. We present a new method that combines active and semi-supervised deep learning to achieve high generalization performance from a deep…
Active learning (AL) techniques optimally utilize a labeling budget by iteratively selecting instances that are most valuable for learning. However, they lack ``prerequisite checks'', i.e., there are no prescribed criteria to pick an AL…
This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…
Active learning aims to reduce the number of labeled data points required by machine learning algorithms by selectively querying labels from initially unlabeled data. Ensuring replicability, where an algorithm produces consistent outcomes…
Active learning aims to select samples to be annotated that yield the largest performance improvement for the learning algorithm. Many methods approach this problem by measuring the informativeness of samples and do this based on the…