Related papers: Age-Delay Tradeoffs in Queueing Systems
We study the trade-off between Age of Information (AoI) and maximal leakage (MaxL) in discrete-time status updating systems. A source generates time-stamped update packets that are processed by a server that delivers them to a monitor. An…
In this work, we investigate information freshness in a status update communication system consisting of a source-destination link. Initially, we study the properties of a sample path of the age of information (AoI) process at the…
This paper studies the age of information (AoI) on an information updating system such that multiple sources share one server to process packets of updated information. In such systems, packets from different sources compete for the server,…
This paper investigates the average age of information (AoI) minimization in status update systems in which the update packets are transmitted with fixed rate. It is assumed that the source avoids queue-induced delay by generating and…
We consider a wireless broadcast network with a base station sending time-sensitive information to a number of clients through unreliable channels. The Age of Information (AoI), namely the amount of time that elapsed since the most recently…
The Age-of-Information is an important metric for investigating the timeliness performance in information-update systems. In this paper, we study the AoI minimization problem under a new Pull model with replication schemes, where a user…
This paper considers a communication system where a source sends time-sensitive information to its destination via queues in tandem. We assume that the arrival process as well as the service process (of each server) are memoryless, and each…
We consider a multi-source status update system, where each source generates status update packets according to a Poisson process which are then served according to a generally distributed service time. For this multi-source M/G/1/1…
In this paper, we consider a point-to-point wireless communication system. The source monitors a physical process and generates status update packets according to a Poisson process. The packets are transmitted to the destination by using…
This work explores systems where source updates require multiple sequential processing steps. We model and analyze the Age of Information (AoI) performance of various system designs under both parallel and series server setups. In parallel…
Age of Information (AoI), defined as the time elapsed since the generation of the latest received update, is a promising performance metric to measure data freshness for real-time status monitoring. In many applications, status information…
In this paper we consider the age of information (AoI) of a status updating system with a relay, where the updates are delivered to destination either from the direct line or the two-hop link via the relay. An updating packet generated at…
In this paper, we consider a scenario where a source continuously monitors an object and sends time-stamped status updates to a destination through a rate-limited link. We assume updates arrive randomly at the source according to a…
Since Age of Information (AoI) has been proposed as a metric that quantifies the freshness of information updates in a communication system, there has been a constant effort in understanding and optimizing different statistics of the AoI…
Information freshness in IoT-based status update systems has recently been studied through the Age of Information (AoI) and Peak AoI (PAoI) performance metrics. In this paper, we study a discrete-time server arising in multi-source IoT…
This letter provides query-age-optimal joint sampling and transmission scheduling policies for a heterogeneous status update system, consisting of a stochastic arrival and a generate-at-will source, with an unreliable channel. Our main goal…
Age of information (AoI) is a time-evolving measure of information freshness, that tracks the time since the last received fresh update was generated. Analyzing peak and average AoI, two time average metrics of AoI, for various continuous…
While the notion of age of information (AoI) has recently emerged as an important concept for analyzing ultra-reliable low-latency communications (URLLC), the majority of the existing works have focused on the average AoI measure. However,…
We study the problem of optimizing the decisions of a preemptively capable transmitter to minimize the Age of Incorrect Information (AoII) when the communication channel has a random delay. We consider a slotted-time system where a…
In this work, we investigate the design of information-update systems, where incoming update packets are forwarded to a remote destination through multiple servers (each server can be viewed as a wireless channel). One important performance…