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The ability to estimate human intentions and interact with human drivers intelligently is crucial for autonomous vehicles to successfully achieve their objectives. In this paper, we propose a game theoretic planning algorithm that models…

Robotics · Computer Science 2023-01-24 Siyu Dai , Sangjae Bae , David Isele

This paper investigates the dynamics of noncooperative interactions between artificial intelligence agents and human decision-makers in strategic environments. In particular, motivated by extensive literature in behavioral Economics, human…

Computer Science and Game Theory · Computer Science 2026-03-19 Dylan Waldner , Vyacheslav Kungurtsev , Mitchelle Ashimosi

Crowd predictions have demonstrated powerful performance in predicting future events. We aim to understand crowd prediction efficacy in ascertaining the veracity of human emotional expressions. We discover that collective discernment can…

Human-Computer Interaction · Computer Science 2018-08-17 Zhenyue Qin , Tom Gedeon , Sabrina Caldwell

We examine the tuning of cooperative behavior in repeated multi-agent games using an analytically tractable, continuous-time, nonlinear model of opinion dynamics. Each modeled agent updates its real-valued opinion about each available…

Physics and Society · Physics 2021-11-24 Shinkyu Park , Anastasia Bizyaeva , Mari Kawakatsu , Alessio Franci , Naomi Ehrich Leonard

We train two neural networks adversarially to play static games. At each iteration, a row and column network observe a new random bimatrix game and output individual mixed strategies. The parameters of each network are independently updated…

Theoretical Economics · Economics 2025-05-09 Daniele Condorelli , Massimiliano Furlan

Derived from rapid advances in computer vision and machine learning, video analysis tasks have been moving from inferring the present state to predicting the future state. Vision-based action recognition and prediction from videos are such…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Yu Kong , Yun Fu

Understanding human actions is a key problem in computer vision. However, recognizing actions is only the first step of understanding what a person is doing. In this paper, we introduce the problem of predicting why a person has performed…

Computer Vision and Pattern Recognition · Computer Science 2016-12-01 Carl Vondrick , Deniz Oktay , Hamed Pirsiavash , Antonio Torralba

In many predictive decision-making scenarios, such as credit scoring and academic testing, a decision-maker must construct a model that accounts for agents' propensity to "game" the decision rule by changing their features so as to receive…

Machine Learning · Computer Science 2022-08-26 Yonadav Shavit , Benjamin Edelman , Brian Axelrod

Extensive work has been conducted both in game theory and logic to model strategic interaction. An important question is whether we can use these theories to design agents for interacting with people? On the one hand, they provide a formal…

Artificial Intelligence · Computer Science 2016-06-27 Sarit Kraus

We observe that the human trajectory is not only forward predictable, but also backward predictable. Both forward and backward trajectories follow the same social norms and obey the same physical constraints with the only difference in…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Hao Sun , Zhiqun Zhao , Zhihai He

Recommender systems objectives can be broadly characterized as modeling user preferences over short-or long-term time horizon. A large body of previous research studied long-term recommendation through dimensionality reduction techniques…

Information Retrieval · Computer Science 2018-07-25 Kiewan Villatel , Elena Smirnova , Jérémie Mary , Philippe Preux

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

Many real-world games contain parameters which can affect payoffs, action spaces, and information states. For fixed values of the parameters, the game can be solved using standard algorithms. However, in many settings agents must act…

Computer Science and Game Theory · Computer Science 2026-03-26 Sam Ganzfried

This work presents a methodology for modeling and predicting human behavior in settings with N humans interacting in highly multimodal scenarios (i.e. where there are many possible highly-distinct futures). A motivating example includes…

Robotics · Computer Science 2018-07-27 Boris Ivanovic , Edward Schmerling , Karen Leung , Marco Pavone

The problem of predicting human motion given a sequence of past observations is at the core of many applications in robotics and computer vision. Current state-of-the-art formulate this problem as a sequence-to-sequence task, in which a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Enric Corona , Albert Pumarola , Guillem Alenyà , Francesc Moreno-Noguer

We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) representation. If the decision of an agent participates in no…

Computer Science and Game Theory · Computer Science 2012-06-18 Dimitrios Antos , Avi Pfeffer

One of the central aims of neuroscience is to reliably predict the behavioral response of an organism using its neural activity. If possible, this implies we can causally manipulate the neural response and design brain-computer-interface…

Neurons and Cognition · Quantitative Biology 2025-04-01 Jayanth R Taranath

An increasing number of domains are providing us with detailed trace data on human decisions in settings where we can evaluate the quality of these decisions via an algorithm. Motivated by this development, an emerging line of work has…

Artificial Intelligence · Computer Science 2016-06-17 Ashton Anderson , Jon Kleinberg , Sendhil Mullainathan

Deep neural networks (DNNs) may outperform human brains in complex tasks, but the lack of transparency in their decision-making processes makes us question whether we could fully trust DNNs with high stakes problems. As DNNs' operations…

Machine Learning · Computer Science 2020-03-19 Jung Hoon Lee

Strategic diversity is often essential in games: in multi-player games, for example, evaluating a player against a diverse set of strategies will yield a more accurate estimate of its performance. Furthermore, in games with…

Artificial Intelligence · Computer Science 2021-10-11 Marta Garnelo , Wojciech Marian Czarnecki , Siqi Liu , Dhruva Tirumala , Junhyuk Oh , Gauthier Gidel , Hado van Hasselt , David Balduzzi