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Two-dimensional bootstrap percolation is a cellular automaton in which sites become 'infected' by contact with two or more already infected nearest neighbors. We consider these dynamics, which can be interpreted as a monotone version of the…
Bootstrap percolation on a graph iteratively enlarges a set of occupied sites by adjoining points with at least $\theta$ occupied neighbors. The initially occupied set is random, given by a uniform product measure, and we say that spanning…
Given a graph $G$ and assuming that some vertices of $G$ are infected, the $r$-neighbor bootstrap percolation rule makes an uninfected vertex $v$ infected if $v$ has at least $r$ infected neighbors. The $r$-percolation number, $m(G,r)$, of…
Several concepts that model processes of spreading (of information, disease, objects, etc.) in graphs or networks have been studied. In many contexts, we assume that some vertices of a graph $G$ are contaminated initially, before the…
2-boostrap percolation on a graph is a diffusion process where a vertex gets infected whenever it has at least 2 infected neighbours, and then stays infected forever. It has been much studied on the infinite grid for random Bernoulli…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^3$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,3\}$,…
In $r$-neighbor bootstrap percolation on the vertex set of a graph $G$, a set $A$ of initially infected vertices spreads by infecting, at each time step, all uninfected vertices with at least $r$ previously infected neighbors. When the…
Random graphs have played an instrumental role in modelling real-world networks arising from the internet topology, social networks, or even protein-interaction networks within cells. Percolation, on the other hand, has been the fundamental…
Bootstrap percolation is a wide class of monotone cellular automata with random initial state. In this work we develop tools for studying in full generality one of the three `universality' classes of bootstrap percolation models in two…
Percolation is the paradigm for random connectivity and has been one of the most applied statistical models. With simple geometrical rules a transition is obtained which is related to magnetic models. This transition is, in all dimensions,…
We introduce a new percolation model to describe and analyze the spread of an epidemic on a general directed and locally finite graph. We assign a two-dimensional random weight vector to each vertex of the graph in such a way that the…
The main aim to build models capable of simulating the spreading of infectious diseases is to control them. And along this way, the key to find the optimal strategy for disease control is to obtain a large number of simulations of disease…
Recent experiments have shown that the spontaneous activity of young dissociated neuronal cultures can be described as a process of highly inhomogeneous nucleation and front propagation due to the localization of noise activity, i.e., noise…
Mathematical models of infectious diseases, which are in principle analytically tractable, use two general approaches. The first approach, generally known as compartmental modeling, addresses the time evolution of disease propagation at the…
The function of a real network depends not only on the reliability of its own components, but is affected also by the simultaneous operation of other real networks coupled with it. Robustness of systems composed of interdependent network…
We study the onset of the bootstrap percolation transition as a model of generalized dynamical arrest. We develop a new importance-sampling procedure in simulation, based on rare events around "holes", that enables us to access bootstrap…
Experiments of in vitro formation of blood vessels show that cells randomly spread on a gel matrix autonomously organize to form a connected vascular network. We propose a simple model which reproduces many features of the biological…
We study some simple models of disease transmission on small-world networks, in which either the probability of infection by a disease or the probability of its transmission is varied, or both. The resulting models display epidemic behavior…
In the random $r$-neighbour bootstrap percolation process on a graph $G$, a set of initially infected vertices is chosen at random by retaining each vertex of $G$ independently with probability $p\in (0,1)$, and "healthy" vertices get…
Recent experimental studies of living neural networks reveal that their global activation induced by electrical stimulation can be explained using the concept of bootstrap percolation on a directed random network. The experiment consists in…