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Social choice theory is the study of preference aggregation across a population, used both in mechanism design for human agents and in the democratic alignment of language models. In this study, we propose the representative social choice…

Machine Learning · Computer Science 2025-11-03 Tianyi Qiu

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

Platforms for online civic participation rely heavily on methods for condensing thousands of comments into a relevant handful, based on whether participants agree or disagree with them. These methods should guarantee fair representation of…

Computer Science and Game Theory · Computer Science 2023-12-25 Daniel Halpern , Gregory Kehne , Ariel D. Procaccia , Jamie Tucker-Foltz , Manuel Wüthrich

There is a class of models for pol/mil/econ bargaining and conflict that is loosely based on the Median Voter Theorem which has been used with great success for about 30 years. However, there are fundamental mathematical limitations to…

Computer Science and Game Theory · Computer Science 2015-05-12 Ben Wise , Steven Bankes

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

Participatory budgeting (PB) is already well established in Scotland in the form of community led grant-making yet has recently transformed from a grass-roots activity to a mainstream process or embedded 'policy instrument'. An integral…

Computation and Language · Computer Science 2021-09-21 Jonathan Davies , M. Arana-Catania , Rob Procter , F. A. Van Lier , Yulan He

In this article we propose a qualitative (ordinal) counterpart for the Partially Observable Markov Decision Processes model (POMDP) in which the uncertainty, as well as the preferences of the agent, are modeled by possibility distributions.…

Artificial Intelligence · Computer Science 2013-01-30 Regis Sabbadin

We focus on the strategyproofness of voting systems where voters must choose a number of options among several possibilities. These systems include those that are used for Participatory Budgeting, where we organize an election to determine…

Computer Science and Game Theory · Computer Science 2022-10-07 Johanne Cohen , Daniel Cordeiro , Valentin Dardilhac , Victor Glaser

Preference-based reinforcement learning (PbRL) has emerged as a promising approach for learning behaviors from human feedback without predefined reward functions. However, current PbRL methods face a critical challenge in effectively…

Artificial Intelligence · Computer Science 2025-06-17 Brahim Driss , Alex Davey , Riad Akrour

The relationship of policy choice by majority voting and by maximization of utilitarian welfare has long been discussed. I consider choice between a status quo and a proposed policy when persons have interpersonally comparable cardinal…

Theoretical Economics · Economics 2024-12-30 Charles F. Manski

Several rules for social choice are examined from a unifying point of view that looks at them as procedures for revising a system of degrees of belief in accordance with certain specified logical constraints. Belief is here a social…

Artificial Intelligence · Computer Science 2015-05-06 Rosa Camps , Xavier Mora , Laia Saumell

We study a participatory budgeting problem, where a set of strategic agents wish to split a divisible budget among different projects, by aggregating their proposals on a single division. Unfortunately, the straight-forward rule that…

Computer Science and Game Theory · Computer Science 2022-03-21 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We study approval-based committee voting in which a target number of candidates are selected based on voters' approval preferences over candidates. In contrast to most of the work, we consider the setting where voters express uncertain…

Computer Science and Game Theory · Computer Science 2024-07-30 Hariz Aziz , Venkateswara Rao Kagita , Baharak Rastegari , Mashbat Suzuki

In the theory of voting, the Plurality rule for preferences that come in the form of linear orders selects the alternatives most frequently appearing in the first position of those orders, while the Anti-Plurality rule selects the…

Computer Science and Game Theory · Computer Science 2026-05-21 Ulle Endriss , Federico Fioravanti

In a previous paper, a process algebra based on ACP (Algebra of Communicating Processes) was proposed in which processes involving data can be handled by means of features originating from imperative programming. In this paper, an extension…

Logic in Computer Science · Computer Science 2026-05-19 C. A. Middelburg

In pursuit of participatory budgeting (PB) outcomes with broader fairness guarantees, we initiate the study of lotteries over discrete PB outcomes. As the projects have heterogeneous costs, the amount spent may not be equal ex ante and ex…

Computer Science and Game Theory · Computer Science 2024-04-12 Haris Aziz , Xinhang Lu , Mashbat Suzuki , Jeremy Vollen , Toby Walsh

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

Understanding political phenomena requires measuring the political preferences of society. We introduce a model based on mixtures of spatial voting models that infers the underlying distribution of political preferences of voters with only…

Computers and Society · Computer Science 2016-10-27 Alison Nahm , Alex Pentland , Peter Krafft

We study a generic framework that provides a unified view on two important classes of problems: (i) extensions of the k-median problem where clients are interested in having multiple facilities in their vicinity (e.g., due to the fact that,…

Data Structures and Algorithms · Computer Science 2018-03-13 Jarosław Byrka , Piotr Skowron , Krzysztof Sornat

In this study, we introduced a probabilistic voter, regarding symbol probabilities in decision process besides majority consensus. Conventional majority voter is independent of functionality of redundant modules. In our study, proposed…

Other Computer Science · Computer Science 2009-01-12 B. Baykant Alagoz