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Unlike conventional videos, 360{\deg} videos give freedom to users to turn their heads, watch and interact with the content owing to its immersive spherical environment. Although these movements are arbitrary, similarities can be observed…

Multimedia · Computer Science 2021-05-14 Amaya Dharmasiri , Chamara Kattadige , Vincent Zhang , Kanchana Thilakarathna

The Next Best View problem is a computer vision problem widely studied in robotics. To solve it, several methodologies have been proposed over the years. Some, more recently, propose the use of deep learning models. Predictions obtained…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Madalena Caldeira , Plinio Moreno

Autonomous vehicles operate in a dynamic environment, where the speed with which a vehicle can perceive and react impacts the safety and efficacy of the system. LiDAR provides a prominent sensory modality that informs many existing…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Wei Han , Zhengdong Zhang , Benjamin Caine , Brandon Yang , Christoph Sprunk , Ouais Alsharif , Jiquan Ngiam , Vijay Vasudevan , Jonathon Shlens , Zhifeng Chen

Adaptive bitrate streaming (ABR) over the HyperText Transfer Protocol (HTTP), which raises numerous delicate questions, is nowadays almost the only approach to video streaming. This paper presents elementary solutions to three key issues:…

Systems and Control · Electrical Eng. & Systems 2026-03-24 Michel Fliess , Cédric Join

Generative conversational interfaces powered by large language models (LLMs) typically stream output token-by-token at a rate determined by computational budget, often neglecting actual human reading speeds and the cognitive load associated…

Human-Computer Interaction · Computer Science 2025-07-25 Chang Xiao , Brenda Yang

In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…

Networking and Internet Architecture · Computer Science 2015-11-03 Arkadiusz Biernacki

Point cloud is a critical 3D representation with many emerging applications. Because of the point sparsity and irregularity, high-quality rendering of point clouds is challenging and often requires complex computations to recover the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Qi Sun , Yao Wang

In this paper, we consider the problem of optimal scalable video delivery to mobile users in wireless networks given arbitrary Quality Adaptation (QA) mechanisms. In current practical systems, QA and scheduling are performed independently…

Networking and Internet Architecture · Computer Science 2017-08-28 S. Amir Hosseini , Shivendra S. Panwar

In multiview applications, multiple cameras acquire the same scene from different viewpoints and generally produce correlated video streams. This results in large amounts of highly redundant data. In order to save resources, it is critical…

Multimedia · Computer Science 2015-06-15 Laura Toni , Thomas Maugey , Pascal Frossard

Problem Definition: Allocating sufficient capacity to cloud services is a challenging task, especially when demand is time-varying, heterogeneous, contains batches, and requires multiple types of resources for processing. In this setting,…

Applications · Statistics 2022-09-21 Eugene Furman , Arik Senderovich , Shane Bergsma , J. Christopher Beck

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

We study an interactive live streaming scenario where multiple peers pull streams of the same free viewpoint video that are synchronized in time but not necessarily in view. In free viewpoint video, each user can periodically select a…

Multimedia · Computer Science 2012-11-21 Dongni Ren , S. -H. Gary Chan , Gene Cheung , Vicky Zhao , Pascal Frossard

As 3D point clouds become the prevailing shape representation in computer vision, generating high-quality point clouds remains a challenging problem. Flow-based models have shown strong potential due to exact likelihood estimation and…

Signal Processing · Electrical Eng. & Systems 2026-03-31 Linhao Wang , Qichang Zhang , Yifan Yang , Ye Su , Hao Wang

Many real-world applications pose challenges in incorporating fairness constraints into the $k$-center clustering problem, where the dataset consists of $m$ demographic groups, each with a specified upper bound on the number of centers to…

Data Structures and Algorithms · Computer Science 2026-01-19 Longkun Guo , Zeyu Lin , Chaoqi Jia , Chao Chen

Recent advances in quality adaptation algorithms leave adaptive bitrate (ABR) streaming architectures at a crossroads: When determining the sustainable video quality one may either rely on the information gathered at the client vantage…

Multimedia · Computer Science 2019-01-18 Bastian Alt , Trevor Ballard , Ralf Steinmetz , Heinz Koeppl , Amr Rizk

In this paper we present ADOP, a novel point-based, differentiable neural rendering pipeline. Like other neural renderers, our system takes as input calibrated camera images and a proxy geometry of the scene, in our case a point cloud. To…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Darius Rückert , Linus Franke , Marc Stamminger

The use of rendered images, whether from completely synthetic datasets or from 3D reconstructions, is increasingly prevalent in vision tasks. However, little attention has been given to how the selection of viewpoints affects the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Kyle Genova , Manolis Savva , Angel X. Chang , Thomas Funkhouser

Point cloud video has been widely used by augmented reality (AR) and virtual reality (VR) applications as it allows users to have an immersive experience of six degrees of freedom (6DoFs). Yet there is still a lack of research on quality of…

Multimedia · Computer Science 2022-01-24 Jie Li , Xiao Wang , Zhi Liu , Qiyue Li

3D perception in point clouds is transforming the perception ability of future intelligent machines. Point cloud algorithms, however, are plagued by irregular memory accesses, leading to massive inefficiencies in the memory sub-system,…

Hardware Architecture · Computer Science 2022-04-25 Yu Feng , Gunnar Hammonds , Yiming Gan , Yuhao Zhu

3D point cloud segmentation has a wide range of applications in areas such as autonomous driving, augmented reality, virtual reality and digital twins. The point cloud data collected in real scenes often contain small objects and categories…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Chade Li , Pengju Zhang , Jiaming Zhang , Yihong Wu
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