English
Related papers

Related papers: Path Planning Games

200 papers

Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…

Computer Science and Game Theory · Computer Science 2016-03-17 Mickael Randour

Many robotic applications involve interactions between multiple agents where an agent's decisions affect the behavior of other agents. Such behaviors can be captured by the equilibria of differential games which provide an expressive…

Robotics · Computer Science 2021-07-13 Talha Kavuncu , Ayberk Yaraneri , Negar Mehr

This paper addresses the problem of planning a safe (i.e., collision-free) trajectory from an initial state to a goal region when the obstacle space is a-priori unknown and is incrementally revealed online, e.g., through line-of-sight…

Robotics · Computer Science 2018-04-17 Lucas Janson , Tommy Hu , Marco Pavone

We consider a multi-agent noncooperative game with agents' objective functions being affected by uncertainty. Following a data driven paradigm, we represent uncertainty by means of scenarios and seek a robust Nash equilibrium solution. We…

Optimization and Control · Mathematics 2020-10-15 Filiberto Fele , Kostas Margellos

Using mobile robots for autonomous patrolling of environments to prevent intrusions is a topic of increasing practical relevance. One of the most challenging scientific issues is the problem of finding effective patrolling strategies that,…

Computer Science and Game Theory · Computer Science 2009-12-18 Nicola Basilico , Nicola Gatti , Francesco Amigoni

Computing a Nash equilibrium (NE) is a central task in computer science. An NE is a particularly appropriate solution concept for two-agent settings because coalitional deviations are not an issue. However, even in this case, finding an NE…

Computer Science and Game Theory · Computer Science 2012-10-19 Nicola Gatti , Giorgio Patrini , Marco Rocco , Tuomas Sandholm

We broaden the basis of non-cooperative game theory by considering miscoordination on a solution concept. For any solution concept, we extend the solution set of a strategic-form game to a transition set. This set contains profiles where…

Computer Science and Game Theory · Computer Science 2023-12-05 Gleb Polevoy

In this paper we present a new competitive packet routing model with edge priorities. We consider players that route selfishly through a network over time and try to reach their destinations as fast as possible. If the number of players who…

Computer Science and Game Theory · Computer Science 2018-08-22 Robert Scheffler , Martin Strehler , Laura Vargas Koch

In this paper, we propose a path re-planning algorithm that makes robots able to work in scenarios with moving obstacles. The algorithm switches between a set of pre-computed paths to avoid collisions with moving obstacles. It also improves…

Robotics · Computer Science 2023-12-01 Cesare Tonola , Marco Faroni , Nicola Pedrocchi , Manuel Beschi

We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However,…

Systems and Control · Electrical Eng. & Systems 2020-03-17 Yue Guan , Dipankar Maity , Christopher M. Kroninger , Panagiotis Tsiotras

In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of…

Computer Science and Game Theory · Computer Science 2022-12-02 Jiehua Chen , Sebastian Vincent Haydn , Negar Layegh Khavidaki , Sofia Simola , Manuel Sorge

Motion planning for autonomous vehicles sharing the road with human drivers remains challenging. The difficulty arises from three challenging aspects: human drivers are 1) multi-modal, 2) interacting with the autonomous vehicle, and 3)…

Robotics · Computer Science 2023-02-02 Rui Oliveira , Siddharth H. Nair , Bo Wahlberg

Extensive work has been conducted both in game theory and logic to model strategic interaction. An important question is whether we can use these theories to design agents for interacting with people? On the one hand, they provide a formal…

Artificial Intelligence · Computer Science 2016-06-27 Sarit Kraus

Interaction-aware trajectory planning is crucial for closing the gap between autonomous racing cars and human racing drivers. Prior work has applied game theory as it provides equilibrium concepts for non-cooperative dynamic problems. With…

Robotics · Computer Science 2024-02-06 Matthias Rowold , Alexander Langmann , Boris Lohmann , Johannes Betz

A classic model to study strategic decision making in multi-agent systems is the normal-form game. This model can be generalised to allow for an infinite number of pure strategies leading to continuous games. Multi-objective normal-form…

Computer Science and Game Theory · Computer Science 2023-03-02 Willem Röpke , Carla Groenland , Roxana Rădulescu , Ann Nowé , Diederik M. Roijers

Path planning is a classic problem for autonomous robots. To ensure safe and efficient point-to-point navigation an appropriate algorithm should be chosen keeping the robot's dimensions and its classification in mind. Autonomous robots use…

Robotics · Computer Science 2023-05-01 Alka Choudhary

AI agents -- systems that plan, reason, and act using large language models -- produce non-deterministic, path-dependent behavior that cannot be fully governed at design time, where with governed we mean striking the right balance between…

Artificial Intelligence · Computer Science 2026-03-18 Maurits Kaptein , Vassilis-Javed Khan , Andriy Podstavnychy

Generating competitive strategies and performing continuous motion planning simultaneously in an adversarial setting is a challenging problem. In addition, understanding the intent of other agents is crucial to deploying autonomous systems…

Robotics · Computer Science 2023-10-12 Hongrui Zheng , Zhijun Zhuang , Johannes Betz , Rahul Mangharam

This paper focuses on developing new navigation and reconnaissance capabilities for cooperative unmanned systems in uncertain environments. The goal is to design a cooperative multi-vehicle system that can survey an unknown environment and…

Systems and Control · Computer Science 2017-03-16 Johnathan Votion , Yongcan Cao

In robotics, ensuring that autonomous systems are comprehensible and accountable to users is essential for effective human-robot interaction. This paper introduces a novel approach that integrates user-centered design principles directly…

Artificial Intelligence · Computer Science 2024-11-11 Amar Halilovic , Senka Krivic