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Related papers: Path Planning Games

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Safe control methods are often intended to behave safely even in worst-case human uncertainties. However, humans may exploit such safety-first systems, which results in greater risk for everyone. Despite their significance, no prior work…

Human-Computer Interaction · Computer Science 2023-02-13 Zixuan Zhang , Maitham AL-Sunni , Haoming Jing , Hirokazu Shirado , Yorie Nakahira

Lane changes are complex safety and throughput critical driver actions. Most lane changing models deal with lane-changing maneuvers solely from the merging driver's standpoint and thus ignore driver interaction. To overcome this…

Physics and Society · Physics 2020-08-11 Kyungwon Kang , Hesham A Rakha

In this paper, a multi-agent motion planning problem is studied aiming to minimize energy consumption of connected automated vehicles (CAVs) in lane change scenarios. We model this interactive motion planning as a generalized Nash…

Systems and Control · Electrical Eng. & Systems 2024-11-25 Viranjan Bhattacharyya , Tyler Ard , Rongyao Wang , Ardalan Vahidi , Yunyi Jia , Jihun Han

The Multi-Agent Path Finding (MAPF) problem aims to find collision-free paths for multiple agents while optimizing objectives such as the sum of costs or makespan. MAPF has wide applications in domains like automated warehouses,…

Robotics · Computer Science 2025-12-01 Jingtian Yan , Shuai Zhou , Stephen F. Smith , Jiaoyang Li

We study the multi-agent path finding problem (MAPF) for a group of agents which are allowed to move into arbitrary directions on a 2D square grid. We focus on centralized conflict resolution for independently computed plans. We propose an…

Artificial Intelligence · Computer Science 2016-08-10 Konstantin Yakovlev , Anton Andreychuk

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

Game-theoretic solution concepts, such as the Nash equilibrium, have been key to finding stable joint actions in multi-player games. However, it has been shown that the dynamics of agents' interactions, even in simple two-player games with…

Multiagent Systems · Computer Science 2025-05-20 Natalia Koliou , George Vouros

Traditional approaches to the design of multi-agent navigation algorithms consider the environment as a fixed constraint, despite the obvious influence of spatial constraints on agents' performance. Yet hand-designing improved environment…

Robotics · Computer Science 2022-09-26 Zhan Gao , Amanda Prorok

Routing games are amongst the most well studied domains of game theory. How relevant are these pen-and-paper calculations to understanding the reality of everyday traffic routing? We focus on a semantically rich dataset that captures…

Computer Science and Game Theory · Computer Science 2017-08-15 Barnabé Monnot , Francisco Benita , Georgios Piliouras

Multi-Agent Path Finding (MAPF) is a long-standing problem in Robotics and Artificial Intelligence in which one needs to find a set of collision-free paths for a group of mobile agents (robots) operating in the shared workspace. Due to its…

Robotics · Computer Science 2021-08-12 Zain Alabedeen Ali , Konstantin Yakovlev

This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…

Machine Learning · Computer Science 2023-12-05 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Timo Osterburg , Torsten Bertram

Most microscopic pedestrian navigation models use the concept of "forces" applied to the pedestrian agents to replicate the navigation environment. While the approach could provide believable results in regular situations, it does not…

Machine Learning · Computer Science 2020-04-24 Thanh-Trung Trinh , Dinh-Minh Vu , Masaomi Kimura

Multiagent learning settings are inherently more difficult than single-agent learning because each agent interacts with other simultaneously learning agents in a shared environment. An effective approach in multiagent reinforcement learning…

Computer Science and Game Theory · Computer Science 2022-10-31 Dong-Ki Kim , Matthew Riemer , Miao Liu , Jakob N. Foerster , Gerald Tesauro , Jonathan P. How

AI agents will be predictable in certain ways that traditional agents are not. Where and how can we leverage this predictability in order to improve social welfare? We study this question in a game-theoretic setting where one agent can pay…

Computer Science and Game Theory · Computer Science 2025-02-10 Vojtech Kovarik , Nathaniel Sauerberg , Lewis Hammond , Vincent Conitzer

Autonomous driving has been the subject of increased interest in recent years both in industry and in academia. Serious efforts are being pursued to address legal, technical and logistical problems and make autonomous cars a viable option…

Artificial Intelligence · Computer Science 2016-08-31 Nan Li , Dave Oyler , Mengxuan Zhang , Yildiray Yildiz , Ilya Kolmanovsky , Anouck Girard

Recent advancements in robotics have transformed industries such as manufacturing, logistics, surgery, and planetary exploration. A key challenge is developing efficient motion planning algorithms that allow robots to navigate complex…

Robotics · Computer Science 2025-08-27 Liding Zhang , Kuanqi Cai , Zewei Sun , Zhenshan Bing , Chaoqun Wang , Luis Figueredo , Sami Haddadin , Alois Knoll

An open problem in autonomous driving research is modeling human driving behavior, which is needed for the planning component of the autonomy stack, safety validation through traffic simulation, and causal inference for generating…

Systems and Control · Electrical Eng. & Systems 2026-01-15 Raunak P. Bhattacharyya , Kyle Brown , Juanran Wang , Katherine Driggs-Campbell , Mykel J. Kochenderfer

Teaming is the process of establishing connections among agents within a system to enable collaboration toward achieving a collective goal. This paper examines teaming in the context of a network of agents learning to coordinate with…

Systems and Control · Electrical Eng. & Systems 2025-04-08 Zhewei Wang , Olugbenga Moses Anubi , Marcos M. Vasconcelos

Multi-agent learning is a challenging problem in machine learning that has applications in different domains such as distributed control, robotics, and economics. We develop a prescriptive model of multi-agent behavior using Markov games.…

Artificial Intelligence · Computer Science 2020-05-27 Jalal Etesami , Christoph-Nikolas Straehle

Multi-Agent Path Finding (MAPF) is a challenging combinatorial problem that asks us to plan collision-free paths for a team of cooperative agents. In this work, we show that one of the reasons why MAPF is so hard to solve is due to a…

Artificial Intelligence · Computer Science 2021-03-15 Jiaoyang Li , Daniel Harabor , Peter J. Stuckey , Sven Koenig
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