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Inspired by the increasing popularity of Swiss-system tournaments in sports, we study the problem of predetermining the number of rounds that can be guaranteed in a Swiss-system tournament. Matches of these tournaments are usually…
We consider the online minimum cost matching problem on the line, in which there are $n$ servers and, at each of $n$ time steps, a request arrives and must be irrevocably matched to a server that has not yet been matched to, with the goal…
Weighted flow time is a fundamental and very well-studied objective function in scheduling. In this paper, we study the setting of a single machine with preemptions. The input consists of a set of jobs, characterized by their processing…
We consider the setting of online computation with advice, and study the bin packing problem and a number of scheduling problems. We show that it is possible, for any of these problems, to arbitrarily approach a competitive ratio of $1$…
The (Non-Preemptive) Throughput Maximization problem is a natural and fundamental scheduling problem. We are given $n$ jobs, where each job $j$ is characterized by a processing time and a time window, contained in a global interval $[0,T)$,…
Given a set of $n$ vectors in $\mathbb{R}^d$, the goal of the \emph{determinant maximization} problem is to pick $k$ vectors with the maximum volume. Determinant maximization is the MAP-inference task for determinantal point processes (DPP)…
Motivated by bursty bandwidth allocation and by the allocation of virtual machines to servers in the cloud, we consider the online problem of packing items with random sizes into unit-capacity bins. Items arrive sequentially, but upon…
Greedy algorithms are a fundamental category of algorithms in mathematics and computer science, characterized by their iterative, locally optimal decision-making approach, which aims to find global optima. In this review, we will discuss…
The realization that selfish interests need to be accounted for in the design of algorithms has produced many contributions in computer science under the umbrella of algorithmic mechanism design. Novel algorithmic properties and paradigms…
We introduce a new class of balanced allocation processes which are primarily characterized by ``filling'' underloaded bins. A prototypical example is the Packing process: At each round we only take one bin sample, if the load is below the…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
This work studies online scheduling algorithms for buffer management, develops new algorithms, and analyzes their performances. Packets arrive at a release time r, with a non-negative weight w and an integer deadline d. At each time step,…
We investigate online scheduling with commitment for parallel identical machines. Our objective is to maximize the total processing time of accepted jobs. As soon as a job has been submitted, the commitment constraint forces us to decide…
A bipartite graph $G(U,V;E)$ that admits a perfect matching is given. One player imposes a permutation $\pi$ over $V$, the other player imposes a permutation $\sigma$ over $U$. In the greedy matching algorithm, vertices of $U$ arrive in…
Load balancing is a well-studied problem, with balls-in-bins being the primary framework. The greedy algorithm $\mathsf{Greedy}[d]$ of Azar et al. places each ball by probing $d > 1$ random bins and placing the ball in the least loaded of…
The maximum coverage problem is to select $k$ sets from a collection of sets such that the cardinality of the union of the selected sets is maximized. We consider $(1-1/e-\epsilon)$-approximation algorithms for this NP-hard problem in three…
The study of approximate matching in the Massively Parallel Computations (MPC) model has recently seen a burst of breakthroughs. Despite this progress, however, we still have a far more limited understanding of maximal matching which is one…
An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is whether an \alpha-approximation algorithm translates into an…
Consider $n$ independent, biased coins, each with a known probability of heads. Presented with an ordering of these coins, flip (i.e., toss) each coin once, in that order, until we have observed both a *head* and a *tail*, or flipped all…
We consider the airplane refueling problem, where we have a fleet of airplanes that can refuel each other. Each airplane is characterized by specific fuel tank volume and fuel consumption rate, and the goal is to find a drop out order of…