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Related papers: Fostering Peer Learning through a New Game-Theoret…

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Contribution: This article analyzes the learning effectiveness of a virtual educational escape room for teaching software engineering and compares this activity with traditional teaching through a randomized controlled trial. Background:…

Computers and Society · Computer Science 2024-07-18 Aldo Gordillo , Daniel López-Fernández

This study investigates learners' preferences for game design elements (GDEs) in educational contexts to inform the development of purpose-driven gamification strategies. It emphasizes a learner-centered approach that aligns gamification…

Software Engineering · Computer Science 2025-12-10 Kai Marquardt , Mona Schulz , Anne Koziolek , Lucia Happe

Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior…

Artificial Intelligence · Computer Science 2025-09-08 Mukul Singh , Arjun Radhakrishna , Sumit Gulwani

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

Peer prediction mechanisms are often adopted to elicit truthful contributions from crowd workers when no ground-truth verification is available. Recently, mechanisms of this type have been developed to incentivize effort exertion, in…

Computer Science and Game Theory · Computer Science 2016-12-05 Yang Liu , Yiling Chen

In federated learning, benign participants aim to optimize a global model collaboratively. However, the risk of \textit{privacy leakage} cannot be ignored in the presence of \textit{semi-honest} adversaries. Existing research has focused…

Machine Learning · Computer Science 2024-02-29 Xiaojin Zhang , Lixin Fan , Siwei Wang , Wenjie Li , Kai Chen , Qiang Yang

Students must learn effective problem solving strategies in order to develop expertise in physics. Effective problem solving strategies include a conceptual analysis of the problem followed by planning of the solution, and then…

Physics Education · Physics 2016-05-03 Andrew J. Mason , Chandralekha Singh

This paper explores the use of Generative Pre-trained Transformers (GPT) in strategic game experiments, specifically the ultimatum game and the prisoner's dilemma. I designed prompts and architectures to enable GPT to understand the game…

General Economics · Economics 2023-12-12 Fulin Guo

Peer grading is the process of students reviewing each others' work, such as homework submissions, and has lately become a popular mechanism used in massive open online courses (MOOCs). Intrigued by this idea, we used it in a course on…

Machine Learning · Computer Science 2016-02-11 Mehdi S. M. Sajjadi , Morteza Alamgir , Ulrike von Luxburg

This article uses data from two experimental studies of two-person Prisoner's Dilemma games [1, 2] and compares the data with the theoretic predictions calculated with the use of a quantum game theoretical method. The experimental findings…

Quantum Physics · Physics 2007-07-23 Matthias Hanauske , Steffen Bernius , Wolfgang Köenig , Berndt Dugall

Humans and other animals can adapt their social behavior in response to environmental cues including the feedback obtained through experience. Nevertheless, the effects of the experience-based learning of players in evolution and…

Populations and Evolution · Quantitative Biology 2011-04-05 Naoki Masuda , Mitsuhiro Nakamura

The growing integration of generative AI in higher education is transforming how students write, learn, and engage with knowledge. As AI tools become more integrated into classrooms, there is an urgent need for pedagogical approaches that…

Computers and Society · Computer Science 2025-11-21 Xinran Zhu , Cong Wang , Duane Searsmith

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

This paper addresses key challenges in task scheduling for multi-tenant distributed systems, including dynamic resource variation, heterogeneous tenant demands, and fairness assurance. An adaptive scheduling method based on reinforcement…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-13 Xiaopei Zhang , Xingang Wang , Xin Wang

Recent advancements in post-training methodologies for large language models (LLMs) have highlighted reinforcement learning (RL) as a critical component for enhancing reasoning. However, the substantial computational costs associated with…

Computation and Language · Computer Science 2025-07-29 Songjun Tu , Jiahao Lin , Xiangyu Tian , Qichao Zhang , Linjing Li , Yuqian Fu , Nan Xu , Wei He , Xiangyuan Lan , Dongmei Jiang , Dongbin Zhao

Peer-customer is a mechanism to pair student teams with customers in hands-on curriculum courses. Each student pitches a problem they want someone else in the class to solve for them. The use of peer-customers provides practical and…

Physics Education · Physics 2024-09-16 Edward Jay Wang

The Prisoner's Dilemma has been a subject of extensive research due to its importance in understanding the ever-present tension between individual self-interest and social benefit. A strictly dominant strategy in a Prisoner's Dilemma…

Computer Science and Game Theory · Computer Science 2016-05-17 John J. Nay , Yevgeniy Vorobeychik

Personalized learning (PL) aspires to provide an alternative to the one-size-fits-all approach in education. Technology-based PL solutions have shown notable effectiveness in enhancing learning performance. However, their alignment with the…

Computers and Society · Computer Science 2025-03-24 Kristjan-Julius Laak , Jaan Aru

Exploration of mechanisms underlying the emergence of collective cooperation remains a focal point in field of evolution of cooperation. Prevailing studies often neglect historical information, relying on the latest rewards as the primary…

Physics and Society · Physics 2024-02-07 Changyan Di , Jianyue Guan , Qingguo Zhou , Jingqiang Wang , Xiangyang Li

In typical reinforcement learning (RL), the environment is assumed given and the goal of the learning is to identify an optimal policy for the agent taking actions through its interactions with the environment. In this paper, we extend this…

Artificial Intelligence · Computer Science 2019-10-25 Haifeng Zhang , Jun Wang , Zhiming Zhou , Weinan Zhang , Ying Wen , Yong Yu , Wenxin Li