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The adoption of generative AI in education has accelerated dramatically in recent years, with Large Language Models (LLMs) increasingly integrated into learning environments in the hope of providing personalized support that enhances…

Computers and Society · Computer Science 2026-02-06 Johaun Hatchett , Debshila Basu Mallick , Brittany C. Bradford , Richard G. Baraniuk

A major challenge in the field of education is providing review schedules that present learned items at appropriate intervals to each student so that memory is retained over time. In recent years, attempts have been made to formulate item…

Artificial Intelligence · Computer Science 2021-08-03 Yoshiki Kubotani , Yoshihiro Fukuhara , Shigeo Morishima

In order to enhance students' initiative and participation in MOOC learning, this study constructed a multi-level network model based on Social Network Analysis (SNA). The model makes use of data pertaining to nearly 40,000 users and tens…

Social and Information Networks · Computer Science 2024-10-15 Zijin Luo , Xu Wang , Yiquan Wang , Haotian Zhang , Zhuangzhuang Li

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

Machine Learning · Computer Science 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova

An important research problem for Educational Data Mining is to expedite the cycle of data leading to the analysis of student learning processes and the improvement of support for those processes. For this goal in the context of social…

Computers and Society · Computer Science 2016-07-14 Yohan Jo , Gaurav Tomar , Oliver Ferschke , Carolyn P. Rose , Dragan Gasevic

Large language models (LLMs) are rapidly transforming knowledge work by improving the quality and efficiency of tasks such as writing, coding, and data analysis. However, their growing use in education has exposed a learning-performance…

Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning…

Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…

Machine Learning · Computer Science 2022-11-03 Herkulaas Combrink , Vukosi Marivate , Benjamin Rosman

In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…

Computers and Society · Computer Science 2024-03-25 Laura J. Johnston , Takoua Jendoubi

We use the process and findings from a case study of design educators' practices of assessment and feedback to fuel theorizing about how to make AI useful in service of human experience. We build on Suchman's theory of situated actions. We…

Human-Computer Interaction · Computer Science 2024-04-29 Ajit Jain , Andruid Kerne , Hannah Fowler , Jinsil Seo , Galen Newman , Nic Lupfer , Aaron Perrine

Foundation models are increasingly used to personalize learning, yet many systems still assume fixed curricula or coarse progress signals, limiting alignment with learners' day-to-day needs. At the other extreme, lightweight incidental…

Human-Computer Interaction · Computer Science 2025-11-27 Justin Cui , Kevin Pu , Tovi Grossman

AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…

Human-Computer Interaction · Computer Science 2025-03-04 Zihan Wu , Yicheng Tang , Barbara Ericson

This tutorial addresses the challenge of incorporating large language models (LLMs), such as ChatGPT, in a data analytics class. It details several new in-class and out-of-class teaching techniques enabled by AI. For example, instructors…

Computers and Society · Computer Science 2024-11-13 Robert L. Bray

This scoping review examines the use of student explanation strategies in postsecondary mathematics and statistics education. We analyzed 46 peer-reviewed articles published between 2014 and 2024, categorizing student explanations into…

History and Overview · Mathematics 2025-08-19 Huixin Gao , Tanya Evans , Anna Fergusson

With the rise of online eTextbooks and Massive Open Online Courses (MOOCs), a huge amount of data has been collected related to students' learning. With the careful analysis of this data, educators can gain useful insights into the…

Computers and Society · Computer Science 2022-03-09 Ahmed Abd Elrahman , Taysir Hassan A Soliman , Ahmed I. Taloba , Mohammed F. Farghally

Existing approaches to active learning maximize the system performance by sampling unlabeled instances for annotation that yield the most efficient training. However, when active learning is integrated with an end-user application, this can…

Computation and Language · Computer Science 2020-05-13 Ji-Ung Lee , Christian M. Meyer , Iryna Gurevych

Do studies show that physical and online students' social networks support education? Analyzing interactions between students in schools and universities can provide a wealth of information. Studies on students' social networks can help us…

Social and Information Networks · Computer Science 2019-09-12 Akrati Saxena , Pratishtha Saxena , Harita Reddy , Ralucca Gera

Blended learning has become a dominant educational model in higher education in the UK and worldwide, particularly after the COVID-19 pandemic. This is further enriched with accompanying pedagogical changes, such as strengthened…

Computers and Society · Computer Science 2025-11-18 Muhidin Mohamed , Shubhadeep Mukherjee , Bhavana Baad

Digital agents are considered a general-purpose technology. They spread quickly in private and organizational contexts, including education. Yet, research lacks a conceptual framing to describe interaction with such agents in a holistic…

Human-Computer Interaction · Computer Science 2024-08-09 Mateusz Dolata , Dzmitry Katsiuba , Natalie Wellnhammer , Gerhard Schwabe

This study examines whether including more contextual information in data analysis could improve our ability to identify the relation between students' online learning behavior and overall performance in an introductory physics course. We…

Physics Education · Physics 2020-07-01 Zhongzhou Chen , Mengyu Xu , Geoffrey Garrido , Matthew W. Guthrie