Related papers: Deep Crowd-Flow Prediction in Built Environments
Growing apprehensions surrounding public safety have captured the attention of numerous governments and security agencies across the globe. These entities are increasingly acknowledging the imperative need for reliable and secure…
Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity…
This article introduces a simulation platform to study complex crowd behavior in social context. The agent-based model is extended based on the social force model, and it mainly describes how agents interact with each other, and also with…
In recent years modelling crowd and evacuation dynamics has become very important, with increasing huge numbers of people gathering around the world for many reasons and events. The fact that our global population grows dramatically every…
This paper addresses the problem of detecting coherent motions in crowd scenes and presents its two applications in crowd scene understanding: semantic region detection and recurrent activity mining. It processes input motion fields (e.g.,…
We propose a novel crowd counting model that maps a given crowd scene to its density. Crowd analysis is compounded by myriad of factors like inter-occlusion between people due to extreme crowding, high similarity of appearance between…
Drones shooting can be applied in dynamic traffic monitoring, object detecting and tracking, and other vision tasks. The variability of the shooting location adds some intractable challenges to these missions, such as varying scale,…
Video-based high-density crowd analysis and prediction has been a long-standing topic in computer vision. It is notoriously difficult due to, but not limited to, the lack of high-quality data and complex crowd dynamics. Consequently, it has…
Temporal prediction is critical for making intelligent and robust decisions in complex dynamic environments. Motion prediction needs to model the inherently uncertain future which often contains multiple potential outcomes, due to…
Trajectory prediction aims to predict the movement trend of the agents like pedestrians, bikers, vehicles. It is helpful to analyze and understand human activities in crowded spaces and widely applied in many areas such as surveillance…
Crowd counting has recently attracted significant attention in the field of computer vision due to its wide applications to image understanding. Numerous methods have been proposed and achieved state-of-the-art performance for real-world…
Robots that navigate through human crowds need to be able to plan safe, efficient, and human predictable trajectories. This is a particularly challenging problem as it requires the robot to predict future human trajectories within a crowd…
Crowd counting is a task of estimating the number of the crowd through images, which is extremely valuable in the fields of intelligent security, urban planning, public safety management, and so on. However, the existing counting methods…
This paper addresses the theoretical foundations of pedestrian models for crowd dynamics. While the topic gains momentum, current models differ widely in their mathematical structure, even if we only consider continuous agent-based models.…
This paper provides an overview and critical analysis on the modeling and applications of the dynamics of human crowds, where social interactions can have an important influence on the behavioral dynamics of the crowd viewed as a living,…
We present DenseCAvoid, a novel navigation algorithm for navigating a robot through dense crowds and avoiding collisions by anticipating pedestrian behaviors. Our formulation uses visual sensors and a pedestrian trajectory prediction…
Avoiding bottleneck situations in crowds is critical for the safety and comfort of people at large events or in public transportation. Based on the work of Lagrangian motion analysis we propose a novel video-based bottleneckdetector by…
We propose a novel scene representation that encodes reaching distance -- the distance between any position in the scene to a goal along a feasible trajectory. We demonstrate that this environment field representation can directly guide the…
It is common for large crowds to gather to attend games, exhibitions, political rallies, and other events. Thus, careful designs and operational plans are made to ensure the safe, secure, and efficient movement of people in these crowded…
In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…