Related papers: MetaPix: Few-Shot Video Retargeting
Transformers have recently gained increasing attention in computer vision. However, existing studies mostly use Transformers for feature representation learning, e.g. for image classification and dense predictions, and the generalizability…
In this paper, the main task we aim to tackle is the multi-instance semi-supervised video object segmentation across a sequence of frames where only the first-frame box-level ground-truth is provided. Detection-based algorithms are widely…
We propose a method for generating a temporally remapped video that matches the desired target duration while maximally preserving natural video dynamics. Our approach trains a neural network through self-supervision to recognize and…
We develop a functional encoder-decoder approach to supervised meta-learning, where labeled data is encoded into an infinite-dimensional functional representation rather than a finite-dimensional one. Furthermore, rather than directly…
Most previous few-shot learning algorithms are based on meta-training with fake few-shot tasks as training samples, where large labeled base classes are required. The trained model is also limited by the type of tasks. In this paper we…
We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself but to reinterpret its motion as a plausible and editable…
Self-supervised multi-object trackers have tremendous potential as they enable learning from raw domain-specific data. However, their re-identification accuracy still falls short compared to their supervised counterparts. We hypothesize…
Precise camera pose control is crucial for video generation with diffusion models. Existing methods require fine-tuning with additional datasets containing paired videos and camera pose annotations, which are both data-intensive and…
Unsupervised video-based object-centric learning is a promising avenue to learn structured representations from large, unlabeled video collections, but previous approaches have only managed to scale to real-world datasets in restricted…
Multimodal learning aims to build models that can process and relate information from multiple modalities. Despite years of development in this field, it still remains challenging to design a unified network for processing various…
We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…
We present a method to learn single-view reconstruction of the 3D shape, pose, and texture of objects from categorized natural images in a self-supervised manner. Since this is a severely ill-posed problem, carefully designing a training…
This paper proposes a method for generating images of customized objects specified by users. The method is based on a general framework that bypasses the lengthy optimization required by previous approaches, which often employ a per-object…
Unsupervised learning from visual data is one of the most difficult challenges in computer vision, being a fundamental task for understanding how visual recognition works. From a practical point of view, learning from unsupervised visual…
Meta-learning methods have been extensively studied and applied in computer vision, especially for few-shot classification tasks. The key idea of meta-learning for few-shot classification is to mimic the few-shot situations faced at test…
Anomaly detection in videos is a challenging task as anomalies in different videos are of different kinds. Therefore, a promising way to approach video anomaly detection is by learning the non-anomalous nature of the video at hand. To this…
As an indicator of human attention gaze is a subtle behavioral cue which can be exploited in many applications. However, inferring 3D gaze direction is challenging even for deep neural networks given the lack of large amount of data…
We address the problem of efficiently compressing video for conferencing-type applications. We build on recent approaches based on image animation, which can achieve good reconstruction quality at very low bitrate by representing face…
While great strides have been made in using deep learning algorithms to solve supervised learning tasks, the problem of unsupervised learning - leveraging unlabeled examples to learn about the structure of a domain - remains a difficult…
Self-supervised pre-training of transformer models has shown enormous success in improving performance on a number of downstream tasks. However, fine-tuning on a new task still requires large amounts of task-specific labelled data to…