Related papers: MetaPix: Few-Shot Video Retargeting
We propose a strong baseline model for unsupervised feature learning using video data. By learning to predict missing frames or extrapolate future frames from an input video sequence, the model discovers both spatial and temporal…
Meta-learning algorithms are able to learn a new task using previously learned knowledge, but they often require a large number of meta-training tasks which may not be readily available. To address this issue, we propose a method for…
In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel…
An agent that is capable of predicting what happens next can perform a variety of tasks through planning with no additional training. Furthermore, such an agent can internally represent the complex dynamics of the real-world and therefore…
We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined…
Most person re-identification methods, being supervised techniques, suffer from the burden of massive annotation requirement. Unsupervised methods overcome this need for labeled data, but perform poorly compared to the supervised…
Human movement prediction is difficult as humans naturally exhibit complex behaviors that can change drastically from one environment to the next. In order to alleviate this issue, we propose a prediction framework that decouples short-term…
Recently, the rise of large-scale vision-language pretrained models like CLIP, coupled with the technology of Parameter-Efficient FineTuning (PEFT), has captured substantial attraction in video action recognition. Nevertheless, prevailing…
Meta-learning has become a practical approach towards few-shot image classification, where "a strategy to learn a classifier" is meta-learned on labeled base classes and can be applied to tasks with novel classes. We remove the requirement…
In-context learning enables transformer models to generalize to new tasks based solely on input prompts, without any need for weight updates. However, existing training paradigms typically rely on large, unstructured datasets that are…
Robot learning methods have the potential for widespread generalization across tasks, environments, and objects. However, these methods require large diverse datasets that are expensive to collect in real-world robotics settings. For robot…
Given the vast amounts of video available online, and recent breakthroughs in object detection with static images, object detection in video offers a promising new frontier. However, motion blur and compression artifacts cause substantial…
Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in…
An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space,…
Predicting human motion in unstructured and dynamic environments is difficult as humans naturally exhibit complex behaviors that can change drastically from one environment to the next. In order to alleviate this issue, we propose to encode…
In this paper, we tackle the problem of human motion transfer, where we synthesize novel motion video for a target person that imitates the movement from a reference video. It is a video-to-video translation task in which the estimated…
Beyond representing the external world, humans also represent their own cognitive processes. In the context of perception, this metacognition helps us identify unreliable percepts, such as when we recognize that we are seeing an illusion.…
Person re-identification (Re-ID) models usually show a limited performance when they are trained on one dataset and tested on another dataset due to the inter-dataset bias (e.g. completely different identities and backgrounds) and the…
A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…
Videos express highly structured spatio-temporal patterns of visual data. A video can be thought of as being governed by two factors: (i) temporally invariant (e.g., person identity), or slowly varying (e.g., activity), attribute-induced…