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200 papers

Ineffective meetings are pervasive. Thinking ahead explicitly about meeting goals may improve effectiveness, but current collaboration platforms lack integrated support. We tested a lightweight goal-reflection intervention in a…

Human-Computer Interaction · Computer Science 2026-02-20 Lev Tankelevitch , Ava Elizabeth Scott , Nagaravind Challakere , Payod Panda , Sean Rintel

Rapidly developing technologies are realizing a 3D telepresence, in which geographically separated users can interact with each other through their virtual avatars. In this paper, we present novel methods to determine the avatar's position…

Human-Computer Interaction · Computer Science 2020-12-23 Leonard Yoon , Dongseok Yang , Jaehyun Kim , Choongho Chung , Sung-Hee Lee

Rapid advances in technology gradually realize immersive mixed-reality (MR) telepresence between distant spaces. This paper presents a novel visual guidance system for avatar-mediated telepresence, directing users to optimal placements that…

Human-Computer Interaction · Computer Science 2024-01-23 Dongseok Yang , Jiho Kang , Taehei Kim , Sung-Hee Lee

Concurrent computations resemble conversations. In a conversation, participants direct utterances at others and, as the conversation evolves, exploit the known common context to advance the conversation. Similarly, collaborating software…

Programming Languages · Computer Science 2024-09-09 Tony Garnock-Jones

Effectively using immersive multi-user environments for digital applications (via virtual, augmented and mixed reality technologies) beckons the future of healthcare delivery in the metaverse. We aimed to evaluate the feasibility and…

Human-Computer Interaction · Computer Science 2024-12-09 Tohid Zarei , Michelle Emery , Dimitrios Saredakis , Gun A. Lee , Ben Stubbs , Ancret Szpak , Tobias Loetscher

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

Human-Computer Interaction · Computer Science 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Cyberspace has gradually replaced the physical reality, its role evolving from a simple enabler of daily live processes to a necessity for modern existence. As a result of this convergence of physical and virtual realities, for all…

Computers and Society · Computer Science 2019-10-03 Ruth Ikwu

Each student has specific characteristics and learning preferences, that reflect on each type of learning environment, online or face-to-face. Understanding these differences is crucial for educators to create learning environments that can…

Computers and Society · Computer Science 2026-02-03 Hugo Silva

Video conferencing systems have long facilitated work-related conversations among remote teams. However, social distancing due to the COVID-19 pandemic has forced colleagues to use video conferencing platforms to additionally fulfil social…

Human-Computer Interaction · Computer Science 2021-10-01 Anna Bleakley , Daniel Rough , Justin Edwards , Philip R. Doyle , Odile Dumbleton , Leigh Clark , Sean Rintel , Vincent Wade , Benjamin R. Cowan

Space time cube representation is an information visualization technique where spatiotemporal data points are mapped into a cube. Fast and correct analysis of such information is important in for instance geospatial and social visualization…

Despite the decades-long history of 3D printing, it is not used to its full potential. Yet 3D printing holds promise for isolated communities, aiming for self-sufficiency. In this experiential study conducted in an analog space habitat we…

Human-Computer Interaction · Computer Science 2023-05-17 Wiktor Stawski , Kinga Skorupska , Wiesław Kopeć

Most AI agents remain confined to an instrumental "command-execution" model, resulting in unequal, one-sided interactions. While recent works attempt to build relationships through hidden memory backends, these invisible processes often…

Human-Computer Interaction · Computer Science 2026-03-24 Zihong He , Shuqin Wang , Songchen Zhou , Qinghui Lin , Jialin Wang , Chen Liang , Hai-Ning Liang

Spatial computing -- the ability of devices to be aware of their surroundings and to represent this digitally -- offers novel capabilities in human-robot interaction. In particular, the combination of spatial computing and egocentric…

Team closeness provides the foundations of trust and communication, contributing to teams' success and viability. However, newcomers often struggle to be included in a team since incumbents tend to interact more with other existing members.…

In our era of rapid technological advancement, the research landscape for writing assistants has become increasingly fragmented across various research communities. We seek to address this challenge by proposing a design space as a…

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

In a human-robot collaborative task where a robot helps its partner by finding described objects, the depth dimension plays a critical role in successful task completion. Existing studies have mostly focused on comprehending the object…

Robotics · Computer Science 2021-07-13 Fethiye Irmak Dogan , Iolanda Leite

Technologies to enable safe and effective collaboration and coexistence between humans and robots have gained significant importance in the last few years. A critical component useful for realizing this collaborative paradigm is the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Alessandro Simoni , Francesco Marchetti , Guido Borghi , Federico Becattini , Lorenzo Seidenari , Roberto Vezzani , Alberto Del Bimbo

When designing 3D applications it is necessary to find a compromise between cost (e.g. money, time) and achievable realism of the virtual environment. Reusing existing assets has an impact on the uniqueness of the application and creating…

Human-Computer Interaction · Computer Science 2021-07-13 Alexander Schäfer , Gerd Reis , Didier Stricker

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to different parts of the network and analyze local details. Recent…

Human-Computer Interaction · Computer Science 2023-03-29 Helen H. Huang , Hanspeter Pfister , Yalong Yang