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Related papers: Study of 3D Virtual Reality Picture Quality

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Omnidirectional images (also referred to as static 360{\deg} panoramas) impose viewing conditions much different from those of regular 2D images. How do humans perceive image distortions in immersive virtual reality (VR) environments is an…

Image and Video Processing · Electrical Eng. & Systems 2021-01-06 Xiangjie Sui , Kede Ma , Yiru Yao , Yuming Fang

Omnidirectional images and videos can provide immersive experience of real-world scenes in Virtual Reality (VR) environment. We present a perceptual omnidirectional image quality assessment (IQA) study in this paper since it is extremely…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Huiyu Duan , Guangtao Zhai , Xiongkuo Min , Yucheng Zhu , Yi Fang , Xiaokang Yang

Investigating how people perceive virtual reality (VR) videos in the wild (i.e., those captured by everyday users) is a crucial and challenging task in VR-related applications due to complex authentic distortions localized in space and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Wen Wen , Mu Li , Yiru Yao , Xiangjie Sui , Yabin Zhang , Long Lan , Yuming Fang , Kede Ma

Research on image quality assessment (IQA) remains limited mainly due to our incomplete knowledge about human visual perception. Existing IQA algorithms have been designed or trained with insufficient subjective data with a small degree of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-29 Lucie Lévêque , Ji Yang , Xiaohan Yang , Pengfei Guo , Kenneth Dasalla , Leida Li , Yingying Wu , Hantao Liu

Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds have emerged as a popular 3D format for acquisition and rendering of digital humans, thanks to their versatility and real-time capabilities.…

Multimedia · Computer Science 2022-01-20 Irene Viola , Shishir Subramanyam , Jie Li , Pablo Cesar

As multimedia services such as video streaming, video conferencing, virtual reality (VR), and online gaming continue to expand, ensuring high perceptual visual quality becomes a priority to maintain user satisfaction and competitiveness.…

Multimedia · Computer Science 2025-03-04 Wei Zhou , Hadi Amirpour , Christian Timmerer , Guangtao Zhai , Patrick Le Callet , Alan C. Bovik

We study the visual quality judgments of human subjects on digital human avatars (sometimes referred to as "holograms" in the parlance of virtual reality [VR] and augmented reality [AR] systems) that have been subjected to distortions. We…

Image and Video Processing · Electrical Eng. & Systems 2024-10-04 Yu-Chih Chen , Avinab Saha , Alexandre Chapiro , Christian Häne , Jean-Charles Bazin , Bo Qiu , Stefano Zanetti , Ioannis Katsavounidis , Alan C. Bovik

The tremendous growth in 3D (stereo) imaging and display technologies has led to stereoscopic content (video and image) becoming increasingly popular. However, both the subjective and the objective evaluation of stereoscopic video content…

Multimedia · Computer Science 2016-04-27 Manasa K , Balasubramanyam Appina , Sumohana S. Channappayya

A dynamic 3D mesh is a key component in Virtual Reality applications. However, this type of content demands a significant processing resource for real-time rendering. To reduce processing requirements while preserving the user experience,…

Multimedia · Computer Science 2026-04-01 Duc V. Nguyen , Nguyen Thi Quynh Ly , Truong Thu Huong

As Augmented Reality (AR) technologies advance towards immersive consumer adoption, the need for rigorous Quality of Experience (QoE) assessment becomes critical. However, existing datasets often lack ecological validity, relying on…

Image and Video Processing · Electrical Eng. & Systems 2026-04-06 Aymen Sekhri , Seyed Ali Amirshahi , Mohamed-Chaker Larabi

Objective visual quality assessment of 3D models is a fundamental issue in computer graphics. Quality assessment metrics may allow a wide range of processes to be guided and evaluated, such as level of detail creation, compression,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jinjiang Guo , Vincent Vidal , Irene Cheng , Anup Basu , Atilla Baskurt , Guillaume Lavoue

The great variations of videographic skills, camera designs, compression and processing protocols, and displays lead to an enormous variety of video impairments. Current no-reference (NR) video quality models are unable to handle this…

Image and Video Processing · Electrical Eng. & Systems 2018-11-06 Zeina Sinno , Alan C. Bovik

Conventional images/videos are often rendered within the central vision area of the human visual system (HVS) with uniform quality. Recent virtual reality (VR) device with head mounted display (HMD) extends the field of view (FoV)…

Multimedia · Computer Science 2018-02-27 Peiyao Guo , Qiu Shen , Zhan Ma , David J. Brady , Yao Wang

Depth perception plays an essential role in the viewer experience for immersive virtual reality (VR) visual environments. However, previous research investigations in the depth quality of 3D/stereoscopic images are rather limited, and in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wei Zhou , Zhou Wang

Virtual Reality (VR) technology has become increasingly popular in recent years as a key enabler of the Metaverse. VR applications have unique characteristics, including the revolutionized human-computer interaction mechanisms, that…

Software Engineering · Computer Science 2023-08-15 Shuqing Li , Lili Wei , Yepang Liu , Cuiyun Gao , Shing-Chi Cheung , Michael R. Lyu

Perceptual video quality assessment plays a vital role in the field of video processing due to the existence of quality degradations introduced in various stages of video signal acquisition, compression, transmission and display. With the…

Multimedia · Computer Science 2024-02-07 Xiongkuo Min , Huiyu Duan , Wei Sun , Yucheng Zhu , Guangtao Zhai

Recent years have witnessed a broader range of applications of image processing technologies in multiple industrial processes, such as smoke detection, security monitoring, and workpiece inspection. Different kinds of distortion types and…

Computer Vision and Pattern Recognition · Computer Science 2024-02-19 Xuanchao Ma , Yanlin Jiang , Hongyan Liu , Chengxu Zhou , Ke Gu

Most publicly available image quality databases have been created under highly controlled conditions by introducing graded simulated distortions onto high-quality photographs. However, images captured using typical real-world mobile camera…

Computer Vision and Pattern Recognition · Computer Science 2016-01-20 Deepti Ghadiyaram , Alan C. Bovik

Augmented Reality (AR) is a major immersive media technology that enriches our perception of reality by overlaying digital content (the foreground) onto physical environments (the background). It has far-reaching applications, from…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Aymen Sekhri , Seyed Ali Amirshahi , Mohamed-Chaker Larabi

The real-world applications of 3D point clouds have been growing rapidly in recent years, but not much effective work has been dedicated to perceptual quality assessment of colored 3D point clouds. In this work, we first build a large 3D…

Image and Video Processing · Electrical Eng. & Systems 2021-11-11 Honglei Su , Qi Liu , Zhengfang Duanmu , Wentao Liu , Zhou Wang
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