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Classically, the constitutive behavior of materials is described either phenomenologically, or by homogenization approaches. Phenomenological approaches are computationally very efficient, but are limited for complex non-linear and…

Computational Physics · Physics 2020-01-28 Christoph Settgast , Geralf Hütter , Meinhard Kuna , Martin Abendroth

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Huaijin Pi , Sida Peng , Minghui Yang , Xiaowei Zhou , Hujun Bao

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open challenge. In particular, agile parkour in complex…

We present an integrated planning framework for quadrupedal locomotion over dynamically changing, unforeseen terrains. Existing methods often depend on heuristics for real-time foothold selection-limiting robustness and adaptability-or rely…

Robotics · Computer Science 2025-09-30 Ziyi Zhou , Qian Meng , Hadas Kress-Gazit , Ye Zhao

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-09-15 Yichao Yan , Jingwei Xu , Bingbing Ni , Xiaokang Yang

We propose a hierarchical approach for making long-term predictions of future frames. To avoid inherent compounding errors in recursive pixel-level prediction, we propose to first estimate high-level structure in the input frames, then…

Computer Vision and Pattern Recognition · Computer Science 2018-01-09 Ruben Villegas , Jimei Yang , Yuliang Zou , Sungryull Sohn , Xunyu Lin , Honglak Lee

As humanoid robots enter real-world environments, ensuring robust locomotion across diverse environments is crucial. This paper presents a computationally efficient hierarchical control framework for humanoid robot locomotion based on…

Robotics · Computer Science 2025-09-08 Adrian B. Ghansah , Sergio A. Esteban , Aaron D. Ames

We present a novel method for temporal coherent reconstruction and tracking of clothed humans. Given a monocular RGB-D sequence, we learn a person-specific body model which is based on a dynamic surface function network. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2021-08-16 Andrei Burov , Matthias Nießner , Justus Thies

In social robotics, endowing humanoid robots with the ability to generate bodily expressions of affect can improve human-robot interaction and collaboration, since humans attribute, and perhaps subconsciously anticipate, such traces to…

Robotics · Computer Science 2022-05-03 Mina Marmpena , Fernando Garcia , Angelica Lim , Nikolas Hemion , Thomas Wennekers

Supernumerary Robotic Limbs (SRLs) can enhance human capability within close proximity. However, as a wearable device, the generated moment from its operation acts on the human body as an external torque. When the moments increase, more…

Robotics · Computer Science 2025-09-15 Chaerim Moon , Joohyung Kim

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang

Lower limb exoskeletons (LLEs) present the potential to make motor-impaired individuals walk again. Their application in real-world environments is still limited by the lack of effective adaptive gait planning. Indeed, current exoskeletons…

Efficient querying and retrieval of healthcare data is posing a critical challenge today with numerous connected devices continuously generating petabytes of images, text, and internet of things (IoT) sensor data. One approach to…

Machine Learning · Computer Science 2023-02-28 Sazia Mahfuz , Farhana Zulkernine

Markerless motion capture has become an active field of research in computer vision in recent years. Its extensive applications are known in a great variety of fields, including computer animation, human motion analysis, biomedical…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Doan Duy Vo , Russell Butler

Wearable exoskeletons can augment human strength and reduce muscle fatigue during specific tasks. However, developing personalized and task-generalizable assistance algorithms remains a critical challenge. To address this, a meta-imitation…

Robotics · Computer Science 2025-09-18 Muyuan Ma , Long Cheng , Lijun Han , Xiuze Xia , Houcheng Li

Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose alone cannot explain: the same pose can correspond to many…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Shichong Peng , Chengxiang Yin , Fei Jiang , Zhongshi Jiang , Lingchen Yang , Qingyang Tan , Amin Jourabloo , Jason Saragih , Ke Li , Christian Häne

Walking animals, like stick insects, cockroaches or ants, demonstrate a fascinating range of locomotive abilities and complex behaviors. The locomotive behaviors can consist of a variety of walking patterns along with adaptation that allow…

Neural and Evolutionary Computing · Computer Science 2016-08-08 Sakyasingha Dasgupta , Dennis Goldschmidt , Florentin Wörgötter , Poramate Manoonpong

Wearable sensor based human activity recognition is a challenging problem due to difficulty in modeling spatial and temporal dependencies of sensor signals. Recognition models in closed-set assumption are forced to yield members of known…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 M Tanjid Hasan Tonmoy , Saif Mahmud , A K M Mahbubur Rahman , M Ashraful Amin , Amin Ahsan Ali
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