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Simulation is an appealing option for validating the safety of autonomous vehicles. Generative Adversarial Imitation Learning (GAIL) has recently been shown to learn representative human driver models. These human driver models were learned…

Artificial Intelligence · Computer Science 2018-03-06 Raunak P. Bhattacharyya , Derek J. Phillips , Blake Wulfe , Jeremy Morton , Alex Kuefler , Mykel J. Kochenderfer

In recent years crowd modeling has become increasingly important both in the computer games industry and in emergency simulation. This paper discusses some aspects of what has been accomplished in this field, from social sciences to the…

Multiagent Systems · Computer Science 2013-03-20 João E. Almeida , Rosaldo J. F. Rosseti , António Leça Coelho

Imitation learning is the problem of recovering an expert policy without access to a reward signal. Behavior cloning and GAIL are two widely used methods for performing imitation learning. Behavior cloning converges in a few iterations but…

Machine Learning · Computer Science 2020-11-11 Rohit Jena , Changliu Liu , Katia Sycara

In this paper, we present a data-driven approach to generate realistic steering behaviors for virtual crowds in crowd simulation. We take advantage of both rule-based models and data-driven models by applying the interaction patterns…

Graphics · Computer Science 2015-10-30 Mingbi Zhao

This paper presents a novel data-driven crowd simulation method that can mimic the observed traffic of pedestrians in a given environment. Given a set of observed trajectories, we use a recent form of neural networks, Generative Adversarial…

Graphics · Computer Science 2019-05-24 Javad Amirian , Wouter van Toll , Jean-Bernard Hayet , Julien Pettré

Behavior cloning has shown promise for robot manipulation, but real-world demonstrations are costly to acquire at scale. While simulated data offers a scalable alternative, particularly with advances in automated demonstration generation,…

Robotics · Computer Science 2026-01-19 Shuo Cheng , Liqian Ma , Zhenyang Chen , Ajay Mandlekar , Caelan Garrett , Danfei Xu

Simulation models of pedestrian dynamics have become an invaluable tool for evacuation planning. Typically crowds are assumed to stream unidirectionally towards a safe area. Simulated agents avoid collisions through mechanisms that belong…

Multiagent Systems · Computer Science 2020-10-08 Benedikt Kleinmeier , Gerta Köster , John Drury

Imitation learning is a widely used approach for training agents to replicate expert behavior in complex decision-making tasks. However, existing methods often struggle with compounding errors and limited generalization, due to the inherent…

Machine Learning · Computer Science 2025-04-21 Haldun Balim , Yang Hu , Yuyang Zhang , Na Li

Imitation learning is the task of replicating expert policy from demonstrations, without access to a reward function. This task becomes particularly challenging when the expert exhibits a mixture of behaviors. Prior work has introduced…

Machine Learning · Computer Science 2022-05-10 Arash Vahabpour , Tianyi Wang , Qiujing Lu , Omead Pooladzandi , Vwani Roychowdhury

Imitation learning addresses the challenge of learning by observing an expert's demonstrations without access to reward signals from environments. Most existing imitation learning methods that do not require interacting with environments…

Machine Learning · Computer Science 2024-06-04 Shang-Fu Chen , Hsiang-Chun Wang , Ming-Hao Hsu , Chun-Mao Lai , Shao-Hua Sun

The simulation of the dynamical behavior of pedestrians and crowds in spatial structures is a consolidated research and application context that still presents challenges for researchers in different fields and disciplines. Despite…

Multiagent Systems · Computer Science 2016-08-18 Giuseppe Vizzari , Stefania Bandini

The simulation of pedestrian crowd that reflects reality is a major challenge for researches. Several crowd simulation models have been proposed such as cellular automata model, agent-based model, fluid dynamic model, etc. It is important…

Multiagent Systems · Computer Science 2017-08-15 Wonho Kang , Youngnam Han

Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential…

Machine Learning · Computer Science 2024-04-09 Derek Yadgaroff , Alessandro Sestini , Konrad Tollmar , Ayca Ozcelikkale , Linus Gisslén

Modeling and simulation approaches that express crowd movement with mathematical models are widely and actively studied to understand crowd movement and resolve crowd accidents. Existing literature on crowd modeling focuses on only the…

Multiagent Systems · Computer Science 2023-02-27 Ryo Nishida , Masaki Onishi , Koichi Hashimoto

Agent-based modelling is a valuable approach for systems whose behaviour is driven by the interactions between distinct entities. They have shown particular promise as a means of modelling crowds of people in streets, public transport…

Multiagent Systems · Computer Science 2020-04-30 Nick Malleson , Kevin Minors , Le-Minh Kieu , Jonathan A. Ward , Andrew A. West , Alison Heppenstall

Crowd behavior understanding is crucial yet challenging across a wide range of applications, since crowd behavior is inherently determined by a sequential decision-making process based on various factors, such as the pedestrians' own…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Haosheng Zou , Hang Su , Shihong Song , Jun Zhu

Simulation is a powerful tool to easily generate annotated data, and a highly desirable feature, especially in those domains where learning models need large training datasets. Machine learning and deep learning solutions, have proven to be…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Niccolò Bisagno , Nicola Garau , Antonio Luigi Stefani , Nicola Conci

To observe how individual behavior shapes a larger community's actions, agent-based modeling and simulation (ABMS) has been widely adopted by researchers in social sciences, economics, and epidemiology. While simulations can be run on…

Social and Information Networks · Computer Science 2025-07-16 Ann Nedime Nese Rende , Tolga Yilmaz , Özgür Ulusoy

Domain shift across crowd data severely hinders crowd counting models to generalize to unseen scenarios. Although domain adaptive crowd counting approaches close this gap to a certain extent, they are still dependent on the target domain…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Zhipeng Du , Jiankang Deng , Miaojing Shi

As the population of world is increasing, and even more concentrated in urban areas, ensuring public safety is becoming a taunting job for security personnel and crowd managers. Mass events like sports, festivals, concerts, political…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Sultan Daud Khan , Muhammad Saqib , Michael Blumenstein
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