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This work initiates an analysis of several cryptographic protocols from a rational point of view using a game-theoretical approach, which allows us to represent not only the protocols but also possible misbehaviours of parties. Concretely,…

Cryptography and Security · Computer Science 2015-03-17 P. Caballero-Gil , C. Hernández-Goya , C. Bruno-Castañeda

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

Computer Science and Game Theory · Computer Science 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

We introduce operational semantics into games. And based on the operational semantics, we establish a full algebra of games, including basic algebra of games, algebra of concurrent games, recursion and abstraction. The algebra can be used…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

Poker is a multiplayer game of imperfect information and has been widely studied in game theory. Many popular variants of poker (e.g., Texas Hold'em and Omaha) at the edge of modern game theory research are large games. However, even toy…

Computer Science and Game Theory · Computer Science 2020-11-10 Amanda Metzner , Daniel Zwillinger

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…

Cryptography and Security · Computer Science 2019-02-12 Tao Zhang , Linan Huang , Jeffrey Pawlick , Quanyan Zhu

We introduce some preliminaries about game theory and information security. Then surveying a subset of the literature, we identify opportunities for future research.

Cryptography and Security · Computer Science 2021-03-24 Erick Galinkin

Recent development in quantum computation and quantum information theory allows to extend the scope of game theory for the quantum world. The paper is devoted to the analysis of interference of quantum strategies in quantum market games.

Quantum Physics · Physics 2009-11-07 E. W. Piotrowski , J. Sladkowski , J. Syska

This short paper describes an ongoing research project that requires the automated self-play learning and evaluation of a large number of board games in digital form. We describe the approach we are taking to determine relevant features,…

Artificial Intelligence · Computer Science 2021-01-05 Cameron Browne , Dennis J. N. J. Soemers , Eric Piette

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

Computer Science and Game Theory · Computer Science 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

The increasingly pervasive connectivity of today's information systems brings up new challenges to security. Traditional security has accomplished a long way toward protecting well-defined goals such as confidentiality, integrity,…

Cryptography and Security · Computer Science 2018-08-27 Quanyan Zhu , Stefan Rass

In this paper we define the canonical mixed extension of a decision form game. We motivate the necessity to introduce this concept and we show several examples about the new concept. In particular we focus our study upon the mixed…

Adaptation and Self-Organizing Systems · Physics 2011-03-04 David Carfì , Angela Ricciardello

Maybe an event can't be modeled completely through on game but there is more chance with several games. With emphasis on players' rationality, we present new properties of strategic games, which result in production of other games. Here, a…

Physics and Society · Physics 2018-01-18 Madjid Eshaghi Gordji , Gholamreza Askari

In imperfect-information games, the optimal strategy in a subgame may depend on the strategy in other, unreached subgames. Thus a subgame cannot be solved in isolation and must instead consider the strategy for the entire game as a whole,…

Artificial Intelligence · Computer Science 2017-11-20 Noam Brown , Tuomas Sandholm

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

Causality and game theory are two influential fields that contribute significantly to decision-making in various domains. Causality defines and models causal relationships in complex policy problems, while game theory provides insights into…

Artificial Intelligence · Computer Science 2025-04-21 Maarten C. Vonk , Mauricio Gonzalez Soto , Anna V. Kononova

In many countries poker is one of the most popular card games. Although each variant of poker has its own rules, all involve the use of money to make the challenge meaningful. Nowadays, in the collective consciousness, some variants of…

Physics and Society · Physics 2016-06-02 Marco Alberto Javarone

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

During last years poker has gained a lot of prestige in several countries and, beyond to be one of the most famous card games, it represents a modern challenge for scientists belonging to different communities, spanning from artificial…

Physics and Society · Physics 2016-07-06 Marco Alberto Javarone

Poker is a large complex game of imperfect information, which has been singled out as a major AI challenge problem. Recently there has been a series of breakthroughs culminating in agents that have successfully defeated the strongest human…

Artificial Intelligence · Computer Science 2022-06-28 Sam Ganzfried , Max Chiswick

In this paper, we study the use of deception for strategic planning in adversarial environments. We model the interaction between the agent (player 1) and the adversary (player 2) as a two-player concurrent game in which the adversary has…

Computer Science and Game Theory · Computer Science 2020-08-03 Lening Li , Haoxiang Ma , Abhishek N. Kulkarni , Jie Fu