Related papers: Leaky Forcing: A New Variation of Zero Forcing
Let each vertex of a graph G = (V(G), E(G)) be given one of two colors, say, "black" and "white". Let Z denote the (initial) set of black vertices of G. The color-change rule converts the color of a vertex from white to black if the white…
Zero forcing is a combinatorial game played on graphs that can be used to model the spread of information with repeated applications of a color change rule. In general, a zero forcing parameter is the minimum number of initial blue vertices…
Zero forcing is a graph coloring process that is used to model spreading phenomena in real-world scenarios. It can also be viewed as a single-player combinatorial game on a graph, where the player's goal is to select a subset of vertices of…
We introduce $\ell$-leaky positive semidefinite forcing and the $\ell$-leaky positive semidefinite number of a graph, $Z_{(\ell)}^+{G}$, which combines the positive semidefinite color change rule with the addition of leaks to the graph.…
Zero forcing in a graph refers to the evolution of vertex states under repeated application of a color change rule. Typically the states are chosen to be blue and white, and a forcing set is an initial set of blue vertices such that all of…
Given a graph $G=(V,E)$ and a set of vertices marked as filled, we consider a color-change rule known as zero forcing. A set $S$ is a zero forcing set if filling $S$ and applying all possible instances of the color change rule causes all…
Zero forcing is an iterative coloring process on a graph that has been widely used in such different areas as the modelling of propagation phenomena in networks and the study of minimum rank problems in matrices and graphs. This paper deals…
The zero forcing number is the minimum number of black vertices that can turn a white graph black following a single neighbour colour forcing rule. The zero forcing number provides topological information about linear algebra on graphs,…
Zero forcing is a coloring game played on a graph that was introduced more than ten years ago in several different applications. The goal is to color all the vertices blue by repeated use of a (deterministic) color change rule.…
Zero forcing can be described as a combinatorial game on a graph that uses a color change rule in which vertices change white vertices to blue. The throttling number of a graph minimizes the sum of the number of vertices initially colored…
Zero forcing is a propagation process on a graph, or digraph, defined in linear algebra to provide a bound for the minimum rank problem. Independently, zero forcing was introduced in physics, computer science and network science, areas…
Zero forcing is a deterministic iterative graph colouring process in which vertices are coloured either blue or white, and in every round, any blue vertices that have a single white neighbour force these white vertices to become blue. Here…
A subset $S$ of initially infected vertices of a graph $G$ is called forcing if we can infect the entire graph by iteratively applying the following process. At each step, any infected vertex which has a unique uninfected neighbour, infects…
Zero forcing is a deterministic iterative graph coloring process in which vertices are colored either blue or white, and in every round, any blue vertices that have a single white neighbor force these white vertices to become blue. Here we…
Let $G$ be a graph, and $Z$ a subset of its vertices, which we color black, while the remaining are colored white. We define the skew color change rule as follows: if $u$ is a vertex of $G$, and exactly one of its neighbors $v$, is white,…
The \emph{zero forcing number}, $Z(G)$, of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G) \setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications of…
Zero forcing is a coloring game played on a graph where each vertex is initially colored blue or white and the goal is to color all the vertices blue by repeated use of a (deterministic) color change rule starting with as few blue vertices…
The \emph{zero forcing number} $Z(G)$ of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G)\setminusS$ are colored white) such that $V(G)$ is turned black after finitely many applications of…
Let $G=(V,E)$ be a finite connected graph along with a coloring of the vertices of $G$ using the colors in a given set $X$. In this paper, we introduce multi-color forcing, a generalization of zero-forcing on graphs, and give conditions in…
Zero forcing (also called graph infection) on a simple, undirected graph $G$ is based on the color-change rule: If each vertex of $G$ is colored either white or black, and vertex $v$ is a black vertex with only one white neighbor $w$, then…