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While pre-trained image autoencoders are increasingly utilized in computer vision, the application of inverse graphics in 2D latent spaces has been under-explored. Yet, besides reducing the training and rendering complexity, applying…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Antoine Schnepf , Karim Kassab , Jean-Yves Franceschi , Laurent Caraffa , Flavian Vasile , Jeremie Mary , Andrew Comport , Valerie Gouet-Brunet

The small size, high dexterity, and intrinsic compliance of continuum robots (CRs) make them well suited for constrained environments. Solving the inverse kinematics (IK), that is finding robot joint configurations that satisfy desired…

Robotics · Computer Science 2023-06-26 Hanna Jiamei Zhang , Matthew Giamou , Filip Marić , Jonathan Kelly , Jessica Burgner-Kahrs

The paper addresses the following problem: given a set of man-made shapes, e.g., chairs, can we quickly rank and explore the set of shapes with respect to a given avatar pose? Answering this question requires identifying which shapes are…

Graphics · Computer Science 2014-02-25 Youyi Zheng , Julie Dorsey , Niloy Mitra

One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Steven Hickson , Nick Dufour , Avneesh Sud , Vivek Kwatra , Irfan Essa

Drawing is a fun and intuitive way to create a character, accessible even to small children. However, animating 2D figure drawings is a much more challenging task, requiring specialized tools and skills. Bringing 2D figures to 3D so they…

Graphics · Computer Science 2025-02-26 Harrison Jesse Smith , Nicky He , Yuting Ye

This work presents a novel rehabilitation framework designed for a therapist, wearing an inertial measurement unit (IMU) suit, to virtually interact with a lower-limb exoskeleton worn by a patient with motor impairments. This framework aims…

Conjoined collaborative robots, functioning as supernumerary robotic bodies (SRBs), can enhance human load tolerance abilities. However, in tasks involving physical interaction with humans, users may still adopt awkward, non-ergonomic…

Robotics · Computer Science 2026-02-02 Theodora Kastritsi , Marta Lagomarsino , Arash Ajoudani

Understanding the intentions of robots is essential for natural and seamless human-robot collaboration. Ensuring that robots have means for non-verbal communication is a basis for intuitive and implicit interaction. For this, we contribute…

Robotics · Computer Science 2024-10-03 Jan Leusmann , Steeven Villa , Thomas Liang , Chao Wang , Albrecht Schmidt , Sven Mayer

Designing artificial cyber-agents able to interact with human safely, smartly and in a natural way is a current open problem in control. Solving such an issue will allow the design of cyber-agents capable of co-operatively interacting with…

Systems and Control · Computer Science 2020-06-18 Maria Lombardi , Davide Liuzza , Mario di Bernardo

Action representation is an important yet often overlooked aspect in end-to-end robot learning with deep networks. Choosing one action space over another (e.g. target joint positions, or Cartesian end-effector poses) can result in…

Robotics · Computer Science 2022-03-07 Aditya Ganapathi , Pete Florence , Jake Varley , Kaylee Burns , Ken Goldberg , Andy Zeng

Near kinematic singularities of a serial manipulator, the inverse kinematics (IK) problem becomes ill-conditioned, which poses computational problems for the numerical solution. Computational methods to tackle this issue are based on…

Robotics · Computer Science 2024-12-31 Andreas Mueller

Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yuhang Chen , Chenxing Wang

Service robots in public spaces require real-time understanding of human behavioral intentions for natural interaction. We present a practical multimodal framework for frame-accurate human-robot interaction intent detection that fuses…

Robotics · Computer Science 2025-12-23 Farida Mohsen , Ali Safa

Predicting the motion of a mobile agent from a third-person perspective is an important component for many robotics applications, such as autonomous navigation and tracking. With accurate motion prediction of other agents, robots can plan…

Robotics · Computer Science 2018-10-18 Yanfu Zhang , Wenshan Wang , Rogerio Bonatti , Daniel Maturana , Sebastian Scherer

Precision is a crucial performance indicator for robot arms, as high precision manipulation allows for a wider range of applications. Traditional methods for improving robot arm precision rely on error compensation. However, these methods…

Robotics · Computer Science 2023-02-28 Qu Weiming , Liu Tianlin , Luo Dingsheng

Face-to-face communication, as a common human activity, motivates the research on interactive head generation. A virtual agent can generate motion responses with both listening and speaking capabilities based on the audio or motion signals…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Ying Guo , Xi Liu , Cheng Zhen , Pengfei Yan , Xiaoming Wei

The use of social, anthropomorphic robots to support humans in various industries has been on the rise. During Human-Robot Interaction (HRI), physically interactive non-verbal behaviour is key for more natural interactions. Handshaking is…

Robotics · Computer Science 2020-11-20 Vignesh Prasad , Ruth Stock-Homburg , Jan Peters

Simulating realistic interaction and motions for physics-based characters is of great interest for interactive applications, and automatic secondary character animation in the movie and video game industries. Recent works in reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Mohamed Younes , Ewa Kijak , Richard Kulpa , Simon Malinowski , Franck Multon

Human perception involves decomposing complex multi-object scenes into time-static object appearance (i.e., size, shape, color) and time-varying object motion (i.e., position, velocity, acceleration). For machines to achieve human-like…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yeon-Ji Song , Jaein Kim , Suhyung Choi , Jin-Hwa Kim , Byoung-Tak Zhang

Nonverbal behaviors such as posture, gestures, and gaze are essential for conveying internal states, both consciously and unconsciously, in human interaction. For robots to interact more naturally with humans, robot movement design should…

Robotics · Computer Science 2025-01-23 Yuhan Hu , Peide Huang , Mouli Sivapurapu , Jian Zhang