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This paper studies the complexity of solving two classes of non-cooperative games in a distributed manner in which the players communicate with a set of system nodes over noisy communication channels. The complexity of solving each game…

Information Theory · Computer Science 2017-01-25 Ehsan Nekouei , Girish N. Nair , Tansu Alpcan , Robin J. Evans

A novel long-lived distributed problem, called Team Formation (TF), is introduced together with a message- and time-efficient randomized algorithm. The problem is defined over the asynchronous model with a complete communication graph,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-19 Yuval Emek , Shay Kutten , Ido Rafael , Gadi Taubenfeld

A topological space has the fixed point property if every continuous self-map of that space has at least one fixed point. We demonstrate that there are serious restraints imposed by the requirement that there be a choice of fixed points…

General Topology · Mathematics 2015-10-20 Markus Szymik

Adversarial training, a special case of multi-objective optimization, is an increasingly prevalent machine learning technique: some of its most notable applications include GAN-based generative modeling and self-play techniques in…

Machine Learning · Statistics 2021-03-17 Gauthier Gidel , David Balduzzi , Wojciech Marian Czarnecki , Marta Garnelo , Yoram Bachrach

Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…

Computer Science and Game Theory · Computer Science 2024-05-14 Zihui Liang , Bakh Khoussainov , Mingyu Xiao

Given a pair of random variables $(X,Y)\sim P_{XY}$ and two convex functions $f_1$ and $f_2$, we introduce two bottleneck functionals as the lower and upper boundaries of the two-dimensional convex set that consists of the pairs…

Information Theory · Computer Science 2018-11-16 Hsiang Hsu , Shahab Asoodeh , Salman Salamatian , Flavio P. Calmon

We address the problem of detection and estimation of one or two change-points in the mean of a series of random variables. We use the formalism of set estimation in regression: To each point of a design is attached a binary label that…

Statistics Theory · Mathematics 2018-09-07 Victor-Emmanuel Brunel

The classical Erdos-Szekeres theorem states that a convex $k$-gon exists in every sufficiently large point set. This problem has been well studied and finding tight asymptotic bounds is considered a challenging open problem. Several…

Computational Geometry · Computer Science 2012-07-31 Parikshit Kolipaka , Sathish Govindarajan

Characterizing the limit behavior -- that is, the attractors -- of learning dynamics is one of the most fundamental open questions in game theory. In recent work on this front, it was conjectured that the attractors of the replicator…

Computer Science and Game Theory · Computer Science 2026-03-06 Oliver Biggar , Christos Papadimitriou

Box-simplex games are a family of bilinear minimax objectives which encapsulate graph-structured problems such as maximum flow [She17], optimal transport [JST19], and bipartite matching [AJJ+22]. We develop efficient near-linear time,…

Data Structures and Algorithms · Computer Science 2022-06-15 Arun Jambulapati , Yujia Jin , Aaron Sidford , Kevin Tian

We consider a repeated game in which players, considered as nodes of a network, are connected. Each player observes her neighbors' moves only. Thus, monitoring is private and imperfect. Players can communicate with their neighbors at each…

Theoretical Economics · Economics 2025-07-15 Andrea Benso

In this work, using a new geometrical approach we study to the existence of the fixed-point of mappings that independence of the smoothness, and also of their single-values or multi-values. This work proved the theorems that generalize in…

Analysis of PDEs · Mathematics 2022-03-22 Kamal N. Soltanov

We show the direct applicability of the Brouwer fixed point theorem for the existence of equilibrium points and periodic solutions for differential systems on general domains satisfying geometric conditions at the boundary. We develop a…

Classical Analysis and ODEs · Mathematics 2022-03-03 Guglielmo Feltrin , Fabio Zanolin

Fixpoints are ubiquitous in computer science as they play a central role in providing a meaning to recursive and cyclic definitions. Bisimilarity, behavioural metrics, termination probabilities for Markov chains and stochastic games are…

Logic in Computer Science · Computer Science 2025-07-23 Paolo Baldan , Richard Eggert , Barbara König , Timo Matt , Tommaso Padoan

For a constant $\epsilon$, we prove a poly(N) lower bound on the (randomized) communication complexity of $\epsilon$-Nash equilibrium in two-player NxN games. For n-player binary-action games we prove an exp(n) lower bound for the…

Computer Science and Game Theory · Computer Science 2016-09-14 Yakov Babichenko , Aviad Rubinstein

This paper is concerned with the approximation of solutions to a class of second order non linear abstract differential equations. The finite-dimensional approximate solutions of the given system are built with the aid of the projection…

Numerical Analysis · Mathematics 2024-02-02 Shahin Ansari , Muslim Malik , Javid Ali

We study the convergence of random function iterations for finding an invariant measure of the corresponding Markov operator. We call the problem of finding such an invariant measure the stochastic fixed point problem. This generalizes…

Optimization and Control · Mathematics 2024-04-16 Neal Hermer , D. Russell Luke , Anja Sturm

We prove an $N^{2-o(1)}$ lower bound on the randomized communication complexity of finding an $\epsilon$-approximate Nash equilibrium (for constant $\epsilon>0$) in a two-player $N\times N$ game.

Computational Complexity · Computer Science 2018-05-17 Mika Göös , Aviad Rubinstein

We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff objectives, two classical quantitative objectives. While for single-dimensional games the complexity and memory bounds for both objectives…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Laurent Doyen , Mickael Randour , Jean-François Raskin

During the last two decades, a small set of distributed computing models for networks have emerged, among which LOCAL, CONGEST, and Broadcast Congested Clique (BCC) play a prominent role. We consider hybrid models resulting from combining…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-05 Pierre Fraigniaud , Pedro Montealegre , Pablo Paredes , Ivan Rapaport , Martín Ríos-Wilson , Ioan Todinca