Related papers: Skew throttling
Zero forcing is a combinatorial game played on a graph where the goal is to start with all vertices unfilled and to change them to filled at minimal cost. In the original variation of the game there were two options. Namely, to fill any one…
The curling number of a graph G is defined as the number of times an element in the degree sequence of G appears the maximum. Graph colouring is an assignment of colours, labels or weights to the vertices or edges of a graph. A colouring…
The {\em acyclic chromatic number} of a graph is the least number of colors needed to properly color its vertices so that none of its cycles has only two colors. The {\em acyclic chromatic index} is the analogous graph parameter for edge…
Strong structural controllability (SSC) guarantees networked system with linear-invariant dynamics controllable for all numerical realizations of parameters. Current research has established algebraic and graph-theoretic conditions of SSC…
The colouring defect of a cubic graph, introduced by Steffen in 2015, is the minimum number of edges that are left uncovered by any set of three perfect matchings. Since a cubic graph has defect $0$ if and only if it is $3$-edge-colourable,…
A strong odd coloring of a simple graph $G$ is a proper coloring of the vertices of $G$ such that for every vertex $v$ and every color $c$, either $c$ is used an odd number of times in the open neighborhood $N_G(v)$ or no neighbor of $v$ is…
The zero forcing number was introduced as a combinatorial bound on the maximum nullity taken over the set of real symmetric matrices that respect the pattern of an underlying graph. The $Z_q$-forcing game is an analog to the standard zero…
An ordering of the vertices of a graph is \emph{connected} if every vertex (but the first) has a neighbor among its predecessors. The greedy colouring algorithm of a graph with a connected order consists in taking the vertices in order, and…
The burning and forcing processes are both instances of propagation processes on graphs that are commonly used to model real-world spreading phenomena. The contribution of this paper is two-fold. We first establish a connection between…
Cutwidth is one of the classic layout parameters for graphs. It measures how well one can order the vertices of a graph in a linear manner, so that the maximum number of edges between any prefix and its complement suffix is minimized. As…
A clique colouring of a graph is a colouring of the vertices such that no maximal clique is monochromatic (ignoring isolated vertices). The least number of colours in such a colouring is the clique chromatic number. Given $n$ points $x_1,…
For a positive integer $k$, a $k$-colouring of a graph $G=(V,E)$ is a mapping $c: V\rightarrow\{1,2,...,k\}$ such that $c(u)\neq c(v)$ whenever $uv\in E$. The Colouring problem is to decide, for a given $G$ and $k$, whether a $k$-colouring…
The Burling sequence is a sequence of triangle-free graphs of increasing chromatic number. Any graph which is an induced subgraph of a graph in this sequence is called a Burling graph. These graphs have attracted some attention because they…
The essential requirement for a cubic graph to be called a snark is that it can not be edge-coloured with three colours. To avoid trivial cases, varying restrictions on the connectivity are imposed. Snarks are not only interesting in…
Graph coloring is one of the most famous computational problems with applications in a wide range of areas such as planning and scheduling, resource allocation, and pattern matching. So far coloring problems are mostly studied on static…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
Clustering a signed graph means partitioning the vertices into sets ("clusters") so that every positive edge, and no negative edge, is within a cluster. Clustering is not always possible; the obstruction is circles with exactly one negative…
The problem of finding the minimum number of colors to color a graph properly without containing any bicolored copy of a fixed family of subgraphs has been widely studied. Most well-known examples are star coloring and acyclic coloring of…
Weak and strong coloring numbers are generalizations of the degeneracy of a graph, where for each natural number $k$, we seek a vertex ordering such every vertex can (weakly respectively strongly) reach in $k$ steps only few vertices with…
A Meyniel obstruction is an odd cycle with at least five vertices and at most one chord. A graph is Meyniel if and only if it has no Meyniel obstruction as an induced subgraph. Here we give a O(n^2) algorithm that, for any graph, finds…