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Animation, which is basically a form of pictorial presentation, has become the most prominent feature of technology-based learning environments. It refers to simulated motion pictures showing movement of drawn objects. Recently, educational…
We present a methodological framework aiming at the support of HCI practitioners and researchers in selecting and applying the most appropriate combination of HCI methods for particular problems. We highlight the need for a clear and…
Synesthesia, conceived as a neuropsychological condition, may prove valuable in studying the interaction between humans and machines by analyzing the co-occurrence of sensory or cognitive responses triggered by a stimulus. In our approach,…
In computer simulation of the learning process is usually assumed that all elements of the training material are assimilated equally durable. But in practice, the knowledge, which a student uses in its operations, are remembered much…
Computer aided formative assessment can be used to enhance a learning process, for instance by providing feedback. There are many design choices for delivering feedback, that lead to a feedback strategy. In an informative feedback strategy,…
There has been strong interest among higher education institution in implementing technology-enhanced peer assessment as a tool for enhancing students' learning. However, little is known on how to use the peer assessment system in…
Students' satisfaction plays a vital role in success of an educational institute. Hence, many educational institutes continuously improve their service to produce a supportive learning environment to satisfy the student need. For this…
Human-centered AI (HCAI) puts the user in the driver's seat of so-called human-centered AI-infused tools (HCAI tools): interactive software tools that amplify, augment, empower, and enhance human performance using AI models. We discuss how…
This research paper presents a study of undergraduate technology students' self-reflective learning about artificial intelligence (AI). Research on AI literacy proposes that learners must develop five competencies associated with AI:…
Curriculum design is a fundamental component of education. For example, when we learn mathematics at school, we build upon our knowledge of addition to learn multiplication. These and other concepts must be mastered before our first algebra…
Despite significant research that was influenced by Situationally-Induced Impairments and Disabilities (SIIDs) to improve the accessibility of mobile technology, there is still lack of awareness on how to design for SIIDs. Designing for…
Research on Digital Humanities (DH) has been boosted due to the investment in technology for developing access and interaction tools for handling Humanities and Heritage data. The availability of these tools lowers the distance between DH…
Skills in the field of computer science (CS) are increasingly in demand. Often traditional teaching approaches are not sufficient to teach complex computational concepts. Interactive and digital learning experiences have been shown as…
Computer graphics, often associated with films, games, and visual effects, has long been a powerful tool for addressing scientific challenges--from its origins in 3D visualization for medical imaging to its role in modern computational…
Theory of computing (ToC) courses are a staple in many undergraduate CS curricula as they lay the foundation of why CS is important to students. Although not a stated goal, an inevitable outcome of the course is enhancing the students'…
Artificial Intelligence (AI) education is an increasingly popular topic area for K-12 teachers. However, little research has investigated how AI education can be designed to be more accessible to all learners. We organized co-design…
AI approaches are progressing besting humans at game-related tasks (e.g. chess). The next stage is expected to be Human-AI collaboration; however, the research on this subject has been mixed and is in need of additional data points. We add…
The shortage of people trained in STEM fields is becoming acute, and universities and colleges are straining to satisfy this demand. In the case of computer science, for instance, the number of US students taking introductory courses has…
The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…
Human-robot interaction is now an established discipline. Dozens of HRI courses exist at universities worldwide, and some institutions even offer degrees in HRI. However, although many students are being taught HRI, there is no agreed-upon…