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The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva

This article is intended as a guide for new graduate students in the field of computational science. With the increasing influx of students from diverse backgrounds joining the ever-popular field, this short guide aims to help students…

Practical research was conducted to cultivate students' mathematical computation ability using literature analysis, theoretical practice, and statistical analysis methods. The research involved 171 ninth-grade students from the author's…

History and Overview · Mathematics 2023-03-06 Yang Liu , Xuedan Li

The science of Human-Computer Interaction (HCI) is populated by isolated empirical findings, often tied to specific technologies, designs, and tasks. This paper proposes a formalization of user interaction observations (instead of user…

Human-Computer Interaction · Computer Science 2025-07-21 Guillaume Rivière

Lack of methodical support, low level of teachers' awareness of existing effective teaching technologies such as computer modeling does not allow students to form their own individual trajectory for development as well as their competence…

Physics Education · Physics 2020-05-18 Svitlana H. Lytvynova

A new generation of educational mathematics software is being shaped in ThEdu and other academic communities on the side of computer mathematics. Respective concepts and technologies have been clarified to an extent, which calls for…

History and Overview · Mathematics 2019-04-19 Walther Neuper

This Full Paper in the Research-To-Practice Category presents a long-term study about the effects of a student-centered course on communication and professional skills on students' thoughts, attitudes, and behavior. The course is offered at…

Computers and Society · Computer Science 2021-01-05 Renate Motschnig , Michael Silber , Valdemar Švábenský

This paper explores the integration of causal pathway diagrams (CPD) into human-centered design (HCD), investigating how these diagrams can enhance the early stages of the design process. A dedicated CPD plugin for the online collaborative…

Human-Computer Interaction · Computer Science 2024-03-14 Ruican Zhong , Donghoon Shin , Rosemary Meza , Predrag Klasnja , Lucas Colusso , Gary Hsieh

The availability and increasing integration of generative AI tools have transformed computing education. While AI in education presents opportunities, it also raises new concerns about how these powerful know-it-all AI tools, which are…

Computers and Society · Computer Science 2026-04-14 Neha Rani , Erta Cenko , Laura Melissa Cruz Castro

Traditional static user interfaces (UI) have given way to dynamic systems that can intelligently adapt to and respond to users' changing needs. Temporal interaction is an emerging field in human-computer interaction (HCI), which refers to…

Human-Computer Interaction · Computer Science 2023-11-17 Li He , Baixi Jiao , Yuxi Liu

Educators have developed an effective technique to get feedback after in-person lectures, called "muddy card." Students are given time to reflect and write the "muddiest" (least clear) point on an index card, to hand in as they leave class.…

Computers and Society · Computer Science 2015-07-07 Elena L. Glassman , Juho Kim , Andrés Monroy-Hernández , Meredith Ringel Morris

Generative AI (GenAI) tools are increasingly pervasive, pushing instructors to redesign how students use GenAI tools in coursework. We conceptualize this work as emergency pedagogical design: reactive, indirect efforts by instructors to…

Human-Computer Interaction · Computer Science 2026-02-05 Sam Lau , Kianoosh Boroojeni , Harry Keeling , Jenn Marroquin

It is suggested that a new area of CSCR (Computer Supported Collaborative Research) is distinguished from CSCW (Computer Supported Collaborative Work) and CSCL (Computer Supported Collaborative Learning) and that the demarcation between the…

Human-Computer Interaction · Computer Science 2007-11-20 Vita Hinze-Hoare

The paper summarizes our preliminary findings regarding the development and implementation of a newly proposed system based on ICT and RFID (Radio Frequency Identification) technologies for campus access and facility usage. It is generally…

Computers and Society · Computer Science 2015-03-17 Cristina Turcu , Cornel Turcu , Valentin Popa , Vasile Gaitan

Card et al.'s classic paper "The Design Space of Input Devices" established the value of design spaces as a tool for HCI analysis and invention. We posit that developing design spaces for emerging pre-trained, generative AI models is…

Artificial Intelligence · Computer Science 2023-04-24 Meredith Ringel Morris , Carrie J. Cai , Jess Holbrook , Chinmay Kulkarni , Michael Terry

[Context]} Natural language processing (NLP) techniques have been widely applied in the requirements engineering (RE) field to support tasks such as classification and ambiguity detection. Despite its empirical vocation, RE research has…

Software Engineering · Computer Science 2024-04-19 Sallam Abualhaija , F. BaŞAk Aydemir , Fabiano Dalpiaz , Davide Dell'Anna , Alessio Ferrari , Xavier Franch , Davide Fucci

An educational system, the tutor-web (http://tutor-web.net), has been developed and used for educational research. The system is accessible and free to use for anyone having access to the Web. It is based on open source software and the…

Applications · Statistics 2013-10-18 Anna Helga Jonsdottir , Gunnar Stefansson

Computer Science (CS) education is expanding rapidly, but educators continue to face persistent challenges in teaching and learning environments.Despite growing interest, limited systematic work exists to categorize and synthesize the…

Software Engineering · Computer Science 2025-11-06 Anjali Chouhan , Sruti Srinivasa Ragavan , Amey Karkare

The integration of artificial intelligence (AI) into science education is transforming the design and function of learning materials, offering new affordances for personalization, authenticity, and accessibility. This chapter examines how…

Computers and Society · Computer Science 2026-02-25 Xiaoming Zhai , Kent Crippen

The amount of visual communication we are facing is rapidly increasing, and skills to process, understand, and generate visual representations are in high demand. Especially students focusing on computer graphics and visualization can…

Human-Computer Interaction · Computer Science 2019-07-11 Andrey Krekhov , Michael Michalski , Jens Krüger