English
Related papers

Related papers: On the Sn/n-Problem

200 papers

At CCCG '21 O'Rourke proposed a variant of Hopcroft, Josephs and Whitesides' (1985) NP-complete problem {\sc Ruler Folding}, which he called {\sc Ruler Wrapping} and for which all folds must be 180 degrees in the same direction. Gagie,…

Data Structures and Algorithms · Computer Science 2024-04-08 Xing Lyu , Travis Gagie , Meng He

In the classical optimal stopping problem, a player is given a sequence of random variables $X_1\ldots X_n$ with known distributions. After observing the realization of $X_i$, the player can either accept the observed reward from $X_i$ and…

Discrete Mathematics · Computer Science 2020-07-24 Shipra Agrawal , Jay Sethuraman , Xingyu Zhang

One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that one-clock priced timed games can be solved in time m 12^n n^(O(1)), where n is…

Computer Science and Game Theory · Computer Science 2013-01-15 Thomas Dueholm Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

This paper deals with the application of Approximation Theory type techniques to study a classical problem in Probability: estimating the parameter of a biased coin. For this purpose, a Minimax Estimation problem is considered and the…

Probability · Mathematics 2018-02-15 D. Benko , D. Coroian , P. D. Dragnev , R. Orive

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

Discrete Mathematics · Computer Science 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

We study a two-person game played on graphs based on the widely studied chip-firing game. Players Max and Min alternately place chips on the vertices of a graph. When a vertex accumulates as many chips as its degree, it fires, sending one…

Combinatorics · Mathematics 2013-05-09 A. Bonato , W. Kinnersley , P. Pralat

The cops and robbers game has been extensively studied under the assumption of optimal play by both the cops and the robbers. In this paper we study the problem in which cops are chasing a drunk robber (that is, a robber who performs a…

Discrete Mathematics · Computer Science 2017-01-09 Athanasios Kehagias , Pawel Pralat

Parrondo's paradox was introduced by Juan Parrondo in 1996. In game theory, this paradox is described as: A combination of losing strategies becomes a winning strategy. At first glance, this paradox is quite surprising, but we can easily…

Computer Science and Game Theory · Computer Science 2023-04-13 Xavier Molinero , Camille Mègnien

We study the optimal multiple stopping time problem defined for each stopping time $S$ by $v(S)=\operatorname {ess}\sup_{\tau_1,...,\tau_d\geq S}E[\psi(\tau_1,...,\tau_d)|\mathcal{F}_S]$. The key point is the construction of a new reward…

Probability · Mathematics 2011-08-30 Magdalena Kobylanski , Marie-Claire Quenez , Elisabeth Rouy-Mironescu

We analyze a coin-based game with two players where, before starting the game, each player selects a string of length $n$ comprised of coin tosses. They alternate turns, choosing the outcome of a coin toss according to specific rules. As a…

In this short paper we study the game of cops and robbers, which is played on the vertices of some fixed graph $G$. Cops and a robber are allowed to move along the edges of $G$ and the goal of cops is to capture the robber. The cop number…

Combinatorics · Mathematics 2010-04-13 Alex Scott , Benny Sudakov

In the game of Cops and Robbers, a team of cops attempts to capture a robber on a graph $G$. All players occupy vertices of $G$. The game operates in rounds; in each round the cops move to neighboring vertices, after which the robber does…

Combinatorics · Mathematics 2018-06-20 William B. Kinnersley

We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions…

Quantum Physics · Physics 2009-09-03 Gus Gutoski

Suppose Alice has a coin with heads probability $q$ and Bob has one with heads probability $p>q$. Now each of them will toss their coin $n$ times, and Alice will win iff she gets more heads than Bob does. Evidently the game favors Bob, but…

Combinatorics · Mathematics 2015-03-13 Vittorio Addona , Stan Wagon , Herb Wilf

This paper explores continuous-time and state-space optimal stopping problems from a reinforcement learning perspective. We begin by formulating the stopping problem using randomized stopping times, where the decision maker's control is…

Optimization and Control · Mathematics 2026-03-12 Jodi Dianetti , Giorgio Ferrari , Renyuan Xu

This paper revisits the classical problem of determining the bias of a weighted coin, where the bias is known to be either $p = 1/2 + \varepsilon$ or $p = 1/2 - \varepsilon$, while minimizing the expected number of coin tosses and the error…

Statistics Theory · Mathematics 2025-10-20 Chirag Pabbaraju , Gregory Valiant , Rishi Verma

We study a model of two-player, zero-sum, stopping games with asymmetric information. We assume that the payoff depends on two continuous-time Markov chains (X, Y), where X is only observed by player 1 and Y only by player 2, implying that…

Optimization and Control · Mathematics 2017-12-06 Fabien Gensbittel , Christine Grün

We provide an algorithm to find the value and an optimal strategy of the solitaire variant of the Ten Thousand dice game in the framework of Markov Control Processes. Once an optimal critical threshold is found, the set of non-stopping…

Optimization and Control · Mathematics 2014-05-30 Fabián Crocce , Ernesto Mordecki

A new bound (Theorem \ref{thm:main}) for the duration of the chip-firing game with $N$ chips on a $n$-vertex graph is obtained, by a careful analysis of the pseudo-inverse of the discrete Laplacian matrix of the graph. This new bound is…

Combinatorics · Mathematics 2014-11-25 Felix Goldberg

We establish that the subgame perfect equilibrium (SPE) threshold problem for mean-payoff games is NP-complete. While the SPE threshold problem was recently shown to be decidable (in doubly exponential time) and NP-hard, its exact worst…

Computer Science and Game Theory · Computer Science 2022-04-26 Léonard Brice , Jean-François Raskin , Marie van den Bogaard
‹ Prev 1 4 5 6 7 8 10 Next ›