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Recent research has increasingly focused on how autonomous vehicles (AVs) communicate with pedestrians in complex traffic situations involving multiple vehicles and pedestrians. VR is emerging as an effective tool to simulate these…

Human-Computer Interaction · Computer Science 2024-10-22 Tram Thi Minh Tran , Callum Parker

Asymmetric AR/VR collaboration systems bring a remote VR user to a local AR user's physical environment, allowing them to communicate and work within a shared virtual/physical space. Such systems often display the remote environment through…

Human-Computer Interaction · Computer Science 2024-08-07 Xincheng Huang , Michael Yin , Ziyi Xia , Robert Xiao

Simulation frameworks have been key enablers for the development and validation of autonomous driving systems. However, existing methods struggle to comprehensively address the autonomy-oriented requirements of balancing: (i) dynamical…

Robotics · Computer Science 2026-02-23 Tanmay Vilas Samak , Chinmay Vilas Samak , Bing Li , Venkat Krovi

We introduce a general-purpose framework for interconnecting scientific simulation programs using a homogeneous, unified interface. Our framework is intrinsically parallel, and conveniently separates all component numerical modules in…

Instrumentation and Methods for Astrophysics · Physics 2015-06-04 Simon Portegies Zwart , Steve McMillan , Arjen van Elteren , Inti Pelupessy , Nathan de Vries

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

Graphics · Computer Science 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), digital twin, Metaverse and other related digital technologies have attracted much attention in recent years. These new emerging technologies are changing the world…

Artificial Intelligence · Computer Science 2023-05-18 Hao Lan Zhang , Yun Xue , Yifan Lu , Sanghyuk Lee

Virtualization has rapidly become a go-to technology for increasing efficiency in the data center. With virtualization technologies providing tremendous flexibility, even disparate architectures may be deployed on a single machine without…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-18 Joshua White , Adam Pilbeam

In this report, we present our work in visualization and augmented reality technologies supporting collaboration in manufacturing automation. Our approach is based on (i) analysis based on spatial models of automation environments, (ii)…

Software Engineering · Computer Science 2017-11-17 Ian D. Peake , Jan Olaf Blech , Shyam Nath , Jacob Jacky Aharon , Argyll McGhie

We present nuReality, a virtual reality 'VR' environment designed to test the efficacy of vehicular behaviors to communicate intent during interactions between autonomous vehicles 'AVs' and pedestrians at urban intersections. In this…

The use of machine learning in cyber-physical systems has attracted the interest of both industry and academia. However, no general solution has yet been found against the unpredictable behavior of neural networks and reinforcement learning…

Robotics · Computer Science 2025-05-01 Federico Nesti , Gianluca D'Amico , Mauro Marinoni , Giorgio Buttazzo

Robotic applications involving people often require advanced perception systems to better understand complex real-world scenarios. To address this challenge, photo-realistic and physics simulators are gaining popularity as a means of…

In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at…

Human-Computer Interaction · Computer Science 2021-07-06 Ariel Caputo , Andrea Giachetti , Salwa Abkal , Chiara Marchesini , Massimo Zancanaro

The work presented here is aimed at introducing a virtual human controller in a virtual prototyping framework. After a brief introduction describing the problem solved in the paper, we describe the interest as for digital humans in the…

Agent-based models (ABMs) and video games, including those taking advantage of virtual reality (VR), have undergone a remarkable parallel evolution, achieving impressive levels of complexity and sophistication. This paper argues that while…

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Urban design is a highly visual discipline that requires visualization for informed decision making. However, traditional urban design tools are mostly limited to representations on 2D displays that lack intuitive awareness. The popularity…

Human-Computer Interaction · Computer Science 2021-09-14 Chi Zhang , Wei Zeng , Ligang Liu

Virtual reality (VR) has emerged as a promising tool for assessing instrumental activities of daily living (IADLs) in older adults. However, the ecological validity of these simulations is often compromised by simplified or low-fidelity…

Human-Computer Interaction · Computer Science 2026-03-26 Ibrahim Bilau , Stacie Smith , Abdurrahman Baru , Marwan Shagar , Brian Jones , Eunhwa Yang

In the coming era of exascale supercomputing, in-situ visualization will be a crucial approach for reducing the output data size. A problem of in-situ visualization is that it loses interactivity if a steering method is not adopted. In this…

Computational Physics · Physics 2015-06-12 Akira Kageyama , Tomoki Yamada

The unprecedented growth in data demand from emerging applications has turned virtual memory (VM) into a major performance bottleneck. Researchers explore new hardware/OS co-designs to optimize VM across diverse applications and systems. To…

Large industrial facilities such as particle accelerators and nuclear power plants are critical infrastructures for scientific research and industrial processes. These facilities are complex systems that not only require regular maintenance…

Graphics · Computer Science 2024-10-28 Ke Li , Susanne Schmidt , Tim Rolff , Reinhard Bacher , Wim Leemans , Frank Steinicke