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The Test of Understanding Graphs in Kinematics (TUG-K) is a multiple choice test developed by Beichner to assess students' understanding of kinematics graphs. Many of the items on the TUG-K have strong distractor choices which correspond to…

Physics Education · Physics 2016-01-19 Alexandru Maries , Chandralekha Singh

The Test of Understanding Graphs in Kinematics (TUG-K) is a multiple choice test developed by Beichner in 1994 to assess students' understanding of kinematics graphs. Many of the items on the TUG-K have strong distractor choices which…

Physics Education · Physics 2015-06-16 Alexandru Maries , Chandralekha Singh

Successful learning depends on learners' ability to sustain attention, which is particularly challenging in online education due to limited teacher interaction. A potential indicator for attention is gaze synchrony, demonstrating predictive…

Human-Computer Interaction · Computer Science 2024-04-02 Babette Bühler , Efe Bozkir , Hannah Deininger , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Monitoring students' engagement and understanding their learning pace in a virtual classroom becomes challenging in the absence of direct eye contact between the students and the instructor. Continuous monitoring of eye gaze and gaze…

Human-Computer Interaction · Computer Science 2022-04-19 Snigdha Das , Sandip Chakraborty , Bivas Mitra

In the research of the impact of gestures using by a lecturer, one challenging task is to infer the attention of a group of audiences. Two important measurements that can help infer the level of attention are eye movement data and…

Neural and Evolutionary Computing · Computer Science 2018-01-09 Qiangeng Xu , John Kender

There were two objectives. The first was to determine if a real time graphing activity will influence the interpretation of the subject of kinematic graphs, as measured by the TUGK. The second was to determine if attitude, as measured by…

Physics Education · Physics 2020-08-13 Stanley Sobolewski , Brandon Vought , Kathryn Hagood

We conducted an eye-tracking study where 30 participants performed searches on the web. We measured their topical knowledge before and after each task. Their eye-fixations were labelled as "reading" or "scanning". The series of reading…

Human-Computer Interaction · Computer Science 2019-08-16 Nilavra Bhattacharya , Jacek Gwizdka

We conducted an eye-tracking user study with 13 participants to investigate the influence of stimulus-question ordering and question modality on participants using visual question-answering (VQA) tasks. We examined cognitive load, task…

Human-Computer Interaction · Computer Science 2024-04-08 Sita A. Vriend , Sandeep Vidyapu , Amer Rama , Kun-Ting Chen , Daniel Weiskopf

Not only correctness but also self-confidence play an important role in improving the quality of knowledge. Undesirable situations such as confident incorrect and unconfident correct knowledge prevent learners from revising their knowledge…

Human-Computer Interaction · Computer Science 2021-02-16 Shoya Ishimaru , Takanori Maruichi , Andreas Dengel , Koichi Kise

Cognitive load assessment is crucial for understanding human performance in various domains. This study investigates the impact of different task conditions and time constraints on cognitive load using multiple measures, including…

Human-Computer Interaction · Computer Science 2023-12-19 Arash Abbasi Larki , Akram Shojaei , Mehdi Delrobaei

Learning using Computer-Assisted Instruction (CAI) demands a high level of attention given the tendency to be distracted and mind-wander. How does the online STEM instructor know when learners are having attentional problems and the extent…

Physics Education · Physics 2026-02-10 Razan Hamed , N. Sanjay Rebello , Jeremy Munsell

This article adds to the understanding of teachers' visual expertise by measuring visual information processing in real-world classrooms (mobile eye-tracking) with the newly introduced Gaze Relational Index (GRI) metric, which is defined as…

Computers and Society · Computer Science 2023-04-13 Christian Kosel , Angelina Mooseder , Tina Seidel , Juergen Pfeffer

Online remote learning has certain advantages, such as higher flexibility and greater inclusiveness. However, a caveat is the teachers' limited ability to monitor student interaction during an online class, especially while teachers are…

Human-Computer Interaction · Computer Science 2022-10-17 Arnab Sen Sharma , Mohammad Ruhul Amin , Muztaba Fuad

Teachers' visual attention and its distribution across the students in classrooms can constitute important implications for student engagement, achievement, and professional teacher training. Despite that, inferring the information about…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Efe Bozkir , Christian Kosel , Tina Seidel , Enkelejda Kasneci

With the increase of distance learning, in general, and e-learning, in particular, having a system capable of determining the engagement of students is of primordial importance, and one of the biggest challenges, both for teachers,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Prabin Sharma , Shubham Joshi , Subash Gautam , Sneha Maharjan , Salik Ram Khanal , Manuel Cabral Reis , João Barroso , Vítor Manuel de Jesus Filipe

Eye-tracking has potential to provide rich behavioral data about human cognition in ecologically valid environments. However, analyzing this rich data is often challenging. Most automated analyses are specific to simplistic artificial…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Karan Uppal , Jaeah Kim , Shashank Singh

The emergence of mobile eye trackers embedded in next generation smartphones or VR displays will make it possible to trace not only what objects we look at but also the level of attention in a given situation. Exploring whether we can…

Human-Computer Interaction · Computer Science 2016-02-17 Per Bækgaard , Michael Kai Petersen , Jakob Eg Larsen

Objective. Decoding visual attention from brain signals during naturalistic video viewing has emerged as a new direction in brain-computer interface research. Current methods assume that stronger coupling between object motion and neural…

Signal Processing · Electrical Eng. & Systems 2026-04-17 Yuanyuan Yao , Celina Salamanca Gonzalez , Simon Geirnaert , Celine R. Gillebert , Tinne Tuytelaars , Alexander Bertrand

This work covers multiple aspects of overt visual attention on 3D renders: measurement, projection, visualization, and application to studying the influence of material appearance on looking behaviour. In the scope of this work, we ran an…

Human-Computer Interaction · Computer Science 2019-05-28 Oleksii Sidorov , Joshua S. Harvey , Hannah E. Smithson , Jon Y. Hardeberg

Textbooks in applied mathematics often use graphs to explain the meaning of formulae, even though their benefit is still not fully explored. To test processes underlying this assumed multimedia effect we collected performance scores, eye…

Physics Education · Physics 2017-06-14 M. Ogren , M. Nystrom , H. Jarodzka
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