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Procedural Content Generation (PCG) is defined as the automatic creation of game content using algorithms. PCG has a long history in both the game industry and the academic world. It can increase player engagement and ease the work of game…

Artificial Intelligence · Computer Science 2025-02-06 Mahdi Farrokhi Maleki , Richard Zhao

Source code authorship attribution is important in software forensics, plagiarism detection, and protecting software patch integrity. Existing techniques often rely on supervised machine learning, which struggles with generalization across…

Software Engineering · Computer Science 2025-01-15 Soohyeon Choi , Yong Kiam Tan , Mark Huasong Meng , Mohamed Ragab , Soumik Mondal , David Mohaisen , Khin Mi Mi Aung

This paper introduces semi-competitive differential game logic dGLsc, which enables verification of safety-critical applications that involve interactions between two agents. In dGLsc, these interactions are specified as games on hybrid…

Logic in Computer Science · Computer Science 2026-01-30 Julia Butte , André Platzer

Gamification is an emerging technique to enhance motivation and performance in traditionally unengaging tasks like software testing. Previous studies have indicated that gamified systems have the potential to improve software testing…

Software Engineering · Computer Science 2025-04-29 Philipp Straubinger , Tommaso Fulcini , Giacomo Garaccione , Luca Ardito , Gordon Fraser

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

The constructionist approach is more interested in constructing personal experience than about acquiring information. It states that learning is most effective when building knowledge through active engagement. Experiential and discovery…

Computers and Society · Computer Science 2018-09-03 Anja Petri , Christian Schindler , Wolfgang Slany , Bernadette Spieler , Jonathan Smith

Recently, the emergence of large language models (LLMs) has unlocked new opportunities for procedural content generation. However, recent attempts mainly focus on level generation for specific games with defined game rules such as Super…

Artificial Intelligence · Computer Science 2024-05-31 Chengpeng Hu , Yunlong Zhao , Jialin Liu

There is a multitude of licenses out there for a software developer to choose from, but a lot of programmers would prefer to not have to have a legal degree in order to understand them and would rather just have their code out in the public…

Computers and Society · Computer Science 2014-02-12 Martin A. Coleman

Most scientists are aware that, in addition to the traditional and subscription-based publication model, there is also the possibility of publishing their research in open access. Various surveys show that scientists are in favour of this…

Human-Computer Interaction · Computer Science 2020-02-11 Athanasios Mazarakis , Paula Bräuer

This article focuses on the legal issues associated with open government data licenses. This study compares current open data licenses and argues that licensing terms reflect policy considerations, which are quite different from those…

Computers and Society · Computer Science 2025-02-05 Jyh-An Lee

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…

Artificial Intelligence · Computer Science 2024-03-18 Xinrun Xu , Yuxin Wang , Chaoyi Xu , Ziluo Ding , Jiechuan Jiang , Zhiming Ding , Börje F. Karlsson

The Mizar Mathematical Library (MML) is a large corpus of formalised mathematical knowledge. It has been constructed over the course of many years by a large number of authors and maintainers. Yet the legal status of these efforts of the…

Digital Libraries · Computer Science 2011-07-27 Jesse Alama , Michael Kohlhase , Adam Naumowicz , Piotr Rudnicki , Josef Urban , Lionel Mamane

Recent advances in generative artificial intelligence (AI) have created models capable of high-quality musical content generation. However, little consideration is given to how to use these models for real-time or cooperative jamming…

Human-Computer Interaction · Computer Science 2025-03-03 Alexander Scarlatos , Yusong Wu , Ian Simon , Adam Roberts , Tim Cooijmans , Natasha Jaques , Cassie Tarakajian , Cheng-Zhi Anna Huang

In this paper we argue that Massively Multiplayer Online Games (MMOGs), also known as Large Games are an interesting research tool for policy experimentation. One of the major problems with lawmaking is that testing the laws is a difficult…

Computers and Society · Computer Science 2008-11-06 Joost Broekens

Much has changed since the inaugural ICGSE conference in 2006. Tools have improved, awareness of cultural differences is widespread, and developments such as the foregrounding of open source have all enhanced our ability to work across…

Software Engineering · Computer Science 2021-04-07 James Herbsleb

Developers usually select different open source licenses to restrain the conditions of using open source software, in order to protect intellectual property rights effectively and maintain the long-term development of the software. However,…

Software Engineering · Computer Science 2020-09-03 Xin Wu , Jian-Yu Wu , Ming-Hui Zhou , Zhi-Qiang Wang , Li-Yun Yang

Web browsers have come a long way since their inception, evolving from a simple means of displaying text documents over the network to complex software stacks with advanced graphics and network capabilities. As personal computers grew in…

Computers and Society · Computer Science 2023-05-01 Naif Mehanna , Walter Rudametkin

Cloud computing represents a major shift in information systems architecture, combining both new deployment models and new business models. Rapid provisioning, elastic scaling, and metered usage are essential characteristics of cloud…

Computers and Society · Computer Science 2014-01-22 Malcolm McRoberts

Generative AI coding assistants (ACAs) are widely adopted yet pose serious legal and compliance risks. ACAs can generate code governed by restrictive open-source licenses (e.g., GPL), potentially exposing companies to litigation or forced…

Software Engineering · Computer Science 2025-08-26 Pratyush Nidhi Sharma , Lauren Wright , Anne Herfurth , Munsif Sokiyna , Pratyaksh Nidhi Sharma , Sethu Das , Mikko Siponen

The growing capabilities of generative AI (GenAI) have begun to reshape how games are designed and developed, offering new tools for content creation, gameplay simulation, and design ideation. While prior research has explored traditional…

Software Engineering · Computer Science 2025-07-25 Xiang Echo Chen , Wenhan Zhu , Guoshuai Albert Shi , Michael W. Godfrey