Related papers: Texture Retrieval in the Wild through detection-ba…
Texture can be defined as the change of image intensity that forms repetitive patterns, resulting from physical properties of the object's roughness or differences in a reflection on the surface. Considering that texture forms a complex…
Wildlife re-identification aims to recognise individual animals by matching query images to a database of previously identified individuals, based on their fine-scale unique morphological characteristics. Current state-of-the-art models for…
This paper presents an algorithm to reconstruct temporally consistent 3D meshes of deformable object instances from videos in the wild. Without requiring annotations of 3D mesh, 2D keypoints, or camera pose for each video frame, we pose…
We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…
Existing deepfake detection methods have reported promising in-distribution results, by accessing published large-scale dataset. However, due to the non-smooth synthesis method, the fake samples in this dataset may expose obvious artifacts…
Simplified proxy models are commonly used to represent architectural structures, reducing storage requirements and enabling real-time rendering. However, the geometric simplifications inherent in proxies result in a loss of fine color and…
In this paper, we propose a new framework for improving Content Based Image Retrieval (CBIR) for texture images. This is achieved by using a new image representation based on the RCT-Plus transform which is a novel variant of the Redundant…
Visual media has always been the most enjoyed way of communication. From the advent of television to the modern day hand held computers, we have witnessed the exponential growth of images around us. Undoubtedly it's a fact that they carry a…
Content-based image retrieval is the process of retrieving a subset of images from an extensive image gallery based on visual contents, such as color, shape or spatial relations, and texture. In some applications, such as localization,…
The ability to produce convincing textural details is essential for the fidelity of synthesized person images. However, existing methods typically follow a ``warping-based'' strategy that propagates appearance features through the same…
Methods based on local image features have recently shown promise for texture classification tasks, especially in the presence of large intra-class variation due to illumination, scale, and viewpoint changes. Inspired by the theories of…
Text-image composed retrieval aims to retrieve the target image through the composed query, which is specified in the form of an image plus some text that describes desired modifications to the input image. It has recently attracted…
We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we…
A novel efficient method for content-based image retrieval (CBIR) is developed in this paper using both texture and color features. Our motivation is to represent and characterize an input image by a set of local descriptors extracted at…
Research in texture recognition often concentrates on recognizing textures with intraclass variations such as illumination, rotation, viewpoint and small scale changes. In contrast, in real-world applications a change in scale can have a…
To recognize textures many methods have been developed along the years. However, texture datasets may be hard to be classified due to artefacts such as a variety of scale, illumination and noise. This paper proposes the application of…
Photorealistic telepresence requires both high-fidelity body modeling and faithful driving to enable dynamically synthesized appearance that is indistinguishable from reality. In this work, we propose an end-to-end framework that addresses…
We explore total scene capture -- recording, modeling, and rerendering a scene under varying appearance such as season and time of day. Starting from internet photos of a tourist landmark, we apply traditional 3D reconstruction to register…
We present a new pipeline for acquiring a textured mesh in the wild with a single smartphone which offers access to images, depth maps, and valid poses. Our method first introduces an RGBD-aided structure from motion, which can yield…
We propose a method to estimate the mechanical parameters of fabrics using a casual capture setup with a depth camera. Our approach enables to create mechanically-correct digital representations of real-world textile materials, which is a…