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Storytelling has always been vital for human nature. From ancient times, humans have used stories for several objectives including entertainment, advertisement, and education. Various analyses have been conducted by researchers and creators…
To design trustworthy robots, we need to understand the impact factors of trust: people's attitudes, experience, and characteristics; the robot's physical design, reliability, and performance; a task's specification and the circumstances…
Social media captures examples of people's behaviors, actions, beliefs, and sentiments. As a result, it can be a valuable source of information and inspiration for HCI research and design. Social media technologies can improve, inform, and…
Robots extend beyond the tools of productivity; they also contribute to creativity. While typically defined as utility-driven technologies designed for productive or social settings, the role of robots in creative settings remains…
In the early stages of the design process, designers explore opportunities by discovering unmet needs and developing innovative concepts as potential solutions. From a human-centered design perspective, designers must develop empathy with…
This workshop addresses this gap by bringing together researchers and practitioners from AI, HCI, and the learning sciences to explore how interactive systems can better support learning. We focus on the design and evaluation of human-AI…
Unlike the six basic emotions of happiness, sadness, fear, anger, disgust and surprise, modelling and predicting dimensional affect in terms of valence (positivity - negativity) and arousal (intensity) has proven to be more flexible,…
This document presents endeavors to represent emotion in a computational cognitive architecture. The first part introduces research organizing with two axes of emotional affect: pleasantness and arousal. Following this basic of emotional…
The creation process of design fiction is going participatory and inclusive with non experts. Recognizing the potential of artificial intelligence in creativity support, we explore the use of AI assistance in creating design fiction. This…
This paper relates findings of own research in the domain of co-design tools in terms of ethical aspects and their opportunities for inspiration and in HCI education. We overview a number of selected general-purpose HCI/design tools as well…
In this position paper, we aim to spark more discussions surrounding the use of empathy as the intended outcome of many studies on immersive virtual reality experiences. As a construct, empathy has many significant flaws that may lead to…
Many researchers have been concerned with social media and possible negative impacts on the well-being of their audience. With the popularity of social networking sites (SNS) steadily increasing, psychological and social sciences have shown…
Powerful artificial intelligence poses an existential threat if the AI decides to drastically change the world in pursuit of its goals. The hope of low-impact artificial intelligence is to incentivize AI to not do that just because this…
The perspectives of affective interaction in built environments are largely overlooked and instead dominated by affective computing approaches that view emotions as "static", computable states to be detected and regulated. To address this…
While human-AI collaboration systems have increasingly been built to increase efficiency or support creativity, little work has examined how the design of interactions shapes the social connection between human and artificial agent. We…
Many research explore how well computers are able to examine emotions displayed by humans and use that data to perform different tasks. However, there have been very few research which evaluate the computers ability to generate emotion…
As autonomous service robots become more affordable and thus available also for the general public, there is a growing need for user friendly interfaces to control the robotic system. Currently available control modalities typically expect…
Human-AI co-creativity involves humans and AI collaborating on a shared creative product as partners. In many existing co-creative systems, users communicate with the AI using buttons or sliders. However, typically, the AI in co-creative…
Human-computer interaction (HCI) studies the design and use of interfaces and interactive systems. HCI has been adopted successfully in modern commercial products. Recently, its use for promoting social good and pursuing sustainability,…
Designing and evaluating personalized and proactive assistant agents remains challenging due to the time, cost, and ethical concerns associated with human-in-the-loop experimentation. Existing Human-Computer Interaction (HCI) methods often…