Related papers: Challenges of Designing HCI for Negative Emotions
Emotions are an integral part of human cognition and they guide not only our understanding of the world but also our actions within it. As such, whether we soothe or flame an emotion is not inconsequential. Recent work in conversational AI…
There is a growing interest in HCI to envision, design, and evaluate technology-enabled interventions that support users' emotion regulation. This interest stems in part from increased recognition that the ability to regulate emotions is…
Our society has been increasingly witnessing a number of negative, unintended consequences of digital technologies. While post-hoc policy regulation is crucial in addressing these issues, reasonably anticipating the consequences before…
Today most technologies and interfaces are designed to be global. We argue that if emotional aspects are incorporated during the design phase of technologies and interfaces - or in technologies for recognizing users' emotions such as…
Since this century, the speed, availability, and plethora of online informational content have made it increasingly difficult for humans to keep an overview of real-world situations, build a personal opinion, and sometimes even decide on…
Enhancing emotional well-being has become a significant focus in HCI and CSCW, with technologies increasingly designed to track, visualize, and manage emotions. However, these approaches have faced criticism for potentially suppressing…
As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…
Traditional static user interfaces (UI) have given way to dynamic systems that can intelligently adapt to and respond to users' changing needs. Temporal interaction is an emerging field in human-computer interaction (HCI), which refers to…
There is a growing body of research in HCI on detecting the users' emotions. Once it is possible to detect users' emotions reliably, the next question is how an emotion-aware interface should react to the detected emotion. In a first step,…
Nowadays, interactive technologies are used almost everywhere. As a result, designers need to increasingly make them "socially acceptable". Previous work recommends "subtle" forms of interaction to increase social acceptability and avoid…
Human-Computer Interaction (HCI) is a diverse field bringing together theories and methods from fields such as computer science, psychology, and human factors. Historically, HCI has focused on the human through ``user'' or ``human''…
Affective technology offers exciting opportunities to improve road safety by catering to human emotions. Modern car interiors enable the contactless detection of user states, paving the way for a systematic promotion of safe driver behavior…
This paper explores the growing presence of emotionally responsive artificial intelligence through a critical and interdisciplinary lens. Bringing together the voices of early-career researchers from multiple fields, it explores how AI…
Recognizing how technical systems can embody social values or cause harms, human-computer interaction (HCI) research often approaches addressing values and ethics in design by creating tools to help tech workers integrate social values into…
Recent research has exposed disagreements over the nature and usefulness of what may (or may not) be Human-Computer Interaction's fundamental phenomenon: 'interaction'. For some, HCI's theorising about interaction has been deficient,…
Throughout the past decade, research in HCI has identified numerous instances of dark patterns in digital interfaces. These efforts have led to a well-fostered typology describing harmful strategies users struggle to navigate. However, an…
Emotional design has been well recognized in the domain of human factors and ergonomics. In this chapter, we reviewed related models and methods of emotional design. We are motivated to encourage emotional designers to take multiple…
While novel social networks and emerging technologies help us transcend the spatial and temporal constraints inherent to in-person communication, the trade-off is a loss of natural expressivity. While empathetic interaction is already…
This paper proposes discomfort as a new material for HCI researchers and designers to consider in any application that helps a person develop a new skill, practice or state. Discomfort is a fundamental precursor of adaptation and adaptation…
There is a perceived controversy as to whether the cognitive representation of affect is better modelled using a dimensional or categorical theory. This paper first suggests that these views are, in fact, compatible. The paper then…