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Lip sync has emerged as a promising technique for generating mouth movements from audio signals. However, synthesizing a high-resolution and photorealistic virtual news anchor is still challenging. Lack of natural appearance, visual…
We propose a learning model for the task of visual storytelling. The main idea is to predict anchor word embeddings from the images and use the embeddings and the image features jointly to generate narrative sentences. We use the embeddings…
To improve the experiences of face-to-face conversation with avatar, this paper presents a novel conversation system. It is composed of two sequence-to-sequence models respectively for listening and speaking and a Generative Adversarial…
In this paper, we propose a novel machine learning architecture for facial reenactment. In particular, contrary to the model-based approaches or recent frame-based methods that use Deep Convolutional Neural Networks (DCNNs) to generate…
Over the last few decades, many aspects of human life have been enhanced with virtual domains, from the advent of digital assistants such as Amazon's Alexa and Apple's Siri to the latest metaverse efforts of the rebranded Meta. These trends…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…
Over recent years, diffusion models have facilitated significant advancements in video generation. Yet, the creation of face-related videos still confronts issues such as low facial fidelity, lack of frame consistency, limited editability…
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often…
Despite the remarkable process of talking-head-based avatar-creating solutions, directly generating anchor-style videos with full-body motions remains challenging. In this study, we propose Make-Your-Anchor, a novel system necessitating…
This paper describes a method based on a sequence-to-sequence learning (Seq2Seq) with attention and context preservation mechanism for voice conversion (VC) tasks. Seq2Seq has been outstanding at numerous tasks involving sequence modeling…
Visual illusions are a very useful tool for vision scientists, because they allow them to better probe the limits, thresholds and errors of the visual system. In this work we introduce the first ever framework to generate novel visual…
Audiovisual speech synthesis is the problem of synthesizing a talking face while maximizing the coherency of the acoustic and visual speech. In this paper, we propose and compare two audiovisual speech synthesis systems for 3D face models.…
Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech. This is a challenging task because face appearance variation and semantics of speech are coupled together in the subtle movements of…
Video-to-video synthesis is a challenging problem aiming at learning a translation function between a sequence of semantic maps and a photo-realistic video depicting the characteristics of a driving video. We propose a head-to-head system…
Rapid advances in speech synthesis and audio editing have made realistic forgeries increasingly accessible, yet existing detection methods remain vulnerable to tampering or depend on visual/wearable sensors. In this paper, we present…
We present a multimodal learning-based method to simultaneously synthesize co-speech facial expressions and upper-body gestures for digital characters using RGB video data captured using commodity cameras. Our approach learns from sparse…
We present a method for generating a video of a talking face. The method takes as inputs: (i) still images of the target face, and (ii) an audio speech segment; and outputs a video of the target face lip synched with the audio. The method…